Soul Collector: Difference between revisions
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=3 | [[Status Effects|Gathered Soul]] | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=3 | [[Status Effects|Gathered Soul]] | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Damage Increase !! Range Increase !! Penetration Increase !! Max Stack !! Duration !! | ! Damage Increase !! Range Increase !! Penetration Increase !! Max Stack !! Duration !! Reactivation Cooldown | ||
|- | |- | ||
| align="left" | 1 || 15 || ?% || ? || ? || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second | | align="left" | 1 || 15 || ?% || ? || ? || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second |
Revision as of 10:09, 9 March 2016
[Passive] Strengthens Ciel's Magic Bullet Commands. Commands/Actives will grant a Gathered Soul buff. | |
Requirements
Class | Level Required |
---|---|
Royal Guard | 15 |
Skill Information
Skill Level | Level Required | Magic Bullet Strengthening | Gathered Soul | ||||
---|---|---|---|---|---|---|---|
Damage Increase | Range Increase | Penetration Increase | Max Stack | Duration | Reactivation Cooldown | ||
1 | 15 | ?% | ? | ? | 5 | 20 Seconds | 1 Second |
2 | 31 | ?% | ? | ? | |||
3 | 37 | 44.5% | +28 | +2 | |||
4 | 83 | 50% | +35 |
Tips and Details
- Penetration Increase effect strengthen Fantasy Impromptu - 1st Movement's Accelerando and Death Sentence of Marbas.
- Souls specifically strengthen Trigger - Soul Eruption, Eschaton, Spectral Spear, and Swift Smash and will be consumed when casting any of these skills.
- Souls are required for specific effects of the passives Tribute and Spiritual Enhancement.
- One way to gather souls quickly is to use the combo, which can generate 5 souls when carefully fired at one target.
Trivia
- Collected souls will appear as floating blue orbs around Lu/Ciel.
Updates
- 02/12/2015 KR
- Fixed problem where Ciel's dash jump ZX grenades exploded twice.
- Soul collection hit count lowered to 5.
- Soul collection cooldown lowered to 1 second.
- 02/26/2015 KR
- Fixed problem where penetration increase effect wasn't being applied for Fantasy Impromptu - 1st Movement's Accelerando.
Alternative Names