Commander's Mark: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MarkOfCommander.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MarkOfCommander.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' -NIL-
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Plant a targeting beacon on the enemies. When enemies have the beacon, chung next attack will send a missle from the sky to hit the enemies.
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{{PreStart}}
{{PreStart}}
| style="border-style: solid; border-width: 1px;" | [[Chung]]  
| style="border-style: solid; border-width: 1px;" | [[Shelling Guardian]]  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Lv5  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Lv5  
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
| rowspan="1" style="border-style: solid; border-width: 1px;" | 55
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
| rowspan="1" style="border-style: solid; border-width: 1px;" | -
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| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Max number of beacons
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | ??
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Number of missles
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
|-
|-
| 1
| 1
|style="border-style: solid; border-width: 1px" |  
| rowspan="7" style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 100%
| rowspan="7" style="border-style: solid; border-width: 1px" |  
| rowspan="7" style="border-style: solid; border-width: 1px" | 20%
| rowspan="7" style="border-style: solid; border-width: 1px" |  
| rowspan="2" style="border-style: solid; border-width: 1px" | 1
| rowspan="7" style="border-style: solid; border-width: 1px" | 10 seconds
| style="border-style: solid; border-width: 1px" | 24
|-
|-
|style="border-style: solid; border-width: 1px" | 2
| style="border-style: solid; border-width: 1px" | 2
|style="border-style: solid; border-width: 1px" |  
| rowspan="2" style="border-style: solid; border-width: 1px" | 150%
|style="border-style: solid; border-width: 1px" |
| style="border-style: solid; border-width: 1px" | 28
|-
|-
|style="border-style: solid; border-width: 1px" | 3
| style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" |  
| rowspan="2" style="border-style: solid; border-width: 1px" | 2
|style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 32
|-
|-
| 4
| 4
|style="border-style: solid; border-width: 1px" |  
| rowspan="2" style="border-style: solid; border-width: 1px" | 200%
|style="border-style: solid; border-width: 1px" |  
|style="border-style: solid; border-width: 1px" | 36
|-
|-
| 5(M)
| 5(M)
|style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 3
|style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 40
|-
|-
| 6
| 6

Revision as of 03:38, 9 February 2012

Description


[Special Active] Plant a targeting beacon on the enemies. When enemies have the beacon, chung next attack will send a missle from the sky to hit the enemies.

Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Shelling Guardian Lv5 55 - -

Skill Information

Skill Level Max number of beacons Damage ?? Number of missles Cooldown MP Consumption
1 3 100% 20% 1 10 seconds 24
2 150% 28
3 2 32
4 200% 36
5(M) 3 40
6
7