Initiate: Difference between revisions
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Revision as of 22:26, 15 October 2016
[Passive] Improve the initial hit of command attacks. |
Requirements
Class | Level Required |
---|---|
Grand Master | 35 |
Skill Information
Skill Level | Level Required | Increment | ||
---|---|---|---|---|
Flinch Time Increase | Damage Increase | MP Gain Increase | ||
1 | 35 | 0 Seconds | 15% | 6% |
2 | 51 | 0.4 Seconds | 20% | 12% |
3 | 59 | 0.8 Seconds | 25% | 18% |
4 | 92 | 1.2 Seconds | 30% | 24% |
Affected Combos
Free Knight |
---|
Z |
X |
^Z |
^X |
>>Z |
>>X |
>>^Z |
>>^X |
Updates
- 05/15/2014 KR
- Hitstun increase reduced.
- 02/05/2015 KR
- Damage Bonus decreased.
- MP Gain decreased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage increase amount decreased.
- Damage increased amount in PvP decreased.
- 09/08/2016 KR
- Fixed issue where all combos affected by the passive received the pvp modifiers.
Alternative Names