Ultra Optical Investigation: Difference between revisions

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(→‎Skill Information: New passive values. Stats do seem to not follow a linear path.)
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! Skill Level !! Level Required !! Amplification Size Increase
! Skill Level !! Level Required !! Amplification Size Increase
|-
|-
| align="left" | 1 || 35 || 4%  
| align="left" | 1 || 35 || 8%  
|-
|-
| align="left" | 2 || 35 || 6%
| align="left" | 2 || 35 || 9%
|-
|-
| align="left" | 3 || 38 || 8%
| align="left" | 3 || 38 || 11%
|-
|-
| align="left" | 4 || 42 || 10%
| align="left" | 4 || 42 || 13%
|-
|-
| align="left" | 5 || 46 || 12%
| align="left" | 5 || 46 || 15%
|-
|-
| align="left" | 6 || 50 || 14%
| align="left" | 6 || 50 || 17%
|-
|-
| align="left" | 7 || 54 || 16%
| align="left" | 7 || 54 || 19%
|-
|-
| align="left" | 8 || 58 || 18%
| align="left" | 8 || 58 || 20%
|-
|-
| align="left" | 9 || 62 || 20%
| align="left" | 9 || 62 || 22%
|-
|-
| align="left" | 10 || 66 || 22%
| align="left" | 10 || 66 || 24%
|-
|-
| align="left" | 11 || 70 || 24%
| align="left" | 11 || 70 || 26%
|-
|-
| align="left" | 12 || 74 || 26%
| align="left" | 12 || 74 || 28%
|-
|-
| align="left" | 13 || 78 || 28%
| align="left" | 13 || 78 || ?%
|-
|-
| align="left" | 14 || 82 || 30%
| align="left" | 14 || 82 || ?%
|-
|-
| align="left" | 15 || 86 || 32%
| align="left" | 15 || 86 || ?%
|-
|-
| align="left" | 16 || 90 || 34%
| align="left" | 16 || 90 || ?%
|-
|-
| align="left" | 17 || 94 || 36%
| align="left" | 17 || 94 || ?%
|-
|-
| align="left" | 18 || 98 || 38%
| align="left" | 18 || 98 || ?%
|-
|-
| align="left" | 19 || 102 || 40%
| align="left" | 19 || 102 || ?%
|-
|-
| align="left" | 20 (M) || 106 || 42%
| align="left" | 20 (M) || 106 || ?%
|}
|}
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Revision as of 15:04, 5 May 2015

File:HOR.png [Passive] Through improved optical research, Spectrum switching becomes more swift and cooldown is reduced to 0.5 seconds.
Additional Force Field: Reactive (Green)
  • Use El Crystal Spectrum skill key to switch.
  • Electron/Beam attacks become piercing and homing attacks.


Requirements

Class Master Level Required Sp Cost Per Level
Code: Battle Seraph Lv. 20 35 4


Skill Information

Skill Level Level Required Amplification Size Increase
1 35 8%
2 35 9%
3 38 11%
4 42 13%
5 46 15%
6 50 17%
7 54 19%
8 58 20%
9 62 22%
10 66 24%
11 70 26%
12 74 28%
13 78 ?%
14 82 ?%
15 86 ?%
16 90 ?%
17 94 ?%
18 98 ?%
19 102 ?%
20 (M) 106 ?%


Tips and Details

  • In this mode, all El Crystal Spectrum-affected combos will generate a force field which will give the projectile a homing property and a decrease in MP regeneration. Projectiles will have increased range.
    • After going through the force field, projectiles will become smaller and faster if a beam. Beams will be broken up into several smaller beam-like projectiles (the number of homing beams is dependent on the number of hits in normal mode), and only Electron balls/Beams/Electrons gain piercing property (meaning Electron balls/Beams/Electrons can hit twice)at 55% damage; this amounts to an approximate 10% boost in damage with attacks affected. Penetration Electrons (Taser Pilum, Energy Needles) will only hit once at 110% damage. Electron triangles can also deal multiple hits. Only Sweep Rolling - Over Charge and Sweep Rolling - Tri-Vulcan can deal full damage to multiple targets.
  • When switching the type of spectrum, movement and the freezing is gone.
    • This means that you only do the 'snap' that changes mode for activating the skill. Changing of mode no longer 'snaps'.
    • Eve can also now change modes in midair.
  • When targets are not within homing range, the lasers will scatter out randomly.
  • The extra hits done may connect to a nearby enemy, further extending the range of the beams.
    • For example, if the range of the beam is 700, then it will connect to a nearby enemy within 700 range of the primary target.


Trivia

  • In NA, Induction Mode is renamed to Reactive Mode.


Updates

  • 02/05/2015 KR
    • Amplification Size Increase decreased.


Alternative Names

Server Name Translation
South Korea ???? Hyper Optical Research
France Recherche hyperoptique Hyper optical research


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