Template:SkillTextFR: Difference between revisions

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{{#switch: {{{1|}}}
{{#switch: {{{1|}}}
<!-- Elsword's Mechanics -->
<!-- Mécaniques d'Elsword -->
   | Destruction =
   | Destruction =
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]'''
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]'''
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Whenever the MP burn occurs, Elsword next few hits will be critical.
Whenever the MP burn occurs, Elsword next few hits will be critical.


<!-- Aisha's Mechanics -->
<!-- Mécanique d'Aisha -->
   | Memorize =
   | Memorize =
'''[[Memorize|<font color="CC99FF">Available for Memorize</font>]]'''
'''[[Memorize|<font color="CC99FF">Available for Memorize</font>]]'''
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*Press '''V''' to activate the memorized skills in order.
*Press '''V''' to activate the memorized skills in order.


<!-- Rena's Mechanics -->
<!-- Mécanique de Rena -->
   | Nature =
   | Nature =
'''[[Nature's Force System/fr|<font color="00FF24">Consomme de l'EN :</font>]]'''
'''[[Nature's Force System/fr|<font color="00FF24">Consomme de l'EN :</font>]]'''
*Max. {{{2|}}} cases en cas de coup parfait.
*Max. {{{2|}}} cases en cas de coup parfait.


<!-- Raven's Mechanics -->
<!-- Mécaniques de Raven -->
   | Evasive =
   | Evasive =
'''<font color="FF4444">Evasive Maneuver</font>'''
'''<font color="FF4444">Evasive Maneuver</font>'''
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*Attack power increases by 5% for 10 seconds.
*Attack power increases by 5% for 10 seconds.


<!-- Eve's Mechanics -->
<!-- Mécaniques d'Ève  -->
   | CoreActivation=
   | CoreActivation=
'''<font color="FF4444">Core Activation Skill</font>'''
'''<font color="FF4444">Core Activation Skill</font>'''
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*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active.
*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active.


<!-- Chung's Mechanics -->
<!-- Mécaniques de Chung -->
   | Cannonball =  
   | Cannonball =  
<font color=33FFFF>'''Cannonball Consumption'''</font>
<font color=33FFFF>'''Cannonball Consumption'''</font>
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}}
}}


<!-- Ara's Mechanics -->
<!-- Mécaniques d'Ara -->
   | AdditionEnergy =
   | AdditionEnergy =
<font color=FFC000>'''Additional Energy Consumption'''</font>
<font color=FFC000>'''Additional Energy Consumption'''</font>
*Uses 0~{{{2|}}} Energy (Can be used even without Energy)
*Uses 0~{{{2|}}} Energy (Can be used even without Energy)
  | AdditionalEnergy =
<font color=FFC000>'''Additional Energy'''</font>
*Consume up to {{{2|}}} Energy while holding down the skill key.
   | EnergyConsume =
   | EnergyConsume =
<font color=FFC000>'''Energy Consumption'''</font>
<font color=FFC000>'''Energy Consumption'''</font>
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
     | 6=All (Minimum 6)
     | 6=All (Minimum 6)
     | #default={{{2|}}} Energy
     | #default=Costs {{{2|}}} Energy
     }} {{#ifeq:{{{Specter|}}}|true|(Can be used even without Energy)}}
     }} {{#ifeq:{{{Specter|}}}|true|(Can be used even without Energy)}}
{{#switch:{{{3|}}}
{{#switch:{{{3|}}}
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*Drain 1 Energy per enemy hit ({{{2|}}} Max)
*Drain 1 Energy per enemy hit ({{{2|}}} Max)
   | ArtStance =
   | ArtStance =
<font color="00FF24">'''{{{2|}}} Stance Arts'''</font>
<font color="00FF24">'''{{{2|}}} Arts'''</font>
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
     | Dragon={{#switch:{{{3|}}}
     | Dragon={{#switch:{{{3|}}}
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     | Dragon=
     | Dragon=
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
*Activated when you activate 'Dragon Stance 1 (>>'''[X]''' or XXvX'''[X]'''), [[Dragon Stance 2 : Pulling Thrust|2]], [[Dragon Stance 3 : Eight Trigram Palm|3]], '''4''' one after the other.
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Dragon Stance 1: Dash [X] or activate with XX↓X[X]
   | Tiger=
   | Tiger=
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
*Activated when you activate 'Tiger Stance [[Tiger Stance 1 : Rock Smash|1]], [[Tiger Stance 2 : Tiger Claw|2]], [[Tiger Stance 3 : Earth Axis|3]], '''4''' one after the other.
*Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts.
   | Wolf=
   | Wolf=
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
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'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Dash Jump Z[X] , XXXX~X[Z], or activate with Dash Z[X].
*Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X].
   | Phantom Fox=
   | Phantom Fox=
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
*Activated when you activate 'Phantom Fox Stance [[Phantom Fox Stance 1 : Savor|1]], [[Phantom Fox Stance 2 : Discordance|2]], [[Phantom Fox Stance 3 : Rapid Raid|3]], '''4''' one after the other.
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode.
   }}
   }}


<!-- Elesis' Mechanics -->
<!-- Mécaniques d'Elesis -->
   | BloodHit=
   | BloodHit=
'''<font color="FF4444">Coup de sang :</font>'''
'''<font color="FF4444">Coup de sang</font>'''
{{#switch:{{{2|}}}
    | InjectionStigma =
*Does not consume MP, instead consume 100% of Physical Attack Power as HP to cast.
*If the HP is higher than 20%, consume 20% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit)
  | BrandishBreaker=
*Increases damage with lower HP (Max 30%)
    | #default=
*Si tu as plus de 20% de tes PV, 20% des dégâts de la compétence sont retirés de tes PV et les dégâts infligés par la compétence augmentent de 40% (30% en JcJ).
*Si tu as plus de 20% de tes PV, 20% des dégâts de la compétence sont retirés de tes PV et les dégâts infligés par la compétence augmentent de 40% (30% en JcJ).
*Si tu as moins de 20% de tes PV, le coup de sang est activé sans consommer de PV.
*Si tu as moins de 20% de tes PV, le coup de sang est activé sans consommer de PV.
    }}
  | BloodDrain=
'''<font color="FF4444">Blood Drain</font>'''
*Each hit from the skill drains 50% of attack power as HP (Max 250%)
   | Annihilation =
   | Annihilation =
'''[[Chivalry System/fr|<font color="FF4444">Compétence de destruction :</font>]]'''
'''[[Chivalry System/fr|<font color="FF4444">Compétence de destruction</font>]]'''
*Tu utilises de l'aura de <font color="FF4444">l'aura de destruction</font> et obtiens de <font color="4488FF">l'aura de tempête</font>.
*Tu utilises de l'aura de <font color="FF4444">l'aura de destruction</font> et obtiens de <font color="4488FF">l'aura de tempête</font>.
*En tant que combattante de la destruction, tu as 100% de chances d'effectuer des coups critiques et tu ignores les positions défensives (bouclier/K.O.).
*En tant que combattante de la destruction, tu as 100% de chances d'effectuer des coups critiques et tu ignores les positions défensives (bouclier/K.O.).
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*5 MP will be used to swap position with the dummy
*5 MP will be used to swap position with the dummy
   | Pylons=
   | Pylons=
<font color="4488FF">'''Continuous Casting'''</font>
<font color="4488FF">'''Utilisation multiple'''</font>
*Up to 3 pylons can be placed within a short timespan.
*Peut créer trois pylônes dans un intervalle de temps restreint.
   | Quicksilver Accel=
   | Quicksilver Accel=
<font color="FF7F50">'''Pullback'''</font>
<font color="FF7F50">'''Pullback'''</font>
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*When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered.
*When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered.
     | #default=
     | #default=
<font color="4488FF">'''Overlimit {{#if: {{{Pylons|}}}|([[Time Tracer|<font color="4488FF">Time Tracer</font>]] Only)|}}'''</font>
<font color="4488FF">'''Synergie {{#if: {{{Pylons|}}}|(uniquement avec le [[Time Tracer/fr|<font color="4488FF">Voyageur temporel</font>]])|}}'''</font>
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP.  
*En mode dynamo, tu consommes des PDY au lieu de PM.
     }}
     }}
   | Spatial Movement=
   | Spatial Movement=
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*Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased.
*Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased.


<!-- Lu/Ciel's Mechanics -->
 
<!-- Mécaniques de Lu/Ciel -->
   | Ciel =
   | Ciel =
<font color="1824f7">'''Compétence d'alternance (Ciel)'''</font>
<font color="1824f7">'''Compétence d'alternance (Ciel)'''</font>
*Lorsque tu joues avec Lu, cette compétence te fait passer à Ciel.
*Lorsque tu joues avec Lu, cette compétence te fait passer à Ciel.
*L'alternance génère {{{2|}}} [[Combination/fr|points de combinaison]].
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
   | Lu =
   | Lu =
<font color="1824f7">'''Compétence d'alternance (Lu)'''</font>
<font color="FF4444">'''Switching Skill (Lu)'''</font>
*Lorsque tu joues avec Ciel, cette compétence te fait passer à Lu.
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used.
*L'alternance génère {{{2|}}} [[Combination/fr|points de combinaison]].
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
  | LuCiel =
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font>
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used.
*<font color="0000FF">Lu will switch to Ciel</font> when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
  | Combination =
<font color="00FF24">'''Combination Skill'''</font>
*Can only be used with a full [[Combination|Combination Gauge]].
  | Soul Collector=
<font color="CC99FF">'''Soul Collection'''</font>
*Gather a soul after every 5 hits
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
  | Sniper Mode=
<font color="CC99FF">'''Sniper Mode'''</font>
*Rapid fire with {{CZ}}, Charged shots with {{CX}}.
*Aim using the up and down movement keys.
*Consumes 10 MP per second when not firing.
*Skill is canceled if the left or right movement key is pressed or if the limit of 200 MP usage is reached.
  | Demonic Breath=
<font color="CC99FF">'''Enhanced Flame'''</font>
*Press the skill key again to increase the strength of the fire by 10 stages.
*Increases flame size/range +4%, Damage +7%, Additional 10 MP consumed per stage.
  | Chain=
<font color="FFC000">'''Chain Skill'''</font>
*{{#switch:{{{2|}}}
    | Ruinous Impact=Consecutively press the skill key to automatically cast the '''[[Dark Crescent]]''' skill. (Must have acquired the skill)
    | Demonic Breath=Press the skill key during the Breath to activate '''[[Eschaton]]'''. (Must have acquired the skill)
    | Fantasy Impromptu=Press the skill key again to automatically activate '''[[Fantasy Impromptu - 2nd Movement]]'''. (Must have acquired the skill)
    }}
  | Fantasy Impromptu=
<font color="FFC000">'''Moving Shot'''</font>
*During Shooting Mode, forward and backward movement is allowed.
  | Shadow=
<font color="FFC000">'''Shadow'''</font>
*Damage Absorption: Absorbs 20% of the damage the user would take.
*Shadow's Health: 25% of the user's health (12.5% in PvP)
*Lowers the Magical Attack and Defense of enemies that touch the shadow.
  | Tribute=
<font color="FFC000">'''Tribute'''</font>
*Activates for every '''[[Soul Collector|Gathered Soul]]''' gained
*Recovers the Awakening Gauge
*Increases buff duration
*Activates once every 5 seconds
  | Noble Presence=
<font color="FFC000">'''Noble Presence'''</font>
*Magic attack power increased (Max 10 stacks)
*Duration: 30 seconds
  | Sacrifice=
<font color="FFC000">'''Sacrifice'''</font>
*Activates for every debuff that is applied
*Chance of removing a debuff with '''[[Soul Collector|Gathered Soul]]'''
  | Power of the Body=
<font color="FFC000">'''Soul Sigil'''</font>
*Soul is affected by weapon's attribute enhancement.
*Fires an enhanced attack after every 5th normal attack.
  | Swift Smash=
<font color="FFC000">'''Enhanced'''</font>
*When you have 5 stacks of '''[[Soul Collector|Gathered Souls]]''', damage is increased by 35%.
  | Shadow Bolt=
<font color="FFC000">'''Shadow Bolt'''</font>
*Demon Spears explode when hitting either a target or the ground.
*Hold down the Skill key to gain Super Armor and drop spears from the magic circle.
*Releasing the Skill will auto adjust the magic circle and fire spears until the duration runs out.
  | Twilight Judgment=
<font color="FFC000">'''Demon Bullet'''</font>
*Load: 3 Bullets
*Gain Super Armor when firing
*Does not switch to Ciel when firing the final bullet as Lu
*Duration : 15 seconds
*Gain MP back depending on the remaining number of bullets (1 Bullet = 33 MP)
  | Spectral Spear=
<font color="FFC000">'''Bursting Souls'''</font>
*Souls from the spear will trace targets depending on the number of "Gathered Souls".
  | Creeping Terror=
<font color="CC99FF">'''Granted Terror '''</font>
*Creeping Terror is applied with every hit.
*Target's attack power is decreased.
*Cooldown of 0.1 seconds in between stacks for a max of 5.
*"Burst of Terror" is activated by Special Actives for additional damage.
  | Apollyon=
<font color="CC99FF">'''Terror Absorption'''</font>
*Removes "Creeping Terror" debuffs within a range of 800
*Stage is enhanced by 1 for every debuff removed (Max 20 times)
*Size +1.5% and Damage +0.5% per stage
  | Shackling Chain=
<font color="FFC000">'''Shackling Chains'''</font>
*Binds a maximum of five targets.
*Movement/Jump is disabled for [0.5 + '''[[Creeping Terror]]''' stacks × 0.5] seconds.
  | Summon Darkness=
<font color="FFC000">'''Dark Control'''</font>
*Abilities: Identical to the user's stats (35% of the user's health in PvP)
*Blood Contract: Shares a certain amount of damage taken with the user
*Immune to skill delay/buff/debuff.
*Pressing the skill key again will unsummon the demon and recover some MP.
*Duration: 30 seconds
  | Phantom Blade=
<font color="FFC000">'''Stigma of Ghosts'''</font>
*If the 'Ambush Attack' portion is successful, it will apply max '''[[Creeping Terror]]''' stacks.
  | Dancing Blade=
<font color="FFC000">'''Chase'''</font>
*Press the skill key again within 1 second to activate it again (Max 2 times)
*MP Consumption: 90 (First cast) > 60 > 30


 
<!-- Mécaniques de Rose -->
<!-- Rose's Mechanics -->
   | ECP Skill=
   | ECP Skill=
<font color=" 4169E1">'''ECP Skill'''</font>
<font color="4169E1">'''ECP Skill'''</font>
*Uses ECP instead of MP.
*Uses ECP instead of MP.
*Skill cannot be used while Over Strike is active.
*Skill cannot be used while Over Strike is active.
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*[[G-18C Freezing Grenade]]
*[[G-18C Freezing Grenade]]
*[[G-96 Pressure Grenade]]
*[[G-96 Pressure Grenade]]
 
  | Robot Bomb Reaction Skill=
<font color="FFCC00">'''Robot Detonation Reaction Skill'''</font>
*{{#switch:{{{2|}}}
    | KS-83=Explodes immediately when [[Robot Detonation]] is used.
    | #default=Explodes at specified location when [[Robot Detonation]] is used.
    }}
| Robot Detonation=
<font color="FFCC00">'''Robot Detonation'''</font>
*Skills with [Robot Detonation Reaction Skill] will be activated.
| Sparrow Factory=
<font color="FFCC00">'''Sparrow Factory'''</font>
*??
*??
*??
  | G Transform Mode=
<font color="00FF24">'''G Transform Mode'''</font>
*Uses 15 ECP to activate transform standby.
*Transforming "{{{2|}}}" cost {{#switch:{{{2|}}}
    | G-1 Corona=100 MP
    | G-2 Rolling Thunder=150 MP
    | G-3 Raptor=30 ECP
    | G-4 Frisbee=200 MP
    }}
*Able to transform to 'G-Core Extensions'.
  | G-Core Extensions={{#switch:{{{2|}}}
    | G-1=
<font color="FFCC00">'''G-1 Corona'''</font>
*??
*??
    | G-2=
<font color="FFC000">'''G-2 Rolling Thunder'''</font>
*??
*??
  | G-3=
<font color="FFC000">'''G-3 Raptor'''</font>
*??
*??
  | G-4=
<font color="FFC000">'''G-4 Frisbee'''</font>
*??
*??
    | #default= -
    }}


<!-- Attributs de compétence -->
<!-- Attributs de compétence -->
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   | Persistent2 = Portée et durée passent à {{{2|}}}%
   | Persistent2 = Portée et durée passent à {{{2|}}}%


<!-- Miscellaneous Mechanics -->
<!-- Mécaniques diverses -->
   | ElEssence =  
   | ElEssence =  
'''<font color="00FF24">Requiert de l'[[El's Essence/fr|<font color="00FF24">essence d'Eldrit</font>]]</font>'''
'''<font color="00FF24">Requiert de l'[[El's Essence/fr|<font color="00FF24">essence d'Eldrit</font>]]</font>'''
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*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}


<!-- Generic True Skills -->
<!-- Compétences renforcées générales -->
     | MPUsage = MP Usage is decreased by {{{3|10}}}%.
     | MPUsage = MP Usage is decreased by {{{3|10}}}%.
     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | #default = Dégâts +{{{2|20}}}%
     | #default = Damage is increased by {{{2|1.2}}} times.
     | MPCooldown = Cooldown is decreased by 1 second
     | MPCooldown = Cooldown is decreased by 1 second
*MP Usage is decreased by 20%.
*MP Usage is decreased by 20%.
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     | Teleport = Casting Speed is increased by 50%.
     | Teleport = Casting Speed is increased by 50%.
*When cast, grants Super Armor.
*When cast, grants Super Armor.
     | BindingCircle = MP Usage is decreased by 10%.
     | BindingCircle = MP Usage is decreased by 10.
*Can be used while in midair.
*Can be used while in midair.
     | ChainFireball = Damage is increased by 1.1 times.
     | ChainFireball = Damage is increased by 1.1 times.
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<!--Eve's True Skills -->
<!--Eve's True Skills -->
     | PhotonFlash = Creates additional dummies.
     | PhotonFlash = Creates additional dummies.
     | Sentry = Nasod summon duration is removed. (NA) / increased to 60 seconds. (KR)
     | Sentry = Nasod summon duration increased to 60 seconds.
     | DestructionAura = Grants Super Armor when cast.
     | DestructionAura = Grants Super Armor when cast.
     | ECS = MP Usage is removed.
     | ECS = MP Usage is removed.
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<!--Add's True Skills -->
<!--Add's True Skills -->
     | Dissolver = On succesful hit, gains 1 additional DMP.
     | Dissolver = On successful hit, gains 1 additional DMP.
     | PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts et ne hitstun pas.
    | PulseCannon = Damage is increased by 1.1 times.
* Casting Speed is increased by 1.3 times.
     | PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts sans le maintenir sur place.


<!-- Lu/Ciel's True Skills -->
<!-- Lu/Ciel's True Skills -->
     | TripleShot = Gains 1 additional Combination Point.
     | TripleShot = Gains 1 additional Combination Point.
     | Stomp = Attack range is increased by 10% and creates an area that reduces movement speed for 5 seconds.
     | Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds.
     | FlickShot = Enemies hit by bullets will take additional explosion damage.
     | FlickShot = Cause an additional explosion to the attacked enemy.
     | EvilClaw = Enemies hit are bound for 2 seconds.
    | AuraofPunishment = MP Usage is removed.
     | HuntingPrey = Final hit has a 50% chance to stun for 1 second.
     | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second.  
     | HuntingPrey = 50% chance to stun for 1 second with the finishing blow.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.
     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.

Revision as of 18:06, 28 March 2016