Maximum Cannon: Difference between revisions
From Elwiki
Luigi2cool (talk | contribs) No edit summary |
CheeseLuvas (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
<div style="float: right;">{{#ev:youtube|yiwcfxMVvG4|300}}</div> | <div style="float: right;">{{#ev:youtube|yiwcfxMVvG4|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
Line 5: | Line 6: | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage. | ||
|} | |} | ||
<br> | |||
== Requirements == | |||
== | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{ | |- | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Skill Requirement''' | |||
|- | |||
| [[Raven]] | |||
| <center>Lv5</center> | |||
| <center>None</center> | |||
|} | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
Line 17: | Line 24: | ||
|- | |- | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Hits | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cooldown | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage | ||
|- | |- | ||
| 1 | | 1 | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | < | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Hits</center> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | < | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>100MP</center> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | < | | rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Seconds</center> | ||
| style="border-style: solid; border-width: 1px" | 70% | | style="border-style: solid; border-width: 1px" | <center>70% Per Hit</center> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 2 | | style="border-style: solid; border-width: 1px" | 2 | ||
| style="border-style: solid; border-width: 1px" | 84% | | style="border-style: solid; border-width: 1px" | <center>84% Per Hit</center> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 3 | | style="border-style: solid; border-width: 1px" | 3 | ||
| style="border-style: solid; border-width: 1px" | 98% | | style="border-style: solid; border-width: 1px" | <center>98% Per Hit</center> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 4 | | style="border-style: solid; border-width: 1px" | 4 | ||
| style="border-style: solid; border-width: 1px" | 112% | | style="border-style: solid; border-width: 1px" | <center>112% Per Hit</center> | ||
|- | |- | ||
| 5 ( | | 5 (M) | ||
| style="border-style: solid; border-width: 1px" | 133% | | style="border-style: solid; border-width: 1px" | <center>133% Per Hit</center> | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
{|cellpadding="5" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000" | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Skill Level | ||
| style="border-style: solid; border-width: 1px" | < | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Hits | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP | |||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cooldown | |||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Damage | |||
|- | |||
| 1 | |||
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Hits</center> | |||
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>100MP</center> | |||
| rowspan="7" style="border-style: solid; border-width: 1px" | <center>5 Seconds</center> | |||
| style="border-style: solid; border-width: 1px" | <center>130% Per Hit</center> | |||
|- | |||
| style="border-style: solid; border-width: 1px" | 2 | |||
| style="border-style: solid; border-width: 1px" | <center>155% Per Hit</center> | |||
|- | |||
| style="border-style: solid; border-width: 1px" | 3 | |||
| style="border-style: solid; border-width: 1px" | <center>181% Per Hit</center> | |||
|- | |||
| style="border-style: solid; border-width: 1px" | 4 | |||
| style="border-style: solid; border-width: 1px" | <center>207% Per Hit</center> | |||
|- | |- | ||
| | | 5 (M) | ||
| style="border-style: solid; border-width: 1px" | < | | style="border-style: solid; border-width: 1px" | <center>246% Per Hit</center> | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Maximum Cannon slightly knocks up, allowing for additional hits. | *Maximum Cannon slightly knocks up, allowing for additional hits. | ||
*There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit. | *There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit. | ||
<br> | <br> |
Revision as of 19:52, 30 March 2012
[Special Active] Releases a very short range ball of fire that twirls with the Nasod's arm. Deals magic damage. |
Requirements
Class | Master | Skill Requirement |
Raven |
Skill Information
Skill Level | Hits | MP | Cooldown | Damage |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
Skill Information (KR)
Skill Level | Hits | MP | Cooldown | Damage |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 (M) |
Tips and Details
- Maximum Cannon slightly knocks up, allowing for additional hits.
- There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.