Mind Control: Difference between revisions
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| align="left" | 1 || 35 || % || % || % || % || % | | align="left" | 1 || 35 || % || % || % || % || % | ||
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| align="left" | 2 || | | align="left" | 2 || 41 || % || % || % || % || % | ||
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| align="left" | 3 || | | align="left" | 3 || 49 || rowspan=2 | 5% || 10% || rowspan=2 | 5% || 10% || 50% | ||
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| align="left" | 4 || 92 || 12.5% || 12.5% || 60% | | align="left" | 4 || 92 || 12.5% || 12.5% || 60% |
Revision as of 23:52, 23 November 2016
File:DESkill11.png | [Passive] Some of the cost of skills used will be recovered depending on the current Nasod Armor mode and strengthens immunities to debuffs.
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Requirements
Class | Level Required |
---|---|
Diabolic Esper | 35 |
Skill Information
Skill Level | Character Level | Skill Cost Recovery | Debuff Duration Reduction | |||
---|---|---|---|---|---|---|
Configuration Mode (Awakening) |
Dissolution Mode (Non-awakening) | |||||
Chance | DP Recovered | Chance | MP Recovered | |||
1 | 35 | % | % | % | % | % |
2 | 41 | % | % | % | % | % |
3 | 49 | 5% | 10% | 5% | 10% | 50% |
4 | 92 | 12.5% | 12.5% | 60% |
Updates
- 02/05/2015 KR
- Chance decreased.
- Recovery decreased.
Alternative Names