Template:SkillTextFR: Difference between revisions

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<!-- Miscellaneous Mechanics -->
<!-- Miscellaneous Mechanics -->
   | ElEssence =  
   | ElEssence =  
'''<font color="00FF24">Requires 1 [[El's Essence|<font color="00FF24">El's Essence</font>]] (Item)</font>'''
'''<font color="00FF24">Requiert de l'[[El's Essence/fr|<font color="00FF24">essence d'Eldrit</font>]]</font>'''
*Uses one when Hyper Active skill is used. (Cannot be used without it)
*Chaque utilisation d'une hyper-compétence consomme 1 essence d'Eldrit.
*<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence.
*L'essence d'Eldrit peut être obtenue en faisant un <font color="FFC000">clic droit sur un fragment d'Eldrit (sauf fragment inconnu)</font>.
   | True =
   | True =
'''<font color="FFCC00">Final Enhanced Skill {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>'''
'''<font color="FFCC00">Renforcé : {{#ifeq: {{{KR|}}}|true|(Corée du Sud seulement)| }}</font>'''
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}


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     | MPUsage = MP Usage is decreased by {{{3|10}}}%.
     | MPUsage = MP Usage is decreased by {{{3|10}}}%.
     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | #default = Damage is increased by {{{2|1.2}}} times.
     | #default = Dégâts +{{{2|20}}}%
     | MPCooldown = Cooldown is decreased by 1 second
     | MPCooldown = Cooldown is decreased by 1 second
*MP Usage is decreased by 20%.
*MP Usage is decreased by 20%.

Revision as of 10:49, 27 March 2016