Aiming Shot: Difference between revisions

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== Prerequisites ==
== Requirements ==
 
{{PreStart}}
{{PreRow|Class=Chung|Master=5|SP=35|Skill=N/A|Req=N/A}}
{{PreEnd}}
<br>
 
== Skill Information  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> 
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 40 MP
| style="border-style: solid; border-width: 1px;" rowspan="1" | 182% damage
| style="border-style: solid; border-width: 1px;" rowspan="5" | 6s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| [[Chung]]
| 234% damage
| <center>Lv5</center>
|-
| <center>35 SP</center>
| style="border-style: solid; border-width: 1px;" | 3
| 286% damage
|-
| style="border-style: solid; border-width: 1px;" | 4
| 338% damage
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 390% damage
|}
|}
<br>
 
== Skill Information ==
{{VersionTabs
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 182% damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 40 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 6s
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 234% damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 286% damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 338% damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 390% damage
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Range'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1000
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 40 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 6s
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400% damage
{{!}}}
 
}}


== [[Skill Note]] ==
== [[Skill Note]] ==
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*Consumes 1 cannonball.
*Consumes 1 cannonball.
*[[Aiming Shot]] does knockdown.
*[[Aiming Shot]] does knockdown.
 
*After the 29 March Korean patch,this skill height range has decreased by 45 degrees.
{{ChSkills}}  
{{ChSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 10:32, 8 April 2012

Description


[Active] Chung takes quick aim and fires a cannon ball at the closest opponent in front of him.

Requirements

Class Master SP Requirement
Chung
Lv5
35 SP

Skill Information

NA

Skill Level Damage Mp Usage Cool Down
1 182% damage 40 MP 6s
2 234% damage
3 286% damage
4 338% damage
5(M) 390% damage

KR

Skill Level Range Damage Mp Usage Cool Down
1 1000 40 MP 6s
2
3
4
5(M) 400% damage

Skill Note

Name: Property Bullet(KR)

Description: Triples the chances of your elemental attribute activating when using Aiming Shot.

Tips and Details

  • Consumes 1 cannonball.
  • Aiming Shot does knockdown.
  • After the 29 March Korean patch,this skill height range has decreased by 45 degrees.

Template:ChSkills