Air Slash: Difference between revisions

From Elwiki
No edit summary
mNo edit summary
Line 4: Line 4:
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill10.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill10.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' A two slash combo that will launch the enemy up into the air leaving them vulnerable for additional attacks.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Elsword does a two slash combo that will launch the enemy up into the air leaving them vulnerable for additional attacks.
|}
|}


Line 90: Line 90:


==[[Skill Note]]==
==[[Skill Note]]==
* [[Air Slash]] decreases the Knockdown Counter and has a 10% additional chance of a ''Critical Hit''.
'''Name:''' Endless Beat Down(NA) / Endless attacks, the Theory and Reality(KR)
 
'''Description:''' Decreases the [[Knockdown]] Counter and has a 10% additional chance of a ''Critical Hit''.


==Tips and Details==
==Tips and Details==
* Can be used for additional chaining/comboing.
* Can be used for additional chaining/comboing.
* Great for resetting launch KD
* Great for resetting launch [[Knockdown]].


{{SKSkills}}
{{SKSkills}}

Revision as of 20:50, 4 April 2012


[Special Active] Elsword does a two slash combo that will launch the enemy up into the air leaving them vulnerable for additional attacks.


Requirements

Class
Master
Skill Requirement
Sword Knight
Lv5
40SP


Skill Information

NA

Skill Level
Damage
Hits

MP

Cooldown

1 244% Physical Damage
2
100MP
7 Seconds
2 292% Physical Damage
3 341% Physical Damage
4 390% Physical Damage
5 (M) 463% Physical Damage

KR

Skill Level
Damage
Hits

MP

Cooldown

1 244% Physical Damage
2
100MP
7 Seconds
2 292% Physical Damage
3 341% Physical Damage
4 390% Physical Damage
5 (M) 463% Physical Damage

Skill Note

Name: Endless Beat Down(NA) / Endless attacks, the Theory and Reality(KR)

Description: Decreases the Knockdown Counter and has a 10% additional chance of a Critical Hit.

Tips and Details

  • Can be used for additional chaining/comboing.
  • Great for resetting launch Knockdown.

Template:SKSkills