Artillery Nova: Difference between revisions
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| {{SkillText|Cannonball|1}} | | {{SkillText|Cannonball|1}} | ||
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| {{SkillText|True|ArtilleryNova}} | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
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| [[Iron Paladin]] || 35 || 48 || 56 | | [[Iron Paladin]] || 35 || 91 || 48 || 56 | ||
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! Character Level !! Damage (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown | ! Character Level !! Damage (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown | ||
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| align="left" | 35 || 1319% ~ 1846% || 0 ~ 600 || 1 || 50 MP || 7 seconds | | align="left" | 35 || rowspan=2 | 1319% ~ 1846% || 0 ~ 600 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 7 seconds | ||
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| align="left" | [Enhanced] 91 || 0 ~ 1200 | |||
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Revision as of 16:02, 13 October 2016
- English
- Deutsch
- español
- Bahasa Indonesia
- 中文(简体)
[Active] Unleash a powerful shot while in Super Armor status. Hold the skill button to charge and release it to shoot forward. | |
Cannonball Consumption
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Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Iron Paladin | 35 | 91 | 48 | 56 |
Skill Information
Character Level | Damage (Magical) | Range | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|---|
35 | 1319% ~ 1846% | 0 ~ 600 | 1 | 50 MP | 7 seconds |
[Enhanced] 91 | 0 ~ 1200 |
Skill Traits
Empowered Artillery Nova | Gigantic Artillery Nova | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
Damage | ||||
48 | Damage increased to 130% | 1714.7% ~ 2399.8% | 56 | Skill size increased to 120% |
Tips and Details
- Although not stated in the game, the cannon blow will deal a small amount of Physical damage to the enemy and knock them back, similar to Scare Chase.
- While charging, Chung will possess Super Armor.
- When fully charged, the missile will home in to the nearest enemy. It can even hit targets directly behind you if you don't charge it.
- The longer you charge, the higher the range and damage of the missile will be.
- Targets will not be knocked down.
Updates
- 07/04/2013 KR
- Changed so it charges up while holding the key.
- Fires when key is let go and attack power and range increased depending on amount of time charged.
- Base damage decreased. (Max Charge is same as current damage)
- 07/10/2014 KR
- MP cost decreased.
- Damage increased.
- 07/17/2014 KR
- Fully charged projectile homes in on targets.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Changed so cannon attack does lower damage and pushes targets away.
- Charging speed increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Artillery Nova |
Japan | アーティラリーノヴァ | Artillery Nova |
China (Simplified Chinese) | 火炮新星 | Artillery Nova |
France | Artillerie-Nova | Artillery Nova |