Flying Impact: Difference between revisions

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== Description  ==
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== Prerequisites  ==
== Requirements ==
 
{{PreStart}}
{{PreRow|Class=Sword Taker|Master=5|SP=45|Skill=-|Req=-}}
{{PreEnd}}
 
<br>
 
== Skill Information  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage (Physical)
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP&nbsp;Usage
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cool Down 
|-
|-
|style="border-style: solid; border-width: 1px" | 1  
| [[Sword Taker]]
|style="border-style: solid; border-width: 1px" | 101% per hit<br>
| <center>Lv5</center>
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br>
| <center>45 SP</center>
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>
|}
|-
 
|style="border-style: solid; border-width: 1px" | 2  
== Skill Information ==
|style="border-style: solid; border-width: 1px" | 121% per hit<br>
{{VersionTabs
|-
|NA=
|style="border-style: solid; border-width: 1px" | 3  
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|style="border-style: solid; border-width: 1px" | 141% per hit<br>
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
|style="border-style: solid; border-width: 1px" | 4  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
|style="border-style: solid; border-width: 1px" | 161% per hit<br>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' 
|style="border-style: solid; border-width: 1px" | 5(M)
{{!}}-
|style="border-style: solid; border-width: 1px" | 192% per hit<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 101% per hit
|style="border-style: solid; border-width: 1px" | 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
|style="border-style: solid; border-width: 1px" | <br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 10 Seconds
|-
{{!}}-
|style="border-style: solid; border-width: 1px" | 7  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
|style="border-style: solid; border-width: 1px" | 252% per hit<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 121% per hit
|}<br>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 141% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 161% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 192% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 252% per hit<br>
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' 
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 309% per hit
{{!}}}


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==[[Skill Note]]==
==[[Skill Note]]==

Revision as of 11:40, 15 April 2012


[Special Active] Raven does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again.


Requirements

Class
Master
SP Requirement
Sword Taker
Lv5
45 SP

Skill Information

NA

Skill Level Physical Damage Mp Usage Cooldown
1 101% per hit 200 MP 10 Seconds
2 121% per hit
3 141% per hit
4 161% per hit
5 (M) 192% per hit
6
7 252% per hit

KR

Skill Level Physical Damage Mp Usage Cooldown
1 200 MP 10 Seconds
2
3
4
5 (M) 309% per hit

Skill Note

Name: Immune to Dizziness(NA) / Immunity to Dizziness(KR)

Description: Increases the spinning frequency

  • Increases the amount of hits.

Tips and Details

  • Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
  • A rebalancing patch changed Flying Impact's damage from Magical to Physical.

Trivia

  • There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".

Template:STSkills