Maelstrom Rage: Difference between revisions
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! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement | ||
|- | |- | ||
| [[Infinity Sword]] || 45 || 53 || 62 || {{SkillText|SkillQuest|3}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
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! Initial Strike !! Continuous Strikes !! Initial Strike !! Continuous Strikes | ! Initial Strike !! Continuous Strikes !! Initial Strike !! Continuous Strikes | ||
|- | |- | ||
| align="left" | 45 || | | align="left" | 45 || 1005% || 109% || 1 || 26 || 5.6 Seconds || 150 MP || 13 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
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! MP Usage !! MP Burn | ! MP Usage !! MP Burn | ||
|- | |- | ||
| 53 || {{SkillText|Light|80}} || 120 MP || 62 || {{SkillText|Evil|2}} || - | | 53 || {{SkillText|Light|80}} || 120 MP || 62 || {{SkillText|Evil|2}} || -54 MP | ||
|} | |} | ||
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Revision as of 11:13, 17 July 2016
[Special Active] Create a vortex of swords that damage and disable enemies from moving. (Can also be activated in midair) | |
Vitality Skill
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Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|
Infinity Sword | 45 | 53 | 62 | Advanced Training Skill Quest |
Skill Information
Character Level | Damage (Physical) | Max Hits | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Strike | Continuous Strikes | Initial Strike | Continuous Strikes | ||||
45 | 1005% | 109% | 1 | 26 | 5.6 Seconds | 150 MP | 13 Seconds |
Skill Traits
Light Maelstrom Rage | Evil Maelstrom Rage | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Burn | ||||
53 | MP Usage decreased to 80% | 120 MP | 62 | Skill will burn 2 MP per hit | -54 MP |
Tips and Details
- In PvP, opponents in a Super Armor state are able to attack but cannot use any skill or move out of range without massive Movement and Jump Speed.
- If used correctly, this skill can prevent Mana Breaking and can be used to break the knockdown counter.
- This move generates a lot of MP and charges the Awakening gauge in PvP, so it is not recommended to use in PvP, unless you know your opponent will try to Mana Break.
- In a PvP team of 2 or more teammates, it's possible for them to cast it within short intervals to prevent escapes.
- This move generates a lot of MP and charges the Awakening gauge in PvP, so it is not recommended to use in PvP, unless you know your opponent will try to Mana Break.
- This is useful for fighting Epic NPCs, as they can do nothing if you use this on a wall, sucking them in without any ability to move.
- This skill is able to reduce KD.
Updates
- 03/29/2012 KR
- Decreased damage output and suction range (now matches graphic's range).
- Changed duration increment per level.
- 08/20/2015 KR
- Changed "Merciless" attribute to "Tenacious". (Unlisted)
- 06/30/2016 KR
- Changed to "can give additional damage after first hit" structure. Damage and hitbox readjusted.
- Duration decreased.
- Light attributes' effect increased.
- Persistent attribute changed to be Evil.