Cannon Blade: Difference between revisions

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__NOTOC__
<div style="float: right;">{{#ev:youtube|i_tgbMyN64g|300}}</div>
<div style="float: right;">{{#ev:youtube|i_tgbMyN64g|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Releases a large fireball that travels forward for a few seconds.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Releases a large fireball that travels forward for a few seconds.
|}
|}
 
<br>
 
== Requirements ==
== Prerequisites ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreStart}}
|-
{{PreRow|Class=Raven|Master=5|SP=5|Skill=-|Req=Seven Burst}}
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
{{PreEnd}}<br>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
 
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Skill Requirement'''
|-
| [[Raven]]
| <center>Lv5</center>
| <center>5SP</center>
|}
<br>
== Skill Information  ==
== Skill Information  ==


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|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP&nbsp;Usage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cool Down
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage
|-
|-
|style="border-style: solid; border-width: 1px" | 1  
|style="border-style: solid; border-width: 1px" | 1  
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>200MP</center>
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>  
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>10 Seconds</center>
|style="border-style: solid; border-width: 1px" | 161% per hit<br>
|style="border-style: solid; border-width: 1px" | 161% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 2  
|style="border-style: solid; border-width: 1px" | 2  
|style="border-style: solid; border-width: 1px" | 193% per hit<br>
|style="border-style: solid; border-width: 1px" | 193% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 3  
|style="border-style: solid; border-width: 1px" | 3  
|style="border-style: solid; border-width: 1px" | 225% per hit<br>
|style="border-style: solid; border-width: 1px" | 225% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 4  
|style="border-style: solid; border-width: 1px" | 4  
|style="border-style: solid; border-width: 1px" | 258% per hit<br>
|style="border-style: solid; border-width: 1px" | 258% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 5 (MAX)
|style="border-style: solid; border-width: 1px" | 5 (M)
|style="border-style: solid; border-width: 1px" | 306% per hit<br>
|style="border-style: solid; border-width: 1px" | 306% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 6  
|style="border-style: solid; border-width: 1px" | 6  
|style="border-style: solid; border-width: 1px" | 354% per hit<br>
|style="border-style: solid; border-width: 1px" | 354% Per Hit<br>
|-
|-
|style="border-style: solid; border-width: 1px" | 7  
|style="border-style: solid; border-width: 1px" | 7  
|style="border-style: solid; border-width: 1px" | 403% per hit<br>
|style="border-style: solid; border-width: 1px" | 403% Per Hit<br>
|}
|}
<br>
== Skill Information (KR) ==


{|cellpadding="5"  style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000"
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage
|-
|style="border-style: solid; border-width: 1px" | 1
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>200MP</center>
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>10 Seconds</center>
|style="border-style: solid; border-width: 1px" | 239% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 2
|style="border-style: solid; border-width: 1px" | 287% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" | 335% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 4
|style="border-style: solid; border-width: 1px" | 383% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 5 (M)
|style="border-style: solid; border-width: 1px" | 455% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 6
|style="border-style: solid; border-width: 1px" | 354% Per Hit<br>
|-
|style="border-style: solid; border-width: 1px" | 7
|style="border-style: solid; border-width: 1px" | 403% Per Hit<br>
|}
<br>
== Skill Note ==
== Skill Note ==
Reduces travel speed of the fireball by 30%, thus increasing the amount of hits it can deal.
Reduces travel speed of the fireball by 30%, thus increasing the amount of hits it can deal.
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== Tips and Details ==
== Tips and Details ==
*The target should be on the front part of the explosion right as it comes out. After the knockback from the second punch of XX>XX would be the ideal position.
*The target should be on the front part of the explosion right as it comes out. After the knockback from the second punch of XX>XX would be the ideal position.
*Cannon Blade's damage has been increased, but the hits are now decreased during the 3/29 Update in KR.


{{RaSkills}}
{{RaSkills}}
[[Category:Raven_Skills]]
[[Category:Raven_Skills]]

Revision as of 20:01, 30 March 2012

[Special Active] Releases a large fireball that travels forward for a few seconds.


Requirements

Class Master Skill Requirement
Raven
Lv5
5SP


Skill Information

Skill Level MP Cooldown Damage
1
200MP
10 Seconds
161% Per Hit
2 193% Per Hit
3 225% Per Hit
4 258% Per Hit
5 (M) 306% Per Hit
6 354% Per Hit
7 403% Per Hit


Skill Information (KR)

Skill Level MP Cooldown Damage
1
200MP
10 Seconds
239% Per Hit
2 287% Per Hit
3 335% Per Hit
4 383% Per Hit
5 (M) 455% Per Hit
6 354% Per Hit
7 403% Per Hit


Skill Note

Reduces travel speed of the fireball by 30%, thus increasing the amount of hits it can deal.

Tips and Details

  • The target should be on the front part of the explosion right as it comes out. After the knockback from the second punch of XX>XX would be the ideal position.
  • Cannon Blade's damage has been increased, but the hits are now decreased during the 3/29 Update in KR.

Template:RaSkills