Flying Impact: Difference between revisions
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Revision as of 20:54, 7 May 2012
[Special Active] Raven does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again. |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Physical Damage | Mp Usage | Cooldown |
1 | 101% per hit | 200 MP | 10 Seconds |
2 | 121% per hit | ||
3 | 141% per hit | ||
4 | 161% per hit | ||
5 (M) | 192% per hit | ||
6 | |||
7 | 252% per hit |
KR
Skill Level | Physical Damage | Mp Usage | Cooldown |
1 | 162% | 200 MP | 10 Seconds |
2 | 195% | ||
3 | 227% | ||
4 | 260% | ||
5 (M) | 309% per hit |
Skill Note
Name: Immune to Dizziness(NA) / Immunity to Dizziness(KR)
Description: Increases the spinning frequency
- Increases the amount of hits.
Tips and Details
- Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
- A rebalancing patch changed Flying Impact's damage from Magical to Physical.
Trivia
- There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".