Talk:Tactical Trooper/Archive 1: Difference between revisions

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== Official Stats ==
For references, DO NOT REMOVE<br>
[[File:OfficalSGTTStats.png|500px]]
== Red Cannonball Skill Boost ==
== Red Cannonball Skill Boost ==



Revision as of 11:03, 7 March 2015

Official Stats

For references, DO NOT REMOVE


Red Cannonball Skill Boost

You're completely misunderstanding how Chaos Cannon is affected. I see you're getting 26.25% because you multiplied 5% by the sum of the cannonballs used (1 blue, 4 red) and multiplied that by 1.05* for whatever reason. Here's the simplest way to understand how it actually works:

8+(1+.05*X)+(1+05*Y)

X = 0-2. Number of red cannonballs for shot 9
Y = 0-2 if X = 2, else 0. Number of red cannonballs for shot 10

A: 10.00 = 8+(1+.05*0)+(1+05*0)
B: 10.05 = 8+(1+.05*1)+(1+05*0)
C: 10.10 = 8+(1+.05*2)+(1+05*0)
D: 10.15 = 8+(1+.05*2)+(1+05*1)
E: 10.20 = 8+(1+.05*2)+(1+05*2)

A-E are the only possible results. 2% = 10.2/10-1. --Psycho K (talk) 00:13, 26 September 2014 (EDT)