Dread Chase: Difference between revisions

From Elwiki
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| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits  
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits  
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage (Physical)
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage (Magical)
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
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|-
|-
| style="border-style: solid; border-width: 1px" | 2
| style="border-style: solid; border-width: 1px" | 2
| style="border-style: solid; border-width: 1px" | 51% Physical Damage
| style="border-style: solid; border-width: 1px" | 51%
| style="border-style: solid; border-width: 1px" | 481% Magical Damage
| style="border-style: solid; border-width: 1px" | 481%
|-
|-
| style="border-style: solid; border-width: 1px" | 3
| style="border-style: solid; border-width: 1px" | 3
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|-
|-
| 4
| 4
| style="border-style: solid; border-width: 1px" | 68% Physical Damage
| style="border-style: solid; border-width: 1px" | 68%
| style="border-style: solid; border-width: 1px" | 642% Magical Damage
| style="border-style: solid; border-width: 1px" | 642%
|-
|-
| 5(M)
| 5(M)
| style="border-style: solid; border-width: 1px" | 81% Physical Damage
| style="border-style: solid; border-width: 1px" | 81%
| style="border-style: solid; border-width: 1px" | 762% Magical Damage
| style="border-style: solid; border-width: 1px" | 762%
|-
|-
| style="border-style: solid; border-width: 1px" | 6
| style="border-style: solid; border-width: 1px" | 6
| style="border-style: solid; border-width: 1px" | 94% Physical Damage
| style="border-style: solid; border-width: 1px" | 94%
| style="border-style: solid; border-width: 1px" | 882% Magical Damage
| style="border-style: solid; border-width: 1px" | 882%
|-
|-
| 7
| 7
| style="border-style: solid; border-width: 1px" | 107% Physical Damage
| style="border-style: solid; border-width: 1px" | 107%
| style="border-style: solid; border-width: 1px" | 1003% Magical Damage
| style="border-style: solid; border-width: 1px" | 1003%
|-
|-
| 8
| 8
| style="border-style: solid; border-width: 1px" | 120% Physical Damage
| style="border-style: solid; border-width: 1px" | 120%
| style="border-style: solid; border-width: 1px" | 1123% Magical Damage
| style="border-style: solid; border-width: 1px" | 1123%
|-
|-
| 9
| 9
| style="border-style: solid; border-width: 1px" | 137% Physical Damage
| style="border-style: solid; border-width: 1px" | 137%
| style="border-style: solid; border-width: 1px" | 1284% Magical Damage
| style="border-style: solid; border-width: 1px" | 1284%
|}
|}



Revision as of 12:27, 16 September 2012


[Special Active] Chung fires 5 Homing missiles at his enemies.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
50 SP


Skill Information

Skill Level Hits Shell Damage (Physical) Explosion Damage (Magical) Cooldown MP Consumption
1 5 10 seconds 200
2 51% 481%
3
4 68% 642%
5(M) 81% 762%
6 94% 882%
7 107% 1003%
8 120% 1123%
9 137% 1284%

Skill Note

Name: 3단 분열 유도탄 - "3 divided guided missiles"(KR)

Description: After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile

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