Nasod Recharge: Difference between revisions

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*This skill is very useful when it gets activated by chance, for example you can use the same 200mp skill twice in a row without cooling down.
*This skill is very useful when it gets activated by chance, for example you can use the same 200mp skill twice in a row without cooling down.
*Currently the only passive that can remove cooldowns entirely by passing certain conditions.
*Currently the only passive that can remove cooldowns entirely by passing certain conditions.
*This skill doesn't affect [[Code: Thunderbolt]] or [[Extreme Love Above The Sky]].
*This skill doesn't affect [[Code: Thunderbolt]] or [[Extreme Heavenly Love]].
**But in [[Training Room|Free Training]], this skill affects [[Code: Thunderbolt]].
**But in [[Training Room|Free Training]], this skill affects [[Code: Thunderbolt]].
*With luck and timing, extremely useful when activating in sync with the fever system as you can cast [[Heaven's Fist - Sweeper]] or [[Dimension Link Guardian]] twice, simultaneously.
*With luck and timing, extremely useful when activating in sync with the fever system as you can cast [[Heaven's Fist - Sweeper]] or [[Dimension Link Guardian]] twice, simultaneously.

Revision as of 18:15, 4 January 2015

File:SI Chargingbooster.png [Passive] Using any Special Active will provide a certain percentage of reactivating all skills that are in cooldown.


Requirements

Class Master Level Required SP Cost per Level
Code: Empress Lv. 20 45 4


Skill Information

Skill Level Level Required Cooldown Clear Chance Reactivation Cooldown
1 45 10% ?? Seconds
2 15%
3 48 20%
4 52 25%
5 56 30%
6 60 35%
7 64 40%
8 68 45%
9 72 50%


Tips and Details