Template:SkillTextFR: Difference between revisions
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{{#switch: {{{1|}}} | {{#switch: {{{1|}}} | ||
<!-- Elsword | <!-- Mécaniques d'Elsword --> | ||
| Destruction = | | Destruction = | ||
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]''' | '''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]''' | ||
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Whenever the MP burn occurs, Elsword next few hits will be critical. | Whenever the MP burn occurs, Elsword next few hits will be critical. | ||
<!-- Aisha | <!-- Mécanique d'Aisha --> | ||
| Memorize = | | Memorize = | ||
'''[[Memorize|<font color="CC99FF">Available for Memorize</font>]]''' | '''[[Memorize|<font color="CC99FF">Available for Memorize</font>]]''' | ||
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*Press '''V''' to activate the memorized skills in order. | *Press '''V''' to activate the memorized skills in order. | ||
<!-- Rena | <!-- Mécanique de Rena --> | ||
| Nature = | | Nature = | ||
'''[[Nature's Force System/fr|<font color="00FF24">Consomme de l'EN :</font>]]''' | '''[[Nature's Force System/fr|<font color="00FF24">Consomme de l'EN :</font>]]''' | ||
*Max. {{{2|}}} cases en cas de coup parfait. | *Max. {{{2|}}} cases en cas de coup parfait. | ||
<!-- Raven | <!-- Mécaniques de Raven --> | ||
| Evasive = | | Evasive = | ||
'''<font color="FF4444">Evasive Maneuver</font>''' | '''<font color="FF4444">Evasive Maneuver</font>''' | ||
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*Attack power increases by 5% for 10 seconds. | *Attack power increases by 5% for 10 seconds. | ||
<!-- | <!-- Mécaniques d'Ève --> | ||
| CoreActivation= | | CoreActivation= | ||
'''<font color="FF4444">Core Activation Skill</font>''' | '''<font color="FF4444">Core Activation Skill</font>''' | ||
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*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | *Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | ||
<!-- Chung | <!-- Mécaniques de Chung --> | ||
| Cannonball = | | Cannonball = | ||
<font color=33FFFF>'''Cannonball Consumption'''</font> | <font color=33FFFF>'''Cannonball Consumption'''</font> | ||
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}} | }} | ||
<!-- Ara | <!-- Mécaniques d'Ara --> | ||
| AdditionEnergy = | | AdditionEnergy = | ||
<font color=FFC000>'''Additional Energy Consumption'''</font> | <font color=FFC000>'''Additional Energy Consumption'''</font> | ||
*Uses 0~{{{2|}}} Energy (Can be used even without Energy) | *Uses 0~{{{2|}}} Energy (Can be used even without Energy) | ||
| AdditionalEnergy = | |||
<font color=FFC000>'''Additional Energy'''</font> | |||
*Consume up to {{{2|}}} Energy while holding down the skill key. | |||
| EnergyConsume = | | EnergyConsume = | ||
<font color=FFC000>'''Energy Consumption'''</font> | <font color=FFC000>'''Energy Consumption'''</font> | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| 6=All (Minimum 6) | | 6=All (Minimum 6) | ||
| #default={{{2|}}} Energy | | #default=Costs {{{2|}}} Energy | ||
}} {{#ifeq:{{{Specter|}}}|true|(Can be used even without Energy)}} | }} {{#ifeq:{{{Specter|}}}|true|(Can be used even without Energy)}} | ||
{{#switch:{{{3|}}} | {{#switch:{{{3|}}} | ||
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*Drain 1 Energy per enemy hit ({{{2|}}} Max) | *Drain 1 Energy per enemy hit ({{{2|}}} Max) | ||
| ArtStance = | | ArtStance = | ||
<font color="00FF24">'''{{{2|}}} | <font color="00FF24">'''{{{2|}}} Arts'''</font> | ||
*Repeatedly press skill key to activate {{#switch:{{{2|}}} | *Repeatedly press skill key to activate {{#switch:{{{2|}}} | ||
| Dragon={{#switch:{{{3|}}} | | Dragon={{#switch:{{{3|}}} | ||
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| Dragon= | | Dragon= | ||
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | '''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | ||
* | *Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode. | ||
*Dragon Stance 1: Dash [X] or activate with XX↓X[X] | |||
| Tiger= | | Tiger= | ||
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | '''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | ||
* | *Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts. | ||
| Wolf= | | Wolf= | ||
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | '''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | ||
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'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | '''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | ||
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | *Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | ||
*Exorcism Stance 1: Dash Jump Z[X] , XXXX~X[Z], or | *Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X]. | ||
| Phantom Fox= | | Phantom Fox= | ||
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | '''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | ||
* | *Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode. | ||
}} | }} | ||
<!-- Elesis | <!-- Mécaniques d'Elesis --> | ||
| BloodHit= | | BloodHit= | ||
'''<font color="FF4444">Coup de sang | '''<font color="FF4444">Coup de sang</font>''' | ||
{{#switch:{{{2|}}} | |||
| InjectionStigma = | |||
*Does not consume MP, instead consume 100% of Physical Attack Power as HP to cast. | |||
*If the HP is higher than 20%, consume 20% of the skill damage as HP to deal 40% more damage<br>(Blood Hit does not consume HP if your HP is below 20%)<br>(Only Overflowing Evil Blow is affected by Blood Hit) | |||
| BrandishBreaker= | |||
*Increases damage with lower HP (Max 30%) | |||
| #default= | |||
*Si tu as plus de 20% de tes PV, 20% des dégâts de la compétence sont retirés de tes PV et les dégâts infligés par la compétence augmentent de 40% (30% en JcJ). | *Si tu as plus de 20% de tes PV, 20% des dégâts de la compétence sont retirés de tes PV et les dégâts infligés par la compétence augmentent de 40% (30% en JcJ). | ||
*Si tu as moins de 20% de tes PV, le coup de sang est activé sans consommer de PV. | *Si tu as moins de 20% de tes PV, le coup de sang est activé sans consommer de PV. | ||
}} | |||
| BloodDrain= | |||
'''<font color="FF4444">Blood Drain</font>''' | |||
*Each hit from the skill drains 50% of attack power as HP (Max 250%) | |||
| Annihilation = | | Annihilation = | ||
'''[[Chivalry System/fr|<font color="FF4444">Compétence de destruction | '''[[Chivalry System/fr|<font color="FF4444">Compétence de destruction</font>]]''' | ||
*Tu utilises de l'aura de <font color="FF4444">l'aura de destruction</font> et obtiens de <font color="4488FF">l'aura de tempête</font>. | *Tu utilises de l'aura de <font color="FF4444">l'aura de destruction</font> et obtiens de <font color="4488FF">l'aura de tempête</font>. | ||
*En tant que combattante de la destruction, tu as 100% de chances d'effectuer des coups critiques et tu ignores les positions défensives (bouclier/K.O.). | *En tant que combattante de la destruction, tu as 100% de chances d'effectuer des coups critiques et tu ignores les positions défensives (bouclier/K.O.). | ||
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*5 MP will be used to swap position with the dummy | *5 MP will be used to swap position with the dummy | ||
| Pylons= | | Pylons= | ||
<font color="4488FF">''' | <font color="4488FF">'''Utilisation multiple'''</font> | ||
* | *Peut créer trois pylônes dans un intervalle de temps restreint. | ||
| Quicksilver Accel= | | Quicksilver Accel= | ||
<font color="FF7F50">'''Pullback'''</font> | <font color="FF7F50">'''Pullback'''</font> | ||
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*When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered. | *When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered. | ||
| #default= | | #default= | ||
<font color="4488FF">''' | <font color="4488FF">'''Synergie {{#if: {{{Pylons|}}}|(uniquement avec le [[Time Tracer/fr|<font color="4488FF">Voyageur temporel</font>]])|}}'''</font> | ||
* | *En mode dynamo, tu consommes des PDY au lieu de PM. | ||
}} | }} | ||
| Spatial Movement= | | Spatial Movement= | ||
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*Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased. | *Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased. | ||
<!-- Lu/Ciel | |||
<!-- Mécaniques de Lu/Ciel --> | |||
| Ciel = | | Ciel = | ||
<font color="1824f7">'''Compétence d'alternance (Ciel)'''</font> | <font color="1824f7">'''Compétence d'alternance (Ciel)'''</font> | ||
*Lorsque tu joues avec Lu, cette compétence te fait passer à Ciel. | *Lorsque tu joues avec Lu, cette compétence te fait passer à Ciel. | ||
* | *Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | ||
| Lu = | | Lu = | ||
<font color=" | <font color="FF4444">'''Switching Skill (Lu)'''</font> | ||
* | *<font color="FF4444">Ciel will switch to Lu</font> when skill is used. | ||
* | *Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | ||
| LuCiel = | |||
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font> | |||
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used. | |||
*<font color="0000FF">Lu will switch to Ciel</font> when skill is used. | |||
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | |||
| Combination = | |||
<font color="00FF24">'''Combination Skill'''</font> | |||
*Can only be used with a full [[Combination|Combination Gauge]]. | |||
| Soul Collector= | |||
<font color="CC99FF">'''Soul Collection'''</font> | |||
*Gather a soul after every 5 hits | |||
*Cooldown time of 1 second for a max of 5 stacks | |||
*Gathered souls can be used for 'Trigger'-type skills. | |||
| Sniper Mode= | |||
<font color="CC99FF">'''Sniper Mode'''</font> | |||
*Rapid fire with {{CZ}}, Charged shots with {{CX}}. | |||
*Aim using the up and down movement keys. | |||
*Consumes 10 MP per second when not firing. | |||
*Skill is canceled if the left or right movement key is pressed or if the limit of 200 MP usage is reached. | |||
| Demonic Breath= | |||
<font color="CC99FF">'''Enhanced Flame'''</font> | |||
*Press the skill key again to increase the strength of the fire by 10 stages. | |||
*Increases flame size/range +4%, Damage +7%, Additional 10 MP consumed per stage. | |||
| Chain= | |||
<font color="FFC000">'''Chain Skill'''</font> | |||
*{{#switch:{{{2|}}} | |||
| Ruinous Impact=Consecutively press the skill key to automatically cast the '''[[Dark Crescent]]''' skill. (Must have acquired the skill) | |||
| Demonic Breath=Press the skill key during the Breath to activate '''[[Eschaton]]'''. (Must have acquired the skill) | |||
| Fantasy Impromptu=Press the skill key again to automatically activate '''[[Fantasy Impromptu - 2nd Movement]]'''. (Must have acquired the skill) | |||
}} | |||
| Fantasy Impromptu= | |||
<font color="FFC000">'''Moving Shot'''</font> | |||
*During Shooting Mode, forward and backward movement is allowed. | |||
| Shadow= | |||
<font color="FFC000">'''Shadow'''</font> | |||
*Damage Absorption: Absorbs 20% of the damage the user would take. | |||
*Shadow's Health: 25% of the user's health (12.5% in PvP) | |||
*Lowers the Magical Attack and Defense of enemies that touch the shadow. | |||
| Tribute= | |||
<font color="FFC000">'''Tribute'''</font> | |||
*Activates for every '''[[Soul Collector|Gathered Soul]]''' gained | |||
*Recovers the Awakening Gauge | |||
*Increases buff duration | |||
*Activates once every 5 seconds | |||
| Noble Presence= | |||
<font color="FFC000">'''Noble Presence'''</font> | |||
*Magic attack power increased (Max 10 stacks) | |||
*Duration: 30 seconds | |||
| Sacrifice= | |||
<font color="FFC000">'''Sacrifice'''</font> | |||
*Activates for every debuff that is applied | |||
*Chance of removing a debuff with '''[[Soul Collector|Gathered Soul]]''' | |||
| Power of the Body= | |||
<font color="FFC000">'''Soul Sigil'''</font> | |||
*Soul is affected by weapon's attribute enhancement. | |||
*Fires an enhanced attack after every 5th normal attack. | |||
| Swift Smash= | |||
<font color="FFC000">'''Enhanced'''</font> | |||
*When you have 5 stacks of '''[[Soul Collector|Gathered Souls]]''', damage is increased by 35%. | |||
| Shadow Bolt= | |||
<font color="FFC000">'''Shadow Bolt'''</font> | |||
*Demon Spears explode when hitting either a target or the ground. | |||
*Hold down the Skill key to gain Super Armor and drop spears from the magic circle. | |||
*Releasing the Skill will auto adjust the magic circle and fire spears until the duration runs out. | |||
| Twilight Judgment= | |||
<font color="FFC000">'''Demon Bullet'''</font> | |||
*Load: 3 Bullets | |||
*Gain Super Armor when firing | |||
*Does not switch to Ciel when firing the final bullet as Lu | |||
*Duration : 15 seconds | |||
*Gain MP back depending on the remaining number of bullets (1 Bullet = 33 MP) | |||
| Spectral Spear= | |||
<font color="FFC000">'''Bursting Souls'''</font> | |||
*Souls from the spear will trace targets depending on the number of "Gathered Souls". | |||
| Creeping Terror= | |||
<font color="CC99FF">'''Granted Terror '''</font> | |||
*Creeping Terror is applied with every hit. | |||
*Target's attack power is decreased. | |||
*Cooldown of 0.1 seconds in between stacks for a max of 5. | |||
*"Burst of Terror" is activated by Special Actives for additional damage. | |||
| Apollyon= | |||
<font color="CC99FF">'''Terror Absorption'''</font> | |||
*Removes "Creeping Terror" debuffs within a range of 800 | |||
*Stage is enhanced by 1 for every debuff removed (Max 20 times) | |||
*Size +1.5% and Damage +0.5% per stage | |||
| Shackling Chain= | |||
<font color="FFC000">'''Shackling Chains'''</font> | |||
*Binds a maximum of five targets. | |||
*Movement/Jump is disabled for [0.5 + '''[[Creeping Terror]]''' stacks × 0.5] seconds. | |||
| Summon Darkness= | |||
<font color="FFC000">'''Dark Control'''</font> | |||
*Abilities: Identical to the user's stats (35% of the user's health in PvP) | |||
*Blood Contract: Shares a certain amount of damage taken with the user | |||
*Immune to skill delay/buff/debuff. | |||
*Pressing the skill key again will unsummon the demon and recover some MP. | |||
*Duration: 30 seconds | |||
| Phantom Blade= | |||
<font color="FFC000">'''Stigma of Ghosts'''</font> | |||
*If the 'Ambush Attack' portion is successful, it will apply max '''[[Creeping Terror]]''' stacks. | |||
| Dancing Blade= | |||
<font color="FFC000">'''Chase'''</font> | |||
*Press the skill key again within 1 second to activate it again (Max 2 times) | |||
*MP Consumption: 90 (First cast) > 60 > 30 | |||
<!-- Mécaniques de Rose --> | |||
<!-- Rose | |||
| ECP Skill= | | ECP Skill= | ||
<font color=" | <font color="4169E1">'''ECP Skill'''</font> | ||
*Uses ECP instead of MP. | *Uses ECP instead of MP. | ||
*Skill cannot be used while Over Strike is active. | *Skill cannot be used while Over Strike is active. | ||
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*[[G-18C Freezing Grenade]] | *[[G-18C Freezing Grenade]] | ||
*[[G-96 Pressure Grenade]] | *[[G-96 Pressure Grenade]] | ||
| Robot Bomb Reaction Skill= | |||
<font color="FFCC00">'''Robot Detonation Reaction Skill'''</font> | |||
*{{#switch:{{{2|}}} | |||
| KS-83=Explodes immediately when [[Robot Detonation]] is used. | |||
| #default=Explodes at specified location when [[Robot Detonation]] is used. | |||
}} | |||
| Robot Detonation= | |||
<font color="FFCC00">'''Robot Detonation'''</font> | |||
*Skills with [Robot Detonation Reaction Skill] will be activated. | |||
| Sparrow Factory= | |||
<font color="FFCC00">'''Sparrow Factory'''</font> | |||
*?? | |||
*?? | |||
*?? | |||
| G Transform Mode= | |||
<font color="00FF24">'''G Transform Mode'''</font> | |||
*Uses 15 ECP to activate transform standby. | |||
*Transforming "{{{2|}}}" cost {{#switch:{{{2|}}} | |||
| G-1 Corona=100 MP | |||
| G-2 Rolling Thunder=150 MP | |||
| G-3 Raptor=30 ECP | |||
| G-4 Frisbee=200 MP | |||
}} | |||
*Able to transform to 'G-Core Extensions'. | |||
| G-Core Extensions={{#switch:{{{2|}}} | |||
| G-1= | |||
<font color="FFCC00">'''G-1 Corona'''</font> | |||
*?? | |||
*?? | |||
| G-2= | |||
<font color="FFC000">'''G-2 Rolling Thunder'''</font> | |||
*?? | |||
*?? | |||
| G-3= | |||
<font color="FFC000">'''G-3 Raptor'''</font> | |||
*?? | |||
*?? | |||
| G-4= | |||
<font color="FFC000">'''G-4 Frisbee'''</font> | |||
*?? | |||
*?? | |||
| #default= - | |||
}} | |||
<!-- Attributs de compétence --> | <!-- Attributs de compétence --> | ||
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| Persistent2 = Portée et durée passent à {{{2|}}}% | | Persistent2 = Portée et durée passent à {{{2|}}}% | ||
<!-- | <!-- Mécaniques diverses --> | ||
| ElEssence = | | ElEssence = | ||
'''<font color="00FF24">Requiert de l'[[El's Essence/fr|<font color="00FF24">essence d'Eldrit</font>]]</font>''' | '''<font color="00FF24">Requiert de l'[[El's Essence/fr|<font color="00FF24">essence d'Eldrit</font>]]</font>''' | ||
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*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
<!-- | <!-- Compétences renforcées générales --> | ||
| MPUsage = MP Usage is decreased by {{{3|10}}}%. | | MPUsage = MP Usage is decreased by {{{3|10}}}%. | ||
| Cooldown = Cooldown is decreased by {{{3|}}} seconds. | | Cooldown = Cooldown is decreased by {{{3|}}} seconds. | ||
| #default = | | #default = Damage is increased by {{{2|1.2}}} times. | ||
| MPCooldown = Cooldown is decreased by 1 second | | MPCooldown = Cooldown is decreased by 1 second | ||
*MP Usage is decreased by 20%. | *MP Usage is decreased by 20%. | ||
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| Teleport = Casting Speed is increased by 50%. | | Teleport = Casting Speed is increased by 50%. | ||
*When cast, grants Super Armor. | *When cast, grants Super Armor. | ||
| BindingCircle = MP Usage is decreased by 10 | | BindingCircle = MP Usage is decreased by 10. | ||
*Can be used while in midair. | *Can be used while in midair. | ||
| ChainFireball = Damage is increased by 1.1 times. | | ChainFireball = Damage is increased by 1.1 times. | ||
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<!--Eve's True Skills --> | <!--Eve's True Skills --> | ||
| PhotonFlash = Creates additional dummies. | | PhotonFlash = Creates additional dummies. | ||
| Sentry = Nasod summon duration | | Sentry = Nasod summon duration increased to 60 seconds. | ||
| DestructionAura = Grants Super Armor when cast. | | DestructionAura = Grants Super Armor when cast. | ||
| ECS = MP Usage is removed. | | ECS = MP Usage is removed. | ||
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<!--Add's True Skills --> | <!--Add's True Skills --> | ||
| Dissolver = On | | Dissolver = On successful hit, gains 1 additional DMP. | ||
| PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts | | PulseCannon = Damage is increased by 1.1 times. | ||
* Casting Speed is increased by 1.3 times. | |||
| PanzerBuster = Tire 2 lasers en haut et en bas de celui originel, infligeant 25% des dégâts sans le maintenir sur place. | |||
<!-- Lu/Ciel's True Skills --> | <!-- Lu/Ciel's True Skills --> | ||
| TripleShot = Gains 1 additional Combination Point. | | TripleShot = Gains 1 additional Combination Point. | ||
| Stomp = | | Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds. | ||
| FlickShot = | | FlickShot = Cause an additional explosion to the attacked enemy. | ||
| EvilClaw = | | AuraofPunishment = MP Usage is removed. | ||
| HuntingPrey = | | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second. | ||
| HuntingPrey = 50% chance to stun for 1 second with the finishing blow. | |||
| TerrorChain = Chain Effect Range is increased by 1.5 times. | | TerrorChain = Chain Effect Range is increased by 1.5 times. | ||
| DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%. | | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%. |
Revision as of 18:06, 28 March 2016