Conqueror: Difference between revisions

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== Requirements  ==
== Requirements  ==
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! Class              !! Master !! Level Required !! SP Cost Per Level !! Alternative      !! Skill Requirement
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== Skill Information ==
== Skill Information ==
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! colspan="2" | DP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! colspan="2" | DP Usage !! rowspan="3" | Cooldown
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! rowspan="2" | Dissolution Mode <br> (Non-awakening) !! colspan="2" | Configuration Mode <br> (Awakening) || rowspan="2" | Dissolution Mode <br> (Non-awakening) !! rowspan="2" | Configuration Mode <br> (Awakening)
! rowspan="2" | Dissolution Mode <br> (Non-awakening) !! colspan="2" | Configuration Mode <br> (Awakening) || rowspan="2" | Dissolution Mode <br> (Non-awakening) !! rowspan="2" | Configuration Mode <br> (Awakening)
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! Drill !! Explosion
! Drill !! Explosion
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Revision as of 09:09, 2 January 2015

File:AddSkill15.png [Special Active] Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion.
Dynamo Mutation Point Usage
  • During Awakening, a maximum of 3 Dynamo Mutation Points will be consumed.
  • For each mutation point used, damage of the skill is increased by 10%.
Nasod Armour Command Link
  • Z/X can be used to activated Nasod Armor combos while in Configuration Mode (Awakening)


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Psychic Tracer Lv. 20 40 3 Stasis Field Level 40 Layer Skill Quest


Skill Information

Skill Level Level Required Damage (Magical) MP Usage DP Usage Cooldown
Dissolution Mode
(Non-awakening)
Configuration Mode
(Awakening)
Dissolution Mode
(Non-awakening)
Configuration Mode
(Awakening)
Drill Explosion
1 40 276% x12 23% 3357% 230 MP 60 DP 0 DP 23 Seconds
2 285% x12 24% 3466%
3 41 294% x12 24% 3575%
4 44 303% x12 25% 3684%
5 47 312% x12 26% 3793%
6 50 321% x12 27% 3903%
7 53 330% x12 27% 4012%
8 56 339% x12 28% 4121%
9 59 348% x12 29% 4230%
10 62 357% x12 30% 4339%
11 65 366% x12 30% 4448%
12 68 375% x12 31% 4557%
13 71 384% x12 33% 4666%
14 74 393% x12 33% 4775%
15 77 402% x12 33% 4884%
16 80 *411% x12 *34% *4993%
17 83 420% x12 35% 5103%
18 86 428% x12 36% 5212%


Tips and Details

  • Conqueror can be followed up by Battle Gear Combos.
  • The DP Conqueror explosion is in a form of a large ╋ shape.
    • As the ╋ shape goes behind you, the explosion can also hit enemies behind you.
  • Non DP Conqueror is particularly useful on hit-and-run PvP players, because it can homing to them.
    • Good on PvE but its damage output is not as strong as DP Mode, only useful on divided groups or safe from enemy attack range. (Except for Boss.)
  • DP Conqueror is not homing like Non DP, therefore, it isn't useful on far range.
    • But has the greater terms of damage output, can drag targets towards Add, and increase damage with Mutation Points.
    • Very useful for both PvP and PvE, because it can drag targets and done terribly damage for finishing, or depleting health.


Updates

  • 03/13/2014 KR
    • Damage decreased.