Giga Stream: Difference between revisions

From Elwiki
(Undo revision 27072 by 103.22.201.69 (talk))
No edit summary
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|t3JsHKZh0PM|300}}</div>
<div style="float: right;">{{#ev:youtube|t3JsHKZh0PM|300}}</div>
== Description<br>  ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 8: Line 6:
|}
|}


== Prerequisites  ==


{{PreStart}}
== Requirements  ==
{{PreRow|Class=Code Electra|Master=5|SP=65|Skill=Particle Ray|Req=-}}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreEnd}}
|-
<br>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
| [[Code Electra]]
| <center>Lv5</center>
| <center>65 SP</center>
| <center>[[Particle Ray]]</center>
|}
 


== Skill Information ==
== Skill Information ==
Line 19: Line 26:
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | Skill Level  
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Skill Level  
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | Max Hits
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" colspan="2" | Magic Damage
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | Range
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Max Hits
! style="border-style: solid; border-width: 1px; background-color:" scope="col" colspan="2" | Magic Damage 
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Range
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | Beam Diameter Increase
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Beam Diameter Increase
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | Damage Increase
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Damage Increase
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | CD<br>
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | MP Usage
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="2" | MP
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Cooldown
|-
|-
! style="border-style: solid; border-width: 1px; background-color:" | Normal
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Normal
! style="border-style: solid; border-width: 1px; background-color:" | Awakened
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Awakened
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | Normal/Amplify Mode - 10 hits<br>Spectrum Mode - 30 hits
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 3000
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | 120%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | Normal/Amplify Mode - 10 hits<br>Spectrum Mode - 30 hits
| align="center" style="border-style: solid; border-width: 1px;" | 185%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 3000
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 400%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 400%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 100%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 100%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 30
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="6" | 300
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30 Seconds
 
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 144%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | 222%
| align="center" style="border-style: solid; border-width: 1px;" |  
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 169%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | 259%
| align="center" style="border-style: solid; border-width: 1px;" |  
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 193%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" | 296%
| align="center" style="border-style: solid; border-width: 1px;" |  
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5(M)
| align="center" style="border-style: solid; border-width: 1px;" | 5(M)
| align="center" style="border-style: solid; border-width: 1px;" | 229%  
| align="center" style="border-style: solid; border-width: 1px;" | 190%
| align="center" style="border-style: solid; border-width: 1px;" | 359%
| align="center" style="border-style: solid; border-width: 1px;" | 292%
|-
| align="center" style="border-style: solid; border-width: 1px;" | 6
| align="center" style="border-style: solid; border-width: 1px;" | 265%
| align="center" style="border-style: solid; border-width: 1px;" | 407%
|}
|}


Line 67: Line 71:
**The force field will be sustained for a while and can be made use of to amplify other beams.
**The force field will be sustained for a while and can be made use of to amplify other beams.
*The effects of the beam are not amplified until it passes through the force field(s), so it is recommended that you distance yourself accordingly for maximum effectiveness.
*The effects of the beam are not amplified until it passes through the force field(s), so it is recommended that you distance yourself accordingly for maximum effectiveness.
*Using this skill on a stoic oppenent at point-blank range limits your damage potential substantially.  
*Using this skill on a stoic oppenent at point-blank range limits your damage potential substantially.
*After the 29 March kr Patch, the damage decreased from 229% to 190%(Awaken 359% to 292%)


{{CLSkills}}  
{{CLSkills}}  


[[Category:Code_Electra_Skills]]
[[Category:Code_Electra_Skills]]

Revision as of 15:32, 21 May 2012

File:GigaStream.png
[Special Active] While drawing a significant amount of El-Energy from within the body, Eve creates a large force-field before herself then fires the beam, amplifying it into a larger stream of Energy.


Requirements

Class Master SP Requirement Skill Requirement
Code Electra
Lv5
65 SP
Particle Ray


Skill Information

Skill Level Magic Damage Max Hits Range Beam Diameter Increase Damage Increase MP Usage Cooldown
Normal Awakened
1 Normal/Amplify Mode - 10 hits
Spectrum Mode - 30 hits
3000 400% 100% 300 MP 30 Seconds
2
3
4
5(M) 190% 292%

Tips and Details

  • This skill is affected by El Crystal Spectrum.
  • As this skill generates its own force field, you can change the trajectory of the beam with the up/down keys without the use of El Crystal Spectrum.
    • The force field will be sustained for a while and can be made use of to amplify other beams.
  • The effects of the beam are not amplified until it passes through the force field(s), so it is recommended that you distance yourself accordingly for maximum effectiveness.
  • Using this skill on a stoic oppenent at point-blank range limits your damage potential substantially.
  • After the 29 March kr Patch, the damage decreased from 229% to 190%(Awaken 359% to 292%)

Template:CLSkills