Stasis Field: Difference between revisions
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m (ED Senne moved page Statis Field to Stasis Field over redirect) |
m (ED Senne moved page Stasis Field to Statis Field over redirect: Moved back, apparently KoGNA can't English. Oh well...) |
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Revision as of 13:02, 25 January 2015
File:AddSkill13.png File:AddSkill14.png |
[Special Active] Add covers himself with an electric aura for 15 seconds. He can choose either to detonate the aura or let it disappear. If the aura is not detonated, certain amount of MP will be replenished. Explosion damage and MP returned are based on how much damage he can deal to targets during the aura's existence. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 | Conqueror |
Skill Information
Skill Level | Level Required | Summon Damage (Magical) |
Explosion | MP Replenished | Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Damage (Magical) | Size | |||||||
1 | 40 | 316% | 2986% ~ 4479% | ~150% | 100 ~ 200 | 15 Seconds | 300 MP | 23 Seconds |
2 | 326% | 3083% ~ 4625% | ||||||
3 | 41 | 337% | 3180% ~ 4770% | |||||
4 | 44 | 347% | 3277% ~ 4916% | |||||
5 | 47 | 357% | 3374% ~ 5061% | |||||
6 | 50 | 367% | 3471% ~ 5207% | |||||
7 | 53 | 378% | 3568% ~ 5352% | |||||
8 | 56 | 388% | 3665% ~ 5498% | |||||
9 | 59 | 398% | 3762% ~ 5644% | |||||
10 | 62 | 408% | 3859% ~ 5789% | |||||
11 | 65 | 419% | 3956% ~ 5935% | |||||
12 | 68 | 429% | 4053% ~ 6080% | |||||
13 | 71 | 439% | 4151% ~ 6226% |
Tips and Details
- When activated outside of DP mode, 60 DP will be recovered.
- Statis Field detonation can be followed up by Battle Gear Combos.
- Detonation can only be activated after 5 seconds of summoning.
- Statis Field can be detonated even while being attacked or knocked-down.
- If the detonation hits an enemy while you're knocked-down, you can immediately start Battle Gear Combos
- Statis Field can be detonated even while being attacked or knocked-down.
- The range of explosion covers about the whole screen.
- Statis Field only needs a small amount of damage in order to be fully charged.
- The initial summon damage doesn't count for the charge.
- Getting hit will also charge the skill.
Updates
- 01/16/2014 KR
- Duration increased to 15 seconds
- Detonation can only be activated after 5 seconds of summoning.
- 03/13/2014 KR
- MP Usage increased from 250 MP to 300 MP.
- Damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Stasis Field |
France | Champ de stase | Stasis field |
United Kingdom | Stasis Field |