Circle Flame: Difference between revisions
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__NOTOC__ | |||
<div style="float: right;">{{#ev:youtube|8nra-EXp0Qg|300}}</div> | <div style="float: right;">{{#ev:youtube|8nra-EXp0Qg|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:AishaS28.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:AishaS28.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[ | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active] '''Continuously deal damage to enemies by causing 3 fireballs to rotate around you. | ||
|} | |} | ||
<br> | <br> | ||
== | == Requirements == | ||
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0" | |||
{ | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|'''Class''' | ||
| style="border-style: solid; border-width: 1px" | | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|'''Master''' | ||
| | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|'''Skill Requirement''' | ||
| | |- | ||
|[[High Mage|High Magician]] | |||
| rowspan="3" | | rowspan="3"|Lv3 | ||
| rowspan="3"|55SP | |||
|- | |- | ||
|[[Dark Mage|Dark Magician]] | |||
|- | |- | ||
|[[Battle Magician]] | |||
|} | |||
== Skill Information | == Skill Information == | ||
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0" | |||
{| cellpadding="5" style="border-collapse: collapse; border: 1px | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|'''Skill Level''' | ||
| | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|<center>'''Damage'''</center> | ||
| style="border-style: solid; border-width: 1px; | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|<center>'''Hits'''</center> | ||
| style="border-style: solid; border-width: 1px; | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|<center>'''MP'''</center> | ||
| style="border-style: solid; border-width: 1px; | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: rgb(238, 130, 238); "|<center>'''Cooldown'''</center> | ||
| style="border-style: solid; border-width: 1px; | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|100% Magical Damage Per Hit | ||
| rowspan="5" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "| | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | <p style="border-style: initial; border-color: initial;">2 Per Fireball</p> | ||
| rowspan="5" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|40 MP | |||
| rowspan="5" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|6 Seconds | |||
|- | |- | ||
| style="border-style: solid; border- | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|2 | ||
| rowspan="1"|110% Magical Damage Per Hit | |||
|- | |- | ||
| style="border-style: solid; border- | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|3 (M) | ||
| rowspan="1"|120% Magical Damage Per Hit | |||
|- | |- | ||
| style="border-style: solid; border- | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|4 | ||
| rowspan="1"|130% Magical Damage Per Hit | |||
|- | |- | ||
| style="border-style: solid; border- | | style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|5 | ||
| rowspan="1"|140% Magical Damage Per Hit | |||
|} | |} | ||
Revision as of 02:40, 5 January 2012
[Active] Continuously deal damage to enemies by causing 3 fireballs to rotate around you. |
Requirements
Class | Master | Skill Requirement |
High Magician | Lv3 | 55SP |
Dark Magician | ||
Battle Magician |
Skill Information
Skill Level | ||||
1 | 100% Magical Damage Per Hit |
2 Per Fireball |
40 MP | 6 Seconds |
2 | 110% Magical Damage Per Hit | |||
3 (M) | 120% Magical Damage Per Hit | |||
4 | 130% Magical Damage Per Hit | |||
5 | 140% Magical Damage Per Hit |
Skill Note
Name: Thoughts on the Quantitative Improvement 2
Adds one fireball (2 more hits)
Tips and Details
- Very useful for combos, even some combos can only be pulled off with this skill.
- Can be used to push the enemy away and/or escape.
- Because the fireballs are all basic-leveled, they will be absorbed by Phoenix Talon.