Soul Collector: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align:center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align:center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Royal Guard]] | | [[Royal Guard]] || 15 | ||
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! Damage Increase !! Range Increase !! Penetration Increase | ! Damage Increase !! Range Increase !! Penetration Increase | ||
|- | |- | ||
| align="left" | 1 | | | align="left" | 1 || 15 || ?% || ? || ? | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || ?? || ?% || ? || ? | ||
|- | |- | ||
| align="left" | 3 || | | align="left" | 3 || ?? || ?% || ? || ? | ||
|- | |- | ||
| align="left" | 4 || | | align="left" | 4 || 83 || 44.5% || +28 || +2 | ||
|} | |} | ||
<br> | <br> |
Revision as of 16:40, 5 March 2016
Requirements
Class | Level Required |
---|---|
Royal Guard | 15 |
Skill Information
Skill Level | Level Required | Magic Bullet Strengthening | ||
---|---|---|---|---|
Damage Increase | Range Increase | Penetration Increase | ||
1 | 15 | ?% | ? | ? |
2 | ?? | ?% | ? | ? |
3 | ?? | ?% | ? | ? |
4 | 83 | 44.5% | +28 | +2 |
Tips and Details
- Souls specifically strengthen Trigger - Soul Eruption, Trigger - Soul Surge, Spectral Spear, and Swift Smash and will be consumed when casting any of these skills.
- Trigger - Soul Surge will not consume souls if it is used with the Skill Note.
- With the Skill Note, Eschaton will also be able to consume souls.
- Souls are required for specific effects of the passives Tribute and Spiritual Enhancement.
- One way to gather souls quickly is to use the combo, which can generate 5 souls when carefully fired at one target.
Trivia
- Collected souls will appear as floating blue orbs around Lu/Ciel.
Updates
- 02/12/2015 KR
- Fixed problem where Ciel's dash jump ZX grenades exploded twice.
- Soul collection hit count lowered to 5.
- Soul collection cooldown lowered to 1 second.
- 02/26/2015 KR
- Fixed problem where penetration increase effect wasn't being applied for Fantasy Impromptu - 1st Movement's Accelerando.
Alternative Names