Template:SkillTextFR: Difference between revisions

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m (Text replacement - "Persistent (KR)" to "Persistent")
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{{#switch: {{{1|}}}
{{#switch: {{{1|}}}
<!-- Mécaniques d'Elsword -->
<!-- Elsword's Mechanics -->
   | Destruction =
   | Destruction =
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]'''
'''[[Way of the Sword/fr|<font color="FF4444">Compétence de destruction</font>]]'''
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*Drain 1 Energy per enemy hit ({{{2|}}} Max)
*Drain 1 Energy per enemy hit ({{{2|}}} Max)
   | ArtStance =
   | ArtStance =
<font color="00FF24">'''{{{2|}}} Arts'''</font>
<font color="00FF24">'''{{{2|}}} Stance Arts'''</font>
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
     | Dragon={{#switch:{{{3|}}}
     | Dragon={{#switch:{{{3|}}}
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       | 4=[[Phantom Fox Stance 4 : Fox's Meal]]
       | 4=[[Phantom Fox Stance 4 : Fox's Meal]]
     }}
     }}
   }} (You must have invested SP).
   }}
   | SecretArt ={{#switch:{{{2|}}}
   | SecretArt ={{#switch:{{{2|}}}
     | Dragon=
     | Dragon=
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'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Dash Jump Z[X] or activate with XXXX~X[Z]
*Exorcism Stance 1: Dash Jump Z[X] , XXXX~X[Z], or activate with Dash Z[X].
   | Phantom Fox=
   | Phantom Fox=
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
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<!-- Add's Mechanics -->
<!-- Add's Mechanics -->
 
  | DMP Usage=
<font color="33FF00">'''Dynamo Mutation Point Usage'''</font>
*During Awakening, a maximum of {{{2|}}} Dynamo Mutation Point will be consumed.
*{{#switch:{{{3|}}}
    | Energy Boom=For each mutation point used, range is increased by 40%.
    | Particle Prism=For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.
    | Void Breaker=For each mutation point used, range is increased by 40%.
    | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
    | Quicksilver Accel=Causes Stun.
    | Rushing Drones=Throws one additional bomb.
    | Fission Shot=Changes the separation to 8 instead of 4 grenades.
    | Flick Disc=Throws one additional disk.
    | Delayed Explosion=Strengthens the explosion and prevents shake-off.
    | Gravity Buster=For each mutation point used, damage of the skill is increased by 10%
*When 2 mutation point is used, enemies will be [[Status Effects|Slowed]]<br>(??). (KR)
    | Stardust Shower=For each mutation point used, duration of the skill is increased by 0.33 seconds.
    | Moonlight Rhapsody=For each mutation point used, the interval of Rhapsody is decreased by 33%.
    | #default=For each mutation point used, damage of the skill is increased by 10%.
    }}
  | DP Skill Recovery={{#switch:{{{2|}}}
  | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.
*In Dissolution Mode (Non-Awakening), 20 DP will be recovered.
  | Statis Field= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered.
  | #default = <font color="4488FF">'''DP Recovery Skill'''</font>
*Recovers {{{2|}}} DP upon use
*Does not recover DP while in Configuration Mode (Awakening)
  }}
  | DP Using Skill =
<font color="4488FF">'''DP Using Skill'''</font>
*Does not consume DP while in Configuration Mode (Awakening).
  | Nasod Armor Combo=
<font color="FFA4A1">'''Nasod Armor Command Link'''</font>
*Z/X can be used to activated Nasod Armor combos while in Configuration Mode (Awakening).
  | Phase Shift=
<font color="33FF00">'''Phase Shift Activation'''</font>
*After installing, press the skill key again to activate.
*5 MP will be used to swap position with the dummy
  | Pylons=
<font color="4488FF">'''Continuous Casting'''</font>
*Up to 3 pylons can be placed within a short timespan.
  | Quicksilver Accel=
<font color="FF7F50">'''Pullback'''</font>
*Pressing the skill key again while moving forward will make you go backwards.
*10 MP will be used.
  | Drone Activator=
<font color="0000FF">'''Influenced by [[Install - Drone Activator|Drone Activator]]'''</font>
*Fires automatically at a marked target and inflict 20% more damage.
  | Dynamo Factory=
<font color="FF7F50">'''Dynamo Factory: {{{2|}}}'''</font>
*Dynamo Factory activation: 30 DP
*Duration: 30 Seconds
*If another mode is already active, the mode will be switched and you will receive 1 <font color="00FF24">Dynamo mutation point</font>.
*<font color="FF0000">'''{{{2|}}}'''</font> cost {{{3|}}}MP.
  | Overlimit={{#switch:{{{2|}}}
    | SA=
<font color="4488FF">'''Overlimit'''</font>
*During Configuration Mode (Awakening), {{#switch:{{{3|}}}
      | 100=100 DP will be consumed for this skill and 20 MP will be recovered.
      | 150=150 DP will be consumed for this skill and 30 MP will be recovered.
      | 200=200 DP will be consumed for this skill and 40 MP will be recovered.
      | 250=250 DP will be consumed for this skill and 50 MP will be recovered.
      | 300=300 DP will be consumed for this skill and 60 MP will be recovered.
      }}
*During Dissolution Mode (Non-Awakening), {{#switch:{{{3|}}}
      | 100=100 MP will be consumed for this skill and 20 DP will be recovered.
      | 150=150 MP will be consumed for this skill and 30 DP will be recovered.
      | 200=200 MP will be consumed for this skill and 40 DP will be recovered.
      | 250=250 MP will be consumed for this skill and 50 DP will be recovered.
      | 300=300 MP will be consumed for this skill and 60 DP will be recovered.
      }}
    | P=
<font color="FFC000">'''Overlimit'''</font>
*During Configuration Mode (Awakening), the cooldowns of special actives are increased by 1.5 times.
*When in Configuration Mode (Awakening), DP will be consumed and MP will be recovered.
*When in Dissolution Mode (Non-Awakening), MP will be consumed and DP will be recovered.
    | Pylons=
<font color="4488FF">'''Overlimit ([[Time Tracer]] Only)'''</font>
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP.
    | #default=
<font color="4488FF">'''Overlimit'''</font>
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP.
    }}
  | Spatial Movement=
<font color="FFC000">'''Spatial Movement'''</font>
*During Dissolution Mode (Non-Awakening), by consuming 1 Dynamo Mutation Point, Add can move through space with Nasod Armor combo Z or X commands.
  | Space Crack=
<font color="FFC000">'''Moving Shot'''</font>
*Pressing the skill key while moving forward will deal additional hits.
*The additional hits consume MP (DP in awakening).
  | SoT=
<font color=" FFC000">'''Defy Time Ability'''</font>
*Up to 3 pylons can be placed within a short timespan.
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded.
*Dying while the ability is maintained will cause resurrection to the recorded point in time.
*The ability takes priority over other resurrection effects.
  | Maximum Strike=
<font color=" FFC000">'''Spatiotemporal Body'''</font>
*Pressing the skill key will induce firing at the target that was last hit.
*The skill will lose its target if the skill key is not pressed within 2 seconds
*Damage becomes increasingly lower as it travels.
*The Spatiotemporal Body will pass through all targets and produce an explosion.
*For each Spatiotemporal Body remaining when duration runs out, recover 25 MP (DP in awakening).
  | Void Field=
<font color=" FFC000">'''Spatial Maintenance'''</font>
*Holding down the skill key will maintain the spatial field.
*Additional hits consumed MP (DP in Awakening). (Maximum 100)
  | Moonlight Rhapsody=
<font color=" FFC000">'''Rhapsody'''</font>
*The debuff will be applied in 1 second intervals over the skill's duration.
*When the target is hit, damage will be dealt according to the number of applied stacks.
  | Reverse Stigma=
<font color=" FFC000">'''Recall'''</font>
*Pressing the skill button again will transfer the marked target to the recorded position.
*Invincible or named targets cannot be transferred.
*The transition consumes 20 MP (DP in Awakening).


<!-- Lu/Ciel's Mechanics -->
<!-- Lu/Ciel's Mechanics -->
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<font color="FFCC00">'''Skilled Shooter'''</font>
<font color="FFCC00">'''Skilled Shooter'''</font>
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP.
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP.
| Revolver Mastery All Skills=
<font color="9370DB">'''Chain Revolver/Blade All Skills'''</font>
*1st Job: [[Chain Snatch]]
*1st Job: [[Dance of Gun]]
*2nd Job: [[Bloody Carnival]]
*2nd Job: [[Bloody Spike]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Kill Point]]
  | RevolverMastery=
  | RevolverMastery=
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
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<font color="FFCC00">'''Bloody Carnival'''</font>
<font color="FFCC00">'''Bloody Carnival'''</font>
*Press the skill key again to add more hits,  up to 5 times. (Consumes 10 MP per additional attack)
*Press the skill key again to add more hits,  up to 5 times. (Consumes 10 MP per additional attack)
| Chain Skills=
<font color="FFCC00">'''Chain Skills'''</font>
*Base: [[Backstep]]
*Base: [[Needle Sobat]]
*1st Job: [[Head Shot(Rose)|Head Shot]]
*1st Job: [[Fake Shot]]
*2nd Job: [[Western Fire]]
*2nd Job: [[Bloody Chain]]
  | Multi Head Shot=
  | Multi Head Shot=
<font color="FFCC00">'''Shooting Mode'''</font>
<font color="FFCC00">'''Shooting Mode'''</font>
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<font color="FFCC00">'''Back Counter'''</font>
<font color="FFCC00">'''Back Counter'''</font>
*When hit from behind, press any key to counter with [Top Spin]. (This effect has a 15 second cooldown)
*When hit from behind, press any key to counter with [Top Spin]. (This effect has a 15 second cooldown)
| Wound Weakness=
<font color="FFCC00">'''Wound Weakness'''</font>
*Reduces all defense power and MP recovery amount for 5 seconds.
| Battlefield Angel=
<font color="9370DB">'''Nitro Motor'''</font>
*Use the [Dash] key to activate while in the air.
| G-35L Flash Bang=
<font color="FFCC00">'''Electric Shock'''</font>
*Inflicts damage every 2 seconds for 5 seconds.
| Freezing Bullet=
<font color="FFCC00">'''Freezing Bullet'''</font>
*Changes command bullets to frozen shots.
*For 15 seconds, all bullets will Inflict [[Status Effects|Frostbite]].
| EMP Storm=
<font color="FFCC00">'''EMP'''</font>
*Burns Mana during electric field emission.
*Pulls in enemies during electric field overheating.
| Servo Nitro=
<font color="FFCC00">'''Servo Nitro'''</font>
*Aerial Movement charges increased.
*Aerial Movement movement speed increased.
*Gain an advantage when attacking while in the air.
| Neil Sniping=
<font color="FFCC00">'''Neil Sniping'''</font>
*Press a [Directional Key] to move the target scope.
*Press the [Skill Key] to fire.
*{{CZ}} or {{CX}} forces skill to end.
*When forcing skill to end, recover 25 MP for each remaining shot
*Stuns for 3 seconds on successful hit.
| Photon Bomb=
<font color="FFCC00">'''Electromagnetic Field'''</font>
*Movement / Jump Speed are decreased by 50%.
*Lasts for 5 seconds.
| C4 Remote Control=
<font color="FFCC00">'''C4 Remote Control'''</font>
*Explodes after 10 seconds
*Can trigger explosion with [Skill Key] after setting all explosives.
| Blazing Bullet=
<font color="FFCC00">'''Blazing Bullet'''</font>
*Command bullets gain explosive properties for 15 seconds.
*Explosions deal 100%, 50% and 30% of the original command's damage.
| Arsenal Reinforcement=
<font color="FFCC00">'''Arsenal Reinforcement'''</font>
*Increases the retention time of loaded attributed bullets.
*Increases the effect duration of attributed bullets.
*Allows you to reload/use grenade skills in midair.
| Attributed Bullets=
<font color="FFCC00">'''Attributed Bullets'''</font>
*[[Rising Shot|Silver Bullet]]
*[[Freezing Bullet]]
*[[Blazing Bullet]]
| Grenade Skills=
<font color="FFCC00">'''Grenade Skills'''</font>
*[[G-35L Flash Bang]]
*[[G-18C Freezing Grenade]]
*[[G-96 Pressure Grenade]]


<!-- Skill Traits -->
<!-- Skill Traits -->
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   | Light ={{#switch:{{{2|}}}
   | Light ={{#switch:{{{2|}}}
     | ECP = ECP Usage decreased to {{{3|}}}%
     | ECP = ECP Usage decreased to {{{3|}}}%
    | MP/DP = MP/DP Usage decreased to {{{3|}}}%
     | #default = MP Usage decreased to {{{2|}}}%
     | #default = MP Usage decreased to {{{2|}}}%
   }}
   }}
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   | Persistent =Skill will reduce {{{2|}}} KD per hit
   | Persistent =Skill will reduce {{{2|}}} KD per hit
   | Awakened = Skill changed to be {{{2|}}}
   | Awakened = Skill changed to be {{{2|}}}
   | Persistent = Range and duration increased to {{{2|}}}%
   | Persistent2 = Range and duration increased to {{{2|}}}%


<!-- Miscellaneous Mechanics -->
<!-- Miscellaneous Mechanics -->
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*<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence.
*<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence.
   | True =
   | True =
'''<font color="FFCC00">Final Enhanced Skill</font>'''
'''<font color="FFCC00">Final Enhanced Skill {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>'''
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}


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     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | #default = Damage is increased by {{{2|1.2}}} times.
     | #default = Damage is increased by {{{2|1.2}}} times.
<!-- Elsword's True Skills -->
    | IronBody = Damage Reduction greatly increased and removes debuffs when activated.
<!-- Aisha's True Skills -->
    | Teleport = Casting Speed is increased by 50%.
*When cast, grants Super Armor.
    | BindingCircle = MP Usage is decreased by 10%.
*Can be used while in midair.
    | ChainFireball = Damage is increased by 1.1 times.
*MP Usage is decreased by 10%.
<!-- Raven's True Skills -->
    | ShadowStep = {{CZ}} attack causes Super Armor<br>{{*}}{{CX}} throws a fire bomb
<!-- Chung's True Skills -->
    | Reload = Damage is increased by 1.2 times.
*Reloads 3 Cannonballs
<!--Eve's True Skills -->
    | PhotonFlash = Creates additional dummies.
    | Sentry = Nasod summon duration is removed. (NA) / increased to 60 seconds. (KR)
    | DestructionAura = Grants Super Armor when cast.
    | ECS = MP Usage is removed.
    | ManaConversion = MP Recovery is increased by 20%.
<!-- Rose's True Skills -->
    | Backstep = When used, grants the '''천순보''' buff.
    | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
    | NeedleSobat = Shockwave damage is increased by 1.2 times.
    | Barbecue = On successful hit, inflicts the '''Burn''' debuff.
    | Landrunner = Additionally summons '''RX-79 Landrunner'''.
    | Spriggan = Cooldown reduced by 1 second.
*Skill action speed increased by 1.3 times.
    | GatlingGun = While standby, MP consumption decreased by 2.
*On successful hit, has a 5% chance of inflicting '''[[Status Effects|Bleed]]'''.
    | Flamethrower = '''Burn''' debuff damage is increased.
*'''Burn''' debuff duration is increased.
    | FlameStrike = Reduces the interval between the flame's hits by 40%.
    | LockonStratos = Attack range is increased by 200%.
    | Headshot = Chance for double damage is increased to 45%.
    | DoubleGunHawk = Damage is increased by 1.1 times.
*Cooldown is decreased by 2 seconds.
    | FakeShot = Damage is increased by 1.1 times.
*On failure, ECP recovery is increased to 75%.
    }}
  | TrueKR =
'''<font color="FFCC00">Final Enhanced Skill (KR Only)</font>'''
*{{#switch:{{{2|}}}
<!-- Generic True Skills -->
    | MPUsage = MP Usage is decreased by {{{3|10}}}%.
    | Cooldown = Cooldown is decreased by {{{3|}}} seconds.
     | MPCooldown = Cooldown is decreased by 1 second
     | MPCooldown = Cooldown is decreased by 1 second
*MP Usage is decreased by 20%.
*MP Usage is decreased by 20%.
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     | SpeedDamage = Damage is increased by 1.1 times.
     | SpeedDamage = Damage is increased by 1.1 times.
*Casting Speed is increased by 1.3 times.
*Casting Speed is increased by 1.3 times.
     | Duration = Duration is increased by 1.5 times.
     | Duration = Duration is increased by {{{3|1.5}}} times.
    | #default = Damage is increased by {{{2|1.2}}} times.


<!-- Elsword's True Skills -->
<!-- Elsword's True Skills -->
    | IronBody = Damage Reduction greatly increased and removes debuffs when activated.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | SwordShield = [[Status Effects|Bleed]]'s effect increased.
     | SwordShield = [[Status Effects|Bleed]]'s effect increased.
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<!-- Aisha's True Skills -->
<!-- Aisha's True Skills -->
    | Teleport = Casting Speed is increased by 50%.
*When cast, grants Super Armor.
    | BindingCircle = MP Usage is decreased by 10%.
*Can be used while in midair.
    | ChainFireball = Damage is increased by 1.1 times.
*MP Usage is decreased by 10%.
     | FlameWave = Damage is decreased by 30%, but skill will hit twice.
     | FlameWave = Damage is decreased by 30%, but skill will hit twice.
     | MagicMissile = Skill will inflict hitstun for a longer duration.
     | MagicMissile = Skill will inflict hitstun for a longer duration.
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     | Fatality = Increased chance of critical hit.
     | Fatality = Increased chance of critical hit.


<!--Raven's True Skills -->
<!-- Raven's True Skills -->
    | ShadowStep = {{CZ}} attack causes Super Armor{{*}}{{CX}} throws a fire bomb
     | ShockwaveDivider = 33% chance to not have a damage penalty.
     | ShockwaveDivider = 33% chance to not have a damage penalty.
     | HellDive = Grants Super Armor to the first hit.
     | HellDive = Grants Super Armor to the first hit.
     | HarpoonSpear = Chain Explosions will explode again when passing through enemies.
     | HarpoonSpear = Chain Explosions will explode again when passing through enemies.


<!--Eve's True Skills -->
<!-- Chung's True Skills -->
     | MDA = Command/Active Damage Increase is increased by 2.5 times.
     | Reload = Damage is increased by 1.2 times.
    | MEB = 25% chance to fire 2 Electron Balls.
*Reloads 3 Cannonballs
    | Pressure= Cooldown is decreased by 33%.
 
<!--Chung's True Skills -->
     | LeapAttack = Can press the skill key again to cast [[Back Blast]].
     | LeapAttack = Can press the skill key again to cast [[Back Blast]].
     | BurstWolf = Transfers 2 of your party member's debuffs regardless of their position.
     | BurstWolf = Transfers 2 of your party member's debuffs regardless of their position.
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     | ElasticBomb = 50% chance to throw bombs a second time.
     | ElasticBomb = 50% chance to throw bombs a second time.
     | BBS = 25% chance to throw an additional big bomb.
     | BBS = 25% chance to throw an additional big bomb.
<!--Eve's True Skills -->
    | PhotonFlash = Creates additional dummies.
    | Sentry = Nasod summon duration is removed. (NA) / increased to 60 seconds. (KR)
    | DestructionAura = Grants Super Armor when cast.
    | ECS = MP Usage is removed.
    | ManaConversion = MP Recovery is increased by 20%.
    | MDA = Command/Active Damage Increase is increased by 2.5 times.
    | MEB = 25% chance to fire 2 Electron Balls.
    | Pressure= Cooldown is decreased by 33%.


<!--Ara's True Skills -->
<!--Ara's True Skills -->
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*Cooldown is decreased by 5 seconds.
*Cooldown is decreased by 5 seconds.
     | Shadoweave = MP Usage is decreased by 40 MP.
     | Shadoweave = MP Usage is decreased by 40 MP.
     | IronBody = Damage is decreased by 0.85 times.
     | SteelBody = Damage is decreased by 0.85 times.
*Energy Usage is decreased by 1.
*Energy Usage is decreased by 1.
    | RockSmash = When cancelled, gain 1 additional Energy.
    | EightTrigramPalm = Damage is increased by 1.1 times.
*Art Link Speed is increased by 1.2 times.
    | FireLotus=Movement speed and range increased by 1.5 times.
     | WolfFang = 15% chance of summoning a big wolf.
     | WolfFang = 15% chance of summoning a big wolf.
     | Savor = When cancelled, gain 1 additional Energy.
     | Savor = When cancelled, gain 1 additional Energy.
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     | SonicAssault = Hold the skill key to charge the skill.
     | SonicAssault = Hold the skill key to charge the skill.
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%).
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%).
     | StoicStrong = Decreases damage by 20% during Super Armor.
     | StoicStrong = Receive 20% less damage while in Super Armor status.
     | RushingSword = Allows you to dash one more time.
     | RushingSword = Allows you to dash one more time.
     | SaberExtinction = Size and range are increased by 1.3 times.
     | SaberExtinction = Size and range are increased by 1.3 times.
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     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.
     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.
*MP Consumed per shot decreased by 30%.
*MP Consumed per shot decreased by 30%.
<!-- Rose's True Skills -->
    | Backstep = When used, grants the '''천순보''' buff.
    | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
    | NeedleSobat = Shockwave damage is increased by 1.2 times.
    | Barbecue = On successful hit, inflicts the '''Burn''' debuff.
    | Landrunner = Additionally summons '''RX-79 Landrunner'''.
    | Spriggan = Cooldown reduced by 1 second.
*Skill action speed increased by 1.3 times.
    | GatlingGun = While standby, MP consumption decreased by 2.
*On successful hit, has a 5% chance of inflicting '''[[Status Effects|Bleed]]'''.
    | Flamethrower = '''Burn''' debuff damage is increased.
*'''Burn''' debuff duration is increased.
    | FlameStrike = Reduces the interval between the flame's hits by 40%.
    | LockonStratos = Attack range is increased by 200%.
    | Headshot = Chance for double damage is increased to 45%.
    | DoubleGunHawk = Damage is increased by 1.1 times.
*Cooldown is decreased by 2 seconds.
    | FakeShot = Damage is increased by 1.1 times.
*On failure, ECP recovery is increased to 75%.
     }}
     }}
   | SkillQuest={{#switch:{{{2|}}}
   | SkillQuest={{#switch:{{{2|}}}
     | 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Basic Training Skill Quest''']]
     | 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Basic Training Skill Quest''']]

Revision as of 18:25, 28 February 2016