Template:SkillTextFR: Difference between revisions
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{{#switch: {{{1|}}} | {{#switch: {{{1|}}} | ||
<!-- | <!-- Elsword's Mechanics --> | ||
| Destruction = | | Destruction = | ||
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]''' | '''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]''' | ||
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*Drain 1 Energy per enemy hit ({{{2|}}} Max) | *Drain 1 Energy per enemy hit ({{{2|}}} Max) | ||
| ArtStance = | | ArtStance = | ||
<font color="00FF24">'''{{{2|}}} Arts'''</font> | <font color="00FF24">'''{{{2|}}} Stance Arts'''</font> | ||
*Repeatedly press skill key to activate {{#switch:{{{2|}}} | *Repeatedly press skill key to activate {{#switch:{{{2|}}} | ||
| Dragon={{#switch:{{{3|}}} | | Dragon={{#switch:{{{3|}}} | ||
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| 4=[[Phantom Fox Stance 4 : Fox's Meal]] | | 4=[[Phantom Fox Stance 4 : Fox's Meal]] | ||
}} | }} | ||
}} | }} | ||
| SecretArt ={{#switch:{{{2|}}} | | SecretArt ={{#switch:{{{2|}}} | ||
| Dragon= | | Dragon= | ||
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'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | '''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | ||
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | *Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | ||
*Exorcism Stance 1: Dash Jump Z[X] | *Exorcism Stance 1: Dash Jump Z[X] , XXXX~X[Z], or activate with Dash Z[X]. | ||
| Phantom Fox= | | Phantom Fox= | ||
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | '''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | ||
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<!-- Add's Mechanics --> | <!-- Add's Mechanics --> | ||
| DMP Usage= | |||
<font color="33FF00">'''Dynamo Mutation Point Usage'''</font> | |||
*During Awakening, a maximum of {{{2|}}} Dynamo Mutation Point will be consumed. | |||
*{{#switch:{{{3|}}} | |||
| Energy Boom=For each mutation point used, range is increased by 40%. | |||
| Particle Prism=For each mutation point used, the effectiveness of the Movement Speed Debuff will increase. | |||
| Void Breaker=For each mutation point used, range is increased by 40%. | |||
| Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | |||
| Quicksilver Accel=Causes Stun. | |||
| Rushing Drones=Throws one additional bomb. | |||
| Fission Shot=Changes the separation to 8 instead of 4 grenades. | |||
| Flick Disc=Throws one additional disk. | |||
| Delayed Explosion=Strengthens the explosion and prevents shake-off. | |||
| Gravity Buster=For each mutation point used, damage of the skill is increased by 10% | |||
*When 2 mutation point is used, enemies will be [[Status Effects|Slowed]]<br>(??). (KR) | |||
| Stardust Shower=For each mutation point used, duration of the skill is increased by 0.33 seconds. | |||
| Moonlight Rhapsody=For each mutation point used, the interval of Rhapsody is decreased by 33%. | |||
| #default=For each mutation point used, damage of the skill is increased by 10%. | |||
}} | |||
| DP Skill Recovery={{#switch:{{{2|}}} | |||
| Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font> | |||
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | |||
*In Dissolution Mode (Non-Awakening), 20 DP will be recovered. | |||
| Statis Field= <font color="4488FF">'''DP Recovery Skill'''</font> | |||
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | |||
| #default = <font color="4488FF">'''DP Recovery Skill'''</font> | |||
*Recovers {{{2|}}} DP upon use | |||
*Does not recover DP while in Configuration Mode (Awakening) | |||
}} | |||
| DP Using Skill = | |||
<font color="4488FF">'''DP Using Skill'''</font> | |||
*Does not consume DP while in Configuration Mode (Awakening). | |||
| Nasod Armor Combo= | |||
<font color="FFA4A1">'''Nasod Armor Command Link'''</font> | |||
*Z/X can be used to activated Nasod Armor combos while in Configuration Mode (Awakening). | |||
| Phase Shift= | |||
<font color="33FF00">'''Phase Shift Activation'''</font> | |||
*After installing, press the skill key again to activate. | |||
*5 MP will be used to swap position with the dummy | |||
| Pylons= | |||
<font color="4488FF">'''Continuous Casting'''</font> | |||
*Up to 3 pylons can be placed within a short timespan. | |||
| Quicksilver Accel= | |||
<font color="FF7F50">'''Pullback'''</font> | |||
*Pressing the skill key again while moving forward will make you go backwards. | |||
*10 MP will be used. | |||
| Drone Activator= | |||
<font color="0000FF">'''Influenced by [[Install - Drone Activator|Drone Activator]]'''</font> | |||
*Fires automatically at a marked target and inflict 20% more damage. | |||
| Dynamo Factory= | |||
<font color="FF7F50">'''Dynamo Factory: {{{2|}}}'''</font> | |||
*Dynamo Factory activation: 30 DP | |||
*Duration: 30 Seconds | |||
*If another mode is already active, the mode will be switched and you will receive 1 <font color="00FF24">Dynamo mutation point</font>. | |||
*<font color="FF0000">'''{{{2|}}}'''</font> cost {{{3|}}}MP. | |||
| Overlimit={{#switch:{{{2|}}} | |||
| SA= | |||
<font color="4488FF">'''Overlimit'''</font> | |||
*During Configuration Mode (Awakening), {{#switch:{{{3|}}} | |||
| 100=100 DP will be consumed for this skill and 20 MP will be recovered. | |||
| 150=150 DP will be consumed for this skill and 30 MP will be recovered. | |||
| 200=200 DP will be consumed for this skill and 40 MP will be recovered. | |||
| 250=250 DP will be consumed for this skill and 50 MP will be recovered. | |||
| 300=300 DP will be consumed for this skill and 60 MP will be recovered. | |||
}} | |||
*During Dissolution Mode (Non-Awakening), {{#switch:{{{3|}}} | |||
| 100=100 MP will be consumed for this skill and 20 DP will be recovered. | |||
| 150=150 MP will be consumed for this skill and 30 DP will be recovered. | |||
| 200=200 MP will be consumed for this skill and 40 DP will be recovered. | |||
| 250=250 MP will be consumed for this skill and 50 DP will be recovered. | |||
| 300=300 MP will be consumed for this skill and 60 DP will be recovered. | |||
}} | |||
| P= | |||
<font color="FFC000">'''Overlimit'''</font> | |||
*During Configuration Mode (Awakening), the cooldowns of special actives are increased by 1.5 times. | |||
*When in Configuration Mode (Awakening), DP will be consumed and MP will be recovered. | |||
*When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered. | |||
| Pylons= | |||
<font color="4488FF">'''Overlimit ([[Time Tracer]] Only)'''</font> | |||
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP. | |||
| #default= | |||
<font color="4488FF">'''Overlimit'''</font> | |||
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP. | |||
}} | |||
| Spatial Movement= | |||
<font color="FFC000">'''Spatial Movement'''</font> | |||
*During Dissolution Mode (Non-Awakening), by consuming 1 Dynamo Mutation Point, Add can move through space with Nasod Armor combo Z or X commands. | |||
| Space Crack= | |||
<font color="FFC000">'''Moving Shot'''</font> | |||
*Pressing the skill key while moving forward will deal additional hits. | |||
*The additional hits consume MP (DP in awakening). | |||
| SoT= | |||
<font color=" FFC000">'''Defy Time Ability'''</font> | |||
*Up to 3 pylons can be placed within a short timespan. | |||
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded. | |||
*Dying while the ability is maintained will cause resurrection to the recorded point in time. | |||
*The ability takes priority over other resurrection effects. | |||
| Maximum Strike= | |||
<font color=" FFC000">'''Spatiotemporal Body'''</font> | |||
*Pressing the skill key will induce firing at the target that was last hit. | |||
*The skill will lose its target if the skill key is not pressed within 2 seconds | |||
*Damage becomes increasingly lower as it travels. | |||
*The Spatiotemporal Body will pass through all targets and produce an explosion. | |||
*For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening). | |||
| Void Field= | |||
<font color=" FFC000">'''Spatial Maintenance'''</font> | |||
*Holding down the skill key will maintain the spatial field. | |||
*Additional hits consumed MP (DP in Awakening). (Maximum 100) | |||
| Moonlight Rhapsody= | |||
<font color=" FFC000">'''Rhapsody'''</font> | |||
*The debuff will be applied in 1 second intervals over the skill's duration. | |||
*When the target is hit, damage will be dealt according to the number of applied stacks. | |||
| Reverse Stigma= | |||
<font color=" FFC000">'''Recall'''</font> | |||
*Pressing the skill button again will transfer the marked target to the recorded position. | |||
*Invincible or named targets cannot be transferred. | |||
*The transition consumes 20 MP (DP in Awakening). | |||
<!-- Lu/Ciel's Mechanics --> | <!-- Lu/Ciel's Mechanics --> | ||
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<font color="FFCC00">'''Skilled Shooter'''</font> | <font color="FFCC00">'''Skilled Shooter'''</font> | ||
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP. | *While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP. | ||
| Revolver Mastery All Skills= | |||
<font color="9370DB">'''Chain Revolver/Blade All Skills'''</font> | |||
*1st Job: [[Chain Snatch]] | |||
*1st Job: [[Dance of Gun]] | |||
*2nd Job: [[Bloody Carnival]] | |||
*2nd Job: [[Bloody Spike]] | |||
*2nd Job: [[Bloody Chain]] | |||
*2nd Job: [[Kill Point]] | |||
| RevolverMastery= | | RevolverMastery= | ||
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | ||
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<font color="FFCC00">'''Bloody Carnival'''</font> | <font color="FFCC00">'''Bloody Carnival'''</font> | ||
*Press the skill key again to add more hits, up to 5 times. (Consumes 10 MP per additional attack) | *Press the skill key again to add more hits, up to 5 times. (Consumes 10 MP per additional attack) | ||
| Chain Skills= | |||
<font color="FFCC00">'''Chain Skills'''</font> | |||
*Base: [[Backstep]] | |||
*Base: [[Needle Sobat]] | |||
*1st Job: [[Head Shot(Rose)|Head Shot]] | |||
*1st Job: [[Fake Shot]] | |||
*2nd Job: [[Western Fire]] | |||
*2nd Job: [[Bloody Chain]] | |||
| Multi Head Shot= | | Multi Head Shot= | ||
<font color="FFCC00">'''Shooting Mode'''</font> | <font color="FFCC00">'''Shooting Mode'''</font> | ||
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<font color="FFCC00">'''Back Counter'''</font> | <font color="FFCC00">'''Back Counter'''</font> | ||
*When hit from behind, press any key to counter with [Top Spin]. (This effect has a 15 second cooldown) | *When hit from behind, press any key to counter with [Top Spin]. (This effect has a 15 second cooldown) | ||
| Wound Weakness= | |||
<font color="FFCC00">'''Wound Weakness'''</font> | |||
*Reduces all defense power and MP recovery amount for 5 seconds. | |||
| Battlefield Angel= | |||
<font color="9370DB">'''Nitro Motor'''</font> | |||
*Use the [Dash] key to activate while in the air. | |||
| G-35L Flash Bang= | |||
<font color="FFCC00">'''Electric Shock'''</font> | |||
*Inflicts damage every 2 seconds for 5 seconds. | |||
| Freezing Bullet= | |||
<font color="FFCC00">'''Freezing Bullet'''</font> | |||
*Changes command bullets to frozen shots. | |||
*For 15 seconds, all bullets will Inflict [[Status Effects|Frostbite]]. | |||
| EMP Storm= | |||
<font color="FFCC00">'''EMP'''</font> | |||
*Burns Mana during electric field emission. | |||
*Pulls in enemies during electric field overheating. | |||
| Servo Nitro= | |||
<font color="FFCC00">'''Servo Nitro'''</font> | |||
*Aerial Movement charges increased. | |||
*Aerial Movement movement speed increased. | |||
*Gain an advantage when attacking while in the air. | |||
| Neil Sniping= | |||
<font color="FFCC00">'''Neil Sniping'''</font> | |||
*Press a [Directional Key] to move the target scope. | |||
*Press the [Skill Key] to fire. | |||
*{{CZ}} or {{CX}} forces skill to end. | |||
*When forcing skill to end, recover 25 MP for each remaining shot | |||
*Stuns for 3 seconds on successful hit. | |||
| Photon Bomb= | |||
<font color="FFCC00">'''Electromagnetic Field'''</font> | |||
*Movement / Jump Speed are decreased by 50%. | |||
*Lasts for 5 seconds. | |||
| C4 Remote Control= | |||
<font color="FFCC00">'''C4 Remote Control'''</font> | |||
*Explodes after 10 seconds | |||
*Can trigger explosion with [Skill Key] after setting all explosives. | |||
| Blazing Bullet= | |||
<font color="FFCC00">'''Blazing Bullet'''</font> | |||
*Command bullets gain explosive properties for 15 seconds. | |||
*Explosions deal 100%, 50% and 30% of the original command's damage. | |||
| Arsenal Reinforcement= | |||
<font color="FFCC00">'''Arsenal Reinforcement'''</font> | |||
*Increases the retention time of loaded attributed bullets. | |||
*Increases the effect duration of attributed bullets. | |||
*Allows you to reload/use grenade skills in midair. | |||
| Attributed Bullets= | |||
<font color="FFCC00">'''Attributed Bullets'''</font> | |||
*[[Rising Shot|Silver Bullet]] | |||
*[[Freezing Bullet]] | |||
*[[Blazing Bullet]] | |||
| Grenade Skills= | |||
<font color="FFCC00">'''Grenade Skills'''</font> | |||
*[[G-35L Flash Bang]] | |||
*[[G-18C Freezing Grenade]] | |||
*[[G-96 Pressure Grenade]] | |||
<!-- Skill Traits --> | <!-- Skill Traits --> | ||
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| Light ={{#switch:{{{2|}}} | | Light ={{#switch:{{{2|}}} | ||
| ECP = ECP Usage decreased to {{{3|}}}% | | ECP = ECP Usage decreased to {{{3|}}}% | ||
| MP/DP = MP/DP Usage decreased to {{{3|}}}% | |||
| #default = MP Usage decreased to {{{2|}}}% | | #default = MP Usage decreased to {{{2|}}}% | ||
}} | }} | ||
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| Persistent =Skill will reduce {{{2|}}} KD per hit | | Persistent =Skill will reduce {{{2|}}} KD per hit | ||
| Awakened = Skill changed to be {{{2|}}} | | Awakened = Skill changed to be {{{2|}}} | ||
| | | Persistent2 = Range and duration increased to {{{2|}}}% | ||
<!-- Miscellaneous Mechanics --> | <!-- Miscellaneous Mechanics --> | ||
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*<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence. | *<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence. | ||
| True = | | True = | ||
'''<font color="FFCC00">Final Enhanced Skill</font>''' | '''<font color="FFCC00">Final Enhanced Skill {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>''' | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
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| Cooldown = Cooldown is decreased by {{{3|}}} seconds. | | Cooldown = Cooldown is decreased by {{{3|}}} seconds. | ||
| #default = Damage is increased by {{{2|1.2}}} times. | | #default = Damage is increased by {{{2|1.2}}} times. | ||
| MPCooldown = Cooldown is decreased by 1 second | | MPCooldown = Cooldown is decreased by 1 second | ||
*MP Usage is decreased by 20%. | *MP Usage is decreased by 20%. | ||
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| SpeedDamage = Damage is increased by 1.1 times. | | SpeedDamage = Damage is increased by 1.1 times. | ||
*Casting Speed is increased by 1.3 times. | *Casting Speed is increased by 1.3 times. | ||
| Duration = Duration | | Duration = Duration is increased by {{{3|1.5}}} times. | ||
<!-- Elsword's True Skills --> | <!-- Elsword's True Skills --> | ||
| IronBody = Damage Reduction greatly increased and removes debuffs when activated. | |||
| WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward. | | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward. | ||
| SwordShield = [[Status Effects|Bleed]]'s effect increased. | | SwordShield = [[Status Effects|Bleed]]'s effect increased. | ||
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<!-- Aisha's True Skills --> | <!-- Aisha's True Skills --> | ||
| Teleport = Casting Speed is increased by 50%. | |||
*When cast, grants Super Armor. | |||
| BindingCircle = MP Usage is decreased by 10%. | |||
*Can be used while in midair. | |||
| ChainFireball = Damage is increased by 1.1 times. | |||
*MP Usage is decreased by 10%. | |||
| FlameWave = Damage is decreased by 30%, but skill will hit twice. | | FlameWave = Damage is decreased by 30%, but skill will hit twice. | ||
| MagicMissile = Skill will inflict hitstun for a longer duration. | | MagicMissile = Skill will inflict hitstun for a longer duration. | ||
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| Fatality = Increased chance of critical hit. | | Fatality = Increased chance of critical hit. | ||
<!--Raven's True Skills --> | <!-- Raven's True Skills --> | ||
| ShadowStep = {{CZ}} attack causes Super Armor{{*}}{{CX}} throws a fire bomb | |||
| ShockwaveDivider = 33% chance to not have a damage penalty. | | ShockwaveDivider = 33% chance to not have a damage penalty. | ||
| HellDive = Grants Super Armor to the first hit. | | HellDive = Grants Super Armor to the first hit. | ||
| HarpoonSpear = Chain Explosions will explode again when passing through enemies. | | HarpoonSpear = Chain Explosions will explode again when passing through enemies. | ||
<!-- | <!-- Chung's True Skills --> | ||
| | | Reload = Damage is increased by 1.2 times. | ||
*Reloads 3 Cannonballs | |||
| LeapAttack = Can press the skill key again to cast [[Back Blast]]. | | LeapAttack = Can press the skill key again to cast [[Back Blast]]. | ||
| BurstWolf = Transfers 2 of your party member's debuffs regardless of their position. | | BurstWolf = Transfers 2 of your party member's debuffs regardless of their position. | ||
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| ElasticBomb = 50% chance to throw bombs a second time. | | ElasticBomb = 50% chance to throw bombs a second time. | ||
| BBS = 25% chance to throw an additional big bomb. | | BBS = 25% chance to throw an additional big bomb. | ||
<!--Eve's True Skills --> | |||
| PhotonFlash = Creates additional dummies. | |||
| Sentry = Nasod summon duration is removed. (NA) / increased to 60 seconds. (KR) | |||
| DestructionAura = Grants Super Armor when cast. | |||
| ECS = MP Usage is removed. | |||
| ManaConversion = MP Recovery is increased by 20%. | |||
| MDA = Command/Active Damage Increase is increased by 2.5 times. | |||
| MEB = 25% chance to fire 2 Electron Balls. | |||
| Pressure= Cooldown is decreased by 33%. | |||
<!--Ara's True Skills --> | <!--Ara's True Skills --> | ||
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*Cooldown is decreased by 5 seconds. | *Cooldown is decreased by 5 seconds. | ||
| Shadoweave = MP Usage is decreased by 40 MP. | | Shadoweave = MP Usage is decreased by 40 MP. | ||
| | | SteelBody = Damage is decreased by 0.85 times. | ||
*Energy Usage is decreased by 1. | *Energy Usage is decreased by 1. | ||
| RockSmash = When cancelled, gain 1 additional Energy. | |||
| EightTrigramPalm = Damage is increased by 1.1 times. | |||
*Art Link Speed is increased by 1.2 times. | |||
| FireLotus=Movement speed and range increased by 1.5 times. | |||
| WolfFang = 15% chance of summoning a big wolf. | | WolfFang = 15% chance of summoning a big wolf. | ||
| Savor = When cancelled, gain 1 additional Energy. | | Savor = When cancelled, gain 1 additional Energy. | ||
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| SonicAssault = Hold the skill key to charge the skill. | | SonicAssault = Hold the skill key to charge the skill. | ||
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%). | *Use MP (~50) to increase range (~ +50%) and damage (~ +100%). | ||
| StoicStrong = | | StoicStrong = Receive 20% less damage while in Super Armor status. | ||
| RushingSword = Allows you to dash one more time. | | RushingSword = Allows you to dash one more time. | ||
| SaberExtinction = Size and range are increased by 1.3 times. | | SaberExtinction = Size and range are increased by 1.3 times. | ||
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| DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%. | | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%. | ||
*MP Consumed per shot decreased by 30%. | *MP Consumed per shot decreased by 30%. | ||
<!-- Rose's True Skills --> | |||
| Backstep = When used, grants the '''천순보''' buff. | |||
| RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | |||
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | |||
| NeedleSobat = Shockwave damage is increased by 1.2 times. | |||
| Barbecue = On successful hit, inflicts the '''Burn''' debuff. | |||
| Landrunner = Additionally summons '''RX-79 Landrunner'''. | |||
| Spriggan = Cooldown reduced by 1 second. | |||
*Skill action speed increased by 1.3 times. | |||
| GatlingGun = While standby, MP consumption decreased by 2. | |||
*On successful hit, has a 5% chance of inflicting '''[[Status Effects|Bleed]]'''. | |||
| Flamethrower = '''Burn''' debuff damage is increased. | |||
*'''Burn''' debuff duration is increased. | |||
| FlameStrike = Reduces the interval between the flame's hits by 40%. | |||
| LockonStratos = Attack range is increased by 200%. | |||
| Headshot = Chance for double damage is increased to 45%. | |||
| DoubleGunHawk = Damage is increased by 1.1 times. | |||
*Cooldown is decreased by 2 seconds. | |||
| FakeShot = Damage is increased by 1.1 times. | |||
*On failure, ECP recovery is increased to 75%. | |||
}} | }} | ||
| SkillQuest={{#switch:{{{2|}}} | | SkillQuest={{#switch:{{{2|}}} | ||
| 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Basic Training Skill Quest''']] | | 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Basic Training Skill Quest''']] |
Revision as of 18:25, 28 February 2016