Maximum Cannon: Difference between revisions
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| rowspan="7" style="border-style: solid; border-width: 1px" | <center> | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>6 Hits</center> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>100MP</center> | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>100MP</center> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Seconds</center> | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Seconds</center> | ||
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== Tips and Details == | == Tips and Details == | ||
*Maximum Cannon slightly knocks up, allowing for additional hits. | *Maximum Cannon slightly knocks up, allowing for additional hits. |
Revision as of 19:58, 30 March 2012
[Special Active] Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage. |
Requirements
Class | Master | Skill Requirement |
Raven |
Skill Information
Skill Level | Hits | MP | Cooldown | Damage |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
Skill Information (KR)
Skill Level | Hits | MP | Cooldown | Damage |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
Tips and Details
- Maximum Cannon slightly knocks up, allowing for additional hits.
- There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.