Maelstrom Rage: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Physical Damage''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Cooldown''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Duration''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | ??% | ||
| rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"| 27 Hits | | align="center" rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"| 27 Hits | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 200MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 10s | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 3s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | ??% | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | 3. | | align="center" rowspan="1" | 3.5s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | ??% | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | | | align="center" rowspan="1" | 4s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | ??% | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | 4. | | align="center" rowspan="1" | 4.5s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | 73% | | align="center" rowspan="1" | 73% | ||
| rowspan="1" | | | align="center" rowspan="1" | 5s | ||
|} | |} | ||
== Trivia == | == Trivia == |
Revision as of 05:26, 26 January 2012
Requirements
Sheath Knight |
Skill Information
Skill Level | Physical Damage | Hits | MP | Cooldown | Duration |
1 | ??% | 27 Hits | 200MP | 10s | 3s |
2 | ??% | 3.5s | |||
3 | ??% | 4s | |||
4 | ??% | 4.5s | |||
5 (M) | 73% | 5s |
Trivia
- The graphics can be misleading on the range of this skill, as it's actual distance is 2x~3x further than what it appears.
- Very similar to Sniping Ranger's Wind Ward, except that this skill doesn't pull mobs towards the exact center and does slightly more damage.