Cut Tendon: Difference between revisions
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! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Physical Damage | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Physical Damage | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Duration of Bleed | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Duration of Bleed | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | MP Usage | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cool Down | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | Cool Down | ||
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|style="border-style: solid; border-width: 1px" | 140% | |style="border-style: solid; border-width: 1px" | 140% | ||
|style="border-style: solid; border-width: 1px" | 5s | |style="border-style: solid; border-width: 1px" | 5s | ||
|style="border-style: solid; border-width: 1px" rowspan="7" | | |style="border-style: solid; border-width: 1px" rowspan="7" | 30 MP | ||
|style="border-style: solid; border-width: 1px" rowspan="7" | | |style="border-style: solid; border-width: 1px" rowspan="7" | 10 Seconds | ||
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|style="border-style: solid; border-width: 1px" | 2 | |style="border-style: solid; border-width: 1px" | 2 | ||
|style="border-style: solid; border-width: 1px" | 180% | |style="border-style: solid; border-width: 1px" | 180% | ||
|style="border-style: solid; border-width: 1px" | 5.5s | |style="border-style: solid; border-width: 1px" | 5.5s | ||
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|style="border-style: solid; border-width: 1px" | 220% | |style="border-style: solid; border-width: 1px" | 220% | ||
|style="border-style: solid; border-width: 1px" | 6s | |style="border-style: solid; border-width: 1px" | 6s | ||
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|style="border-style: solid; border-width: 1px" | 260% | |style="border-style: solid; border-width: 1px" | 260% | ||
|style="border-style: solid; border-width: 1px" | 6.5s | |style="border-style: solid; border-width: 1px" | 6.5s | ||
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|style="border-style: solid; border-width: 1px" | 5 | |style="border-style: solid; border-width: 1px" | 5(M) | ||
|style="border-style: solid; border-width: 1px" | 300% | |style="border-style: solid; border-width: 1px" | 300% | ||
|style="border-style: solid; border-width: 1px" | 7s | |style="border-style: solid; border-width: 1px" | 7s | ||
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|style="border-style: solid; border-width: 1px" | 340% | |style="border-style: solid; border-width: 1px" | 340% | ||
|style="border-style: solid; border-width: 1px" | 8s | |style="border-style: solid; border-width: 1px" | 8s | ||
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Revision as of 07:16, 15 February 2012
Description
File:STactive2.png |
[Active] Raven does a low slash aimed at one of the opponent's tendons causing the enemy to Bleed, steadily draining their health while preventing them from running. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sword Taker | Lv5 | 40SP |
- | - |
Skill Information
Skill Level | Physical Damage | Duration of Bleed | MP Usage | Cool Down |
---|---|---|---|---|
1 | 140% | 5s | 30 MP | 10 Seconds |
2 | 180% | 5.5s | ||
3 | 220% | 6s | ||
4 | 260% | 6.5s | ||
5(M) | 300% | 7s | ||
6 | 340% | 8s | ||
7 |
Skill Note
Increases bleed duration by 3 seconds and increase bleed damage by ??%
Tips and Details
- Cut Tendon is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- This attack has a 100% success rate to cause bleeding.
- Bleed damage is notably weaker than Fire and Poison.
- Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
- When combined with Ice, the opponent's movement is severely crippled.
- Bleed status damage is dependent on character level.
- Bleed status' ability to negate running has no effect on monsters, therefore dropping favor in PvE.
- The Bleed status only reduces the opponent's HP until 1 and does not kill.