Initiate: Difference between revisions
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|Color={{ColorSel|CharLight|Elesis}} | |Color={{ColorSel|CharLight|Elesis}} | ||
|KR= ??? |KRName=First Strike | |KR= ??? |KRName=First Strike | ||
|FR=Premier coup |FRName=First | |FR=Premier coup |FRName=First Strike | ||
|UK=First Strike | |UK=First Strike | ||
|JP=先手必勝|JPName=Initiative Victory | |JP=先手必勝|JPName=Initiative Victory | ||
|CN=先手必胜|CNName=Initiative Victory | |CN=先手必胜|CNName=Initiative Victory | ||
|BR=Primeiro Ataque |BRName=First Attack | |||
|PL=Inicjacja |PLName=Initiation | |||
|ES= Primer impacto |ESName=First Impact | |||
|DE=Erster Hieb |DEName=First Blow | |||
|IT=Primo colpo |ITName=First Strike | |||
}} | }} | ||
<br> | <br> | ||
{{GMSkills}} | {{GMSkills}} |
Revision as of 20:11, 4 July 2016
[Passive] Improve the initial hit of command attacks. |
Requirements
Class | Level Required |
---|---|
Grand Master | 35 |
Skill Information
Skill Level | Level Required | Increment | ||
---|---|---|---|---|
Flinch Time Increase | Damage Increase | MP Gain Increase | ||
1 | 35 | 0 Seconds | 15% | 6% |
2 | 51 | 0.4 Seconds | 20% | 12% |
3 | 59 | 0.8 Seconds | 25% | 18% |
Affected Combos
Free Knight |
---|
Z |
X |
^Z |
^X |
>>Z |
>>X |
>>^Z |
>>^X |
Updates
- 05/15/2014 KR
- Hitstun increase reduced.
- 02/05/2015 KR
- Damage Bonus decreased.
- MP Gain decreased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage increase amount decreased.
- Damage increased amount in PvP decreased.
Alternative Names