Soul Collector: Difference between revisions
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<br> | |||
=== Affected Combos === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! [[Lu/Ciel|Demon Power]] !! colspan=2 | [[Royal Guard]] | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! '''Ciel''' !! '''Lu''' !! '''Ciel''' | |||
|- | |||
| ZZZ'''Z''' || || '''XXX''' | |||
|- | |||
| '''XXXHoldZ''' || (Sniper Mode)'''Z~Z''' || (Sniper Mode)'''Z~Z''' | |||
|- | |||
| ^'''X''' || >>^XZ'''Z~Z''' || >>^X'''Z~Z''' | |||
|- | |||
| >>'''X''' || || | |||
|- | |||
| >>^X'''XXX''' || || | |||
|} | |} | ||
<br> | <br> |
Revision as of 21:06, 30 May 2016
[Passive] Enhances Ciel's Magic Bullet Commands. Commands/Actives will apply the Gathered Soul buff. | |
Requirements
Class | Level Required |
---|---|
Royal Guard | 15 |
Skill Information
Skill Level | Level Required | Magic Bullet Strengthening | Gathered Soul | ||||
---|---|---|---|---|---|---|---|
Damage Increase | Range Increase | Penetration Increase | Max Stack | Duration | Reactivation Cooldown | ||
1 | 15 | ?% | ? | ? | 5 | 20 Seconds | 1 Second |
2 | 31 | ?% | ? | ? | |||
3 | 37 | ?% | +28 | +2 | |||
4 | 83 | 25% | +35 |
Affected Combos
Demon Power | Royal Guard | |
---|---|---|
Ciel | Lu | Ciel |
ZZZZ | XXX | |
XXXHoldZ | (Sniper Mode)Z~Z | (Sniper Mode)Z~Z |
^X | >>^XZZ~Z | >>^XZ~Z |
>>X | ||
>>^XXXX |
Tips and Details
- Penetration Increase effect strengthen Fantasy Impromptu - 1st Movement's Accelerando and Death Sentence of Marbas.
- Souls specifically strengthen Trigger - Soul Eruption, Eschaton, Spectral Spear, and Swift Smash and will be consumed when casting any of these skills.
- Souls are required for specific effects of the passives Tribute and Spiritual Enhancement.
- One way to gather souls quickly is to use the combo, which can generate 5 souls when carefully fired at one target.
Trivia
- Collected souls will appear as floating blue orbs around Lu/Ciel.
Updates
- 02/12/2015 KR
- Fixed problem where Ciel's dash jump ZX grenades exploded twice.
- Soul collection hit count lowered to 5.
- Soul collection cooldown lowered to 1 second.
- 02/26/2015 KR
- Fixed problem where penetration increase effect wasn't being applied for Fantasy Impromptu - 1st Movement's Accelerando.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Magic Bullet Damage Increase decreased.
- 05/19/2016 KR
- Fixed issue where the passive not increasing Ciel command bullet range.
Alternative Names