Magic Counter: Difference between revisions
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! Character Level !! Duration !! MP Usage !! Cooldown | ! Character Level !! Duration !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 50 || 5 Seconds || 10 MP || | | align="left" | 50 || 5 Seconds || 10 MP || 3 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=3 | Regenerating (1) Magic Counter !! colspan=3 | Powerful Magic Counter | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
| | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=3 | |||
! rowspan=2 | |||
! MP Recovery !! Cooldown | ! MP Recovery !! Cooldown | ||
|- | |||
| 54 || {{SkillText|Regenerating (1)|100}} || 10 MP || 66 || {{SkillText|Powerful|200}} || 6 Seconds | |||
|} | |||
<br> | <br> | ||
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**Fixed issue where cannot counter [[Add]]'s X combo. | **Fixed issue where cannot counter [[Add]]'s X combo. | ||
*04/21/2016 KR | *04/21/2016 KR | ||
**Cooldown increased. | |||
**"'''Regenerating (1)'''" effect increased. | **"'''Regenerating (1)'''" effect increased. | ||
**"'''Light'''" attribute changed to "'''Powerful'''". | **"'''Light'''" attribute changed to "'''Powerful'''". |
Revision as of 15:31, 18 May 2016
File:ElSkill4.png | [Active] Attempts to counter a magical projectile. You can reflect all magical projectiles within the duration. |
Destruction Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Rune Slayer | 50 | 54 | 66 |
Skill Information
Character Level | Duration | MP Usage | Cooldown |
---|---|---|---|
50 | 5 Seconds | 10 MP | 3 Seconds |
Skill Traits
Regenerating (1) Magic Counter | Powerful Magic Counter | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Recovery | Cooldown | ||||
54 | 100% chance of regaining 100% of the MP Usage | 10 MP | 66 | Super Armor added to the skill Cooldown increased to 200% |
6 Seconds |
Tips and Details
- Holding the skill will allow Elsword to hold his counter stance up to 5 seconds.
- Holding the skill does not cost any MP but is not indefinite, unlike Guard.
- Elsword will not actually counter but only reflect projectiles back. He'll continue to hold his stance and reflect any other projectile that comes his way.
- There is a chance he will instead receive hitstun as if he were hit. No damage is taken and the projectile is still reflected. This will end the skill.
- The reflected projectile applies Magic Chain and both apply and activates Sword Enchant.
- Arrows from Dark Elf Sentinels and Chloe strangely cannot be countered.
Trivia
- There is no visual "reflect barrier" visible in this skill, unlike Counter Attack. Elsword also lacks the question mark when nothing hits him during the counter.
Updates
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Changed so it reflects all magic projectiles while skill key is being held.
- 01/21/2016 KR
- Fixed issue where cannot counter Add's X combo.
- 04/21/2016 KR
- Cooldown increased.
- "Regenerating (1)" effect increased.
- "Light" attribute changed to "Powerful".
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 마법 반격 | Magic Counter |