Low Kick: Difference between revisions
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__NOTOC__{{Languages|Low Kick}} | __NOTOC__{{Languages|Low Kick}} | ||
{{tabs | |||
|name=Info | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1= | |||
<div style="float: right;">{{#ev:youtube|az6Jk4Ol8kk|300}}</div> | <div style="float: right;">{{#ev:youtube|az6Jk4Ol8kk|300}}</div> | ||
{ | {{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
{{!}}- | |||
{{!}} [[Image:Low_Kick.PNG]] | |||
{{!}} '''[Active]''' Perform a kick aimed at the opponent's leg with a chance of disabling their ability to run. | |||
{{!}}- | |||
{{!}} | |||
{{!}} {{SkillText|Nature|1}} | |||
|} | {{!}}} | ||
|tab2=KR | |||
|contents2= | |||
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | |||
{{!}}- | |||
{{!}} [[Image:Low_Kick.PNG]] | |||
{{!}} '''[Active]''' Kick an enemy's lower body with powerful legs.<br>Hit targets will be unable to run for 7 seconds. | |||
{{!}}} | |||
}} | |||
<br> | |||
== Requirements == | == Requirements == | ||
{{tabs | |||
{ | |divclass=forceland | ||
|name=Req | |||
|tab1=NA | |||
|contents1= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ||
{{!}}- | |||
{{!}} [[Combat Ranger]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 30 {{!}}{{!}} 3 {{!}}{{!}} [[Middle Kick]] | |||
|} | {{!}}} | ||
|tab2=KR | |||
|contents2= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Class !! Level Required !! Left Skill Attribute Level !! Right Skill Attribute Level | |||
{{!}}- | |||
{{!}} [[Combat Ranger]] {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | |||
{{!}}} | |||
}} | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{tabs | ||
|divclass=forceland | |||
|name=SkillTable | |||
|tab1=NA | |||
|contents1= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! Success Rate !! MP Usage !! Cooldown | ! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! Success Rate !! MP Usage !! Cooldown | ||
{{!}}- | |||
{{!}} align=left {{!}} 1 {{!}}{{!}} rowspan=2 {{!}} 30 {{!}}{{!}} 467% {{!}}{{!}} rowspan=21 {{!}} 10 Seconds {{!}}{{!}} rowspan=21 {{!}} 70% {{!}}{{!}} rowspan=21 {{!}} 25 MP {{!}}{{!}} rowspan=21 {{!}} 5 seconds | |||
{{!}}- | |||
{{!}} align=left {{!}} 2 {{!}}{{!}} 482% | |||
{{!}}- | |||
{{!}} align=left {{!}} 3 {{!}}{{!}} 31 {{!}}{{!}} 497% | |||
{{!}}- | |||
{{!}} align=left {{!}} 4 {{!}}{{!}} 34 {{!}}{{!}} 513% | |||
{{!}}- | |||
{{!}} align=left {{!}} 5 {{!}}{{!}} 37 {{!}}{{!}} 528% | |||
{{!}}- | |||
{{!}} align=left {{!}} 6 {{!}}{{!}} 40 {{!}}{{!}} 543% | |||
{{!}}- | |||
{{!}} align=left {{!}} 7 {{!}}{{!}} 43 {{!}}{{!}} 558% | |||
{{!}}- | |||
{{!}} align=left {{!}} 8 {{!}}{{!}} 46 {{!}}{{!}} 573% | |||
{{!}}- | |||
{{!}} align=left {{!}} 9 {{!}}{{!}} 49 {{!}}{{!}} 588% | |||
{{!}}- | |||
{{!}} align=left {{!}} 10 {{!}}{{!}} 52 {{!}}{{!}} 604% | |||
{{!}}- | |||
{{!}} align=left {{!}} 11 {{!}}{{!}} 55 {{!}}{{!}} 619% | |||
{{!}}- | |||
{{!}} align=left {{!}} 12 {{!}}{{!}} 58 {{!}}{{!}} 634% | |||
{{!}}- | |||
{{!}} align=left {{!}} 13 {{!}}{{!}} 61 {{!}}{{!}} 649% | |||
{{!}}- | |||
{{!}} align=left {{!}} 14 {{!}}{{!}} 64 {{!}}{{!}} 664% | |||
{{!}}- | |||
{{!}} align=left {{!}} 15 {{!}}{{!}} 67 {{!}}{{!}} 679% | |||
{{!}}- | |||
{{!}} align=left {{!}} 16 {{!}}{{!}} 70 {{!}}{{!}} 695% | |||
{{!}}- | |||
{{!}} align=left {{!}} 17 {{!}}{{!}} 73 {{!}}{{!}} 710% | |||
{{!}}- | |||
{{!}} align=left {{!}} 18 {{!}}{{!}} 76 {{!}}{{!}} 725% | |||
{{!}}- | |||
{{!}} align=left {{!}} 19 {{!}}{{!}} 79 {{!}}{{!}} 740% | |||
{{!}}- | |||
{{!}} align=left {{!}} 20 (M) {{!}}{{!}} 82 {{!}}{{!}} 755% | |||
|- | {{!}}- | ||
| align=left | | {{!}} align=left {{!}} 21 {{!}}{{!}} -* {{!}}{{!}} 771% | ||
|} | {{!}}} | ||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | |||
|tab2=KR | |||
|contents2= | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Character Level !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown | |||
{{!}}- | |||
{{!}} align="left" {{!}} - {{!}}{{!}} -% {{!}}{{!}} - {{!}}{{!}} - MP {{!}}{{!}} - Seconds | |||
{{!}}} | |||
}} | |||
<br> | |||
{{tabs | |||
|divclass=forceland | |||
|name=Note | |||
|tab1=NA | |||
|contents1= | |||
== [[Skill Notes|Skill Note]] == | |||
'''Name:''' Thoughts on Pain I / (고통에 대한 고찰 I) | |||
'''Description:''' Wind blast becomes sharper and causes bleeding. | |||
|tab2=KR | |||
|contents2= | |||
== [[Skill Attributes|Skill Attributes]] == | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=3 {{!}} Name - (Korean) !! colspan=3 {{!}} Name - (Korean) | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details | |||
{{!}}- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Detail1 !! Detail2 | |||
{{!}}- | |||
{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | |||
{{!}}} | |||
}} | |||
<br> | <br> | ||
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| 0.375 || 0 MP || ?? || ?? Seconds | | 0.375 || 0 MP || ?? || ?? Seconds | ||
|} | |} | ||
<br> | <br> | ||
Revision as of 01:54, 5 August 2015
File:Low Kick.PNG | [Active] Perform a kick aimed at the opponent's leg with a chance of disabling their ability to run. |
NF Consumption Skill
|
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Combat Ranger | Lv. 20 | 30 | 3 | Middle Kick |
Skill Information
Skill Level | Required Level | Damage (Physical) | Debuff Duration | Success Rate | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 30 | 467% | 10 Seconds | 70% | 25 MP | 5 seconds |
2 | 482% | |||||
3 | 31 | 497% | ||||
4 | 34 | 513% | ||||
5 | 37 | 528% | ||||
6 | 40 | 543% | ||||
7 | 43 | 558% | ||||
8 | 46 | 573% | ||||
9 | 49 | 588% | ||||
10 | 52 | 604% | ||||
11 | 55 | 619% | ||||
12 | 58 | 634% | ||||
13 | 61 | 649% | ||||
14 | 64 | 664% | ||||
15 | 67 | 679% | ||||
16 | 70 | 695% | ||||
17 | 73 | 710% | ||||
18 | 76 | 725% | ||||
19 | 79 | 740% | ||||
20 (M) | 82 | 755% | ||||
21 | -* | 771% |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Skill Note
Name: Thoughts on Pain I / (고통에 대한 고찰 I)
Description: Wind blast becomes sharper and causes bleeding.
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.375 | 0 MP | ?? | ?? Seconds |
Tips and Details
- Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.
- Extremely useful for PvP, but generally dropped in favor of Middle Kick for PvE. The attack speed drop Middle Kick provides is also a useful asset in PvP, so in the end it comes down to preference.
- In PvE this skill's main use is to slow down strong\fast mobs and bosses.
- Low Kick is affected by Combat Ranger's passive Swift Kicks.
Updates
- 06/27/2013 KR
- Debuff changed. Attack speed -> Leg Wound
- 07/04/2013 KR
- Low Kick's skill note -> Middle Kick's skill note
- Range Buffed
- 11/07/2013 KR
- Damage increased.
- Debuff duration increased.
- Debuff duration fixed to certain amount and does not change on level up.
- MP usage decreased by 5.
- PvP damage adjusted by MP consumption decrease amount.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- Wind blast changes to travel curved paths.
- Pushing distance increased.
- 07/30/2015 KR
- Damage largely increased
- Range increased.
Alternative Names
Server | Name | Translation |
---|---|---|
France | Low Kick |