Enhance Nasod's Weapon: Difference between revisions

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(→‎Skill Information: Datamining is fine and all but is it really necessary to have above level 83? :/)
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| align="left" | 1 || rowspan="2" | 60 || 66% || 5% || 2
| align="left" | 1 || rowspan="2" | 60 || 66% || 5% || 2
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| align="left" | 2 || 68.97% || 6% || 3
| align="left" | 2 || 69% || 6% || 3
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| align="left" | 3 || 63 || 71.94% || 7% || 4
| align="left" | 3 || 63 || 72% || 7% || 4
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| align="left" | 4 || 67 || 74.91% || 8% || 5
| align="left" | 4 || 67 || 75% || 8% || 5
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| align="left" | 5 || 71 || 77.88% || 9% || 6
| align="left" | 5 || 71 || 78% || 9% || 6
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| align="left" | 6 || 75 || 80.85% || 10% || 7
| align="left" | 6 || 75 || 81% || 10% || 7
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| align="left" | 7 || 79 || 83.82% || 11% || 8
| align="left" | 7 || 79 || 84% || 11% || 8
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| align="left" | 8 || 83 || 86.79% || 12% || 9
| align="left" | 8 || 83 || 87% || 12% || 9
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| align="left" | 9 || 87 || 89.76% || 13% || 10
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| align="left" | 10 || 91 || 92.73% || 14% || 11
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| align="left" | 11 || 95 || 95.7% || 15% || 12
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| align="left" | 12 || 99 || 98.67% || 16% || 13
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| align="left" | 13 || 103 || 101.64% || 17% || 14
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| align="left" | 14 || 107 || 104.61% || 18% || 15
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| align="left" | 15 || 111 || 107.58% || 19% || 16
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| align="left" | 16 || 115 || 110.55% || 20% || 17
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| align="left" | 17 || 119 || 113.52% || 21% || 18
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| align="left" | 18 || 123 || 116.49% || 22% || 19
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| align="left" | 19 || 127 || 119.46% || 23% || 20
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| align="left" | 20 (M) || 131 || 122.43% || 24% || 21
|}
|}
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Revision as of 17:03, 27 January 2015

[Passive] When Eve uses regular attacks, they will gain a chance to deal extra magic damage. Excludes Special Actives.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Code: Nemesis Lv.20 60 5 Concentration Aura


Skill Information

Skill Level Level Required Magic Damage Activation Chance Knockdown Reduction
1 60 66% 5% 2
2 69% 6% 3
3 63 72% 7% 4
4 67 75% 8% 5
5 71 78% 9% 6
6 75 81% 10% 7
7 79 84% 11% 8
8 83 87% 12% 9


Tips and Details

  • When it activates, the attack's damage is increased, and a Mega Electron Ball impact spark is shown on the enemy at the same time, indicating it activated.


Updates

  • 02/29/2012 KR
    • Fixed damage calculation loop bug.
  • 03/29/2012 KR
    • Increased damage modifier.
  • 12/13/2012 KR
    • Increased chance of activation.
    • Negates knockdown value upon activation.


Alternative Names

Server Name Translation
South Korea ???? Enhanced Nasod Weapon



Template:CNSkills