Cannon Blade: Difference between revisions

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== Skill Information  ==
== Skill Information  ==


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! scope="col" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level  
! scope="col" | MP Usage  
! scope="col" style="border-style: solid; border-width: 1px" | MP Usage  
! scope="col" | Cool Down  
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down  
! scope="col" | Damage
! scope="col" style="border-style: solid; border-width: 1px" | Damage
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| 1  
|style="border-style: solid; border-width: 1px" | 1  
| rowspan="7" | <br> <br> <br> 200 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br>  
| rowspan="7" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>  
| <br>
|style="border-style: solid; border-width: 1px" | <br>
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| 2  
|style="border-style: solid; border-width: 1px" | 2  
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|style="border-style: solid; border-width: 1px" | <br>
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| 3  
|style="border-style: solid; border-width: 1px" | 3  
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|style="border-style: solid; border-width: 1px" | <br>
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| 4  
|style="border-style: solid; border-width: 1px" | 4  
| <br>
|style="border-style: solid; border-width: 1px" | <br>
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| 5 (MAX)
|style="border-style: solid; border-width: 1px" | 5 (MAX)
| 306% per hit<br>
|style="border-style: solid; border-width: 1px" | 306% per hit<br>
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| 6  
|style="border-style: solid; border-width: 1px" | 6  
| <br>
|style="border-style: solid; border-width: 1px" | <br>
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| 7  
|style="border-style: solid; border-width: 1px" | 7  
| <br>
|style="border-style: solid; border-width: 1px" | <br>
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Revision as of 21:57, 12 September 2010

Description

Releases a large fireball that travels forward for a few seconds.


Prerequisites

5SP invested in the skill tree.


Skill Information

Skill Level MP Usage Cool Down Damage
1


200 MP






10 Seconds




2
3
4
5 (MAX) 306% per hit
6
7

Skill Note

Reduces travel speed of the fireball by 30%, thus increasing the amount of hits it can deal.

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