Particle Prism: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:{{ColorSelNA|CharLight|Add}}"
|name=Particle
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|tab1=NA
|- style="background:{{ColorSelNA|CharLight|Add}}"
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! rowspan="2" {{!}} Damage (Magical) !! colspan="2" {{!}} Movement Speed Debuff !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
! Duration !! Reduction<br>(With 1 DMP)
|-
{{!}}-
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Seconds || 40% (52%) || rowspan="21" | 100 MP || rowspan="21" | 7 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 5 {{!}}{{!}} 640% {{!}}{{!}} rowspan="1" {{!}} 5 Seconds {{!}}{{!}} rowspan="1" {{!}} 40% (52%) {{!}}{{!}} rowspan="21" {{!}} 100 MP {{!}}{{!}} rowspan="21" {{!}} 7 Seconds
|-
{{!}}-
| align="left" | 2 || 654% || 5.1 Seconds || 42% (54%)
{{!}} align="left" {{!}} 2 {{!}}{{!}} 654% {{!}}{{!}} 5.1 Seconds {{!}}{{!}} 42% (54%)  
|-
{{!}}-
| align="left" | 3 || 669% || 5.2 Seconds || 43% (55%)
{{!}} align="left" {{!}} 3 {{!}}{{!}} 669% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 4 || 6 || 683% || 5.3 Seconds || 45% (57%)
{{!}} align="left" {{!}} 4 {{!}}{{!}} 6 {{!}}{{!}} 683% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 5 || 8 || 698% || 5.4 Seconds || 46% (58%)
{{!}} align="left" {{!}} 5 {{!}}{{!}} 8 {{!}}{{!}} 698% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 6 || 10 || 712% || 5.5 Seconds || 48% (60%)
{{!}} align="left" {{!}} 6 {{!}}{{!}} 10 {{!}}{{!}} 712% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 7 || 12 || 726% || 5.6 Seconds || 49% (61%)
{{!}} align="left" {{!}} 7 {{!}}{{!}} 12 {{!}}{{!}} 726% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 8 || 14 || 741% || 5.7 Seconds || 51% (63%)
{{!}} align="left" {{!}} 8 {{!}}{{!}} 14 {{!}}{{!}} 741% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 9 || 16 || 755% || 5.8 Seconds || 52% (64%)
{{!}} align="left" {{!}} 9 {{!}}{{!}} 16 {{!}}{{!}} 755% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 10 || 18 || 770% || 5.9 Seconds || 54% (66%)
{{!}} align="left" {{!}} 10 {{!}}{{!}} 18 {{!}}{{!}} 770% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 11 || 20 || 784% || 6 seconds || 55% (67%)
{{!}} align="left" {{!}} 11 {{!}}{{!}} 20 {{!}}{{!}} 784% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 12 || 22 || 798% || 6.1 Seconds || 56% (68%)
{{!}} align="left" {{!}} 12 {{!}}{{!}} 22 {{!}}{{!}} 798% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 13 || 24 || 813% || 6.2 Seconds || 58% (70%)
{{!}} align="left" {{!}} 13 {{!}}{{!}} 24 {{!}}{{!}} 813% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 14 || 26 || 827% || 6.3 Seconds || 60% (72%)
{{!}} align="left" {{!}} 14 {{!}}{{!}} 26 {{!}}{{!}} 827% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 15 || 28 || 842% || 6.4 Seconds || 61% (73%)
{{!}} align="left" {{!}} 15 {{!}}{{!}} 28 {{!}}{{!}} 842% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 16 || 30 || 856% || 6.5 Seconds || 63% (75%)
{{!}} align="left" {{!}} 16 {{!}}{{!}} 30 {{!}}{{!}} 856% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 17 || 32 || 870% || 6.6 Seconds || 64% (76%)
{{!}} align="left" {{!}} 17 {{!}}{{!}} 32 {{!}}{{!}} 870% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 18 || 34 || 885% || 6.7 Seconds || 66% (78%)
{{!}} align="left" {{!}} 18 {{!}}{{!}} 34 {{!}}{{!}} 885% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 19 || 36 || 899% || 6.8 Seconds || 67% (79%)
{{!}} align="left" {{!}} 19 {{!}}{{!}} 36 {{!}}{{!}} 899% {{!}}{{!}} {{!}}{{!}}
|-
{{!}}-
| align="left" | 20 (M) || 38 || 914% || 6.9 Seconds || 69% (81%)
{{!}} align="left" {{!}} 20 {{!}}{{!}} 38 {{!}}{{!}} 914% {{!}}{{!}} 6.9 Seconds {{!}}{{!}} 69% (81%)  
|-
{{!}}-
| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
{{!}} align="left" {{!}} 21* {{!}}{{!}} -* {{!}}{{!}} 928% {{!}}{{!}} {{!}}{{!}}
|}
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! rowspan="2" {{!}} Damage (Magical) !! colspan="2" {{!}} Movement Speed Debuff  !! rowspan="2" {{!}} MP Usage  !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 5 {{!}}{{!}} 640% {{!}}{{!}} rowspan="1" {{!}} 5 Seconds {{!}}{{!}} rowspan="1" {{!}} 40% (52%) {{!}}{{!}} rowspan="21" {{!}} 100 MP {{!}}{{!}} rowspan="21" {{!}} 7 Seconds
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 654% {{!}}{{!}} 5.1 Seconds {{!}}{{!}} 42% (54%)  
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 669% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 6 {{!}}{{!}} 683% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 8 {{!}}{{!}} 698% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 10 {{!}}{{!}} 712% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 12 {{!}}{{!}} 726% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 14 {{!}}{{!}} 741% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 16 {{!}}{{!}} 755% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 18 {{!}}{{!}} 770% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 20 {{!}}{{!}} 784% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 22 {{!}}{{!}} 798% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 24 {{!}}{{!}} 813% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 26 {{!}}{{!}} 827% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 28 {{!}}{{!}} 842% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 30 {{!}}{{!}} 856% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 32 {{!}}{{!}} 870% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 34 {{!}}{{!}} 885% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 36 {{!}}{{!}} 899% {{!}}{{!}} {{!}}{{!}}
{{!}}-
{{!}} align="left" {{!}} 20 {{!}}{{!}} 38 {{!}}{{!}} 914% {{!}}{{!}} 6.9 Seconds {{!}}{{!}} 69% (81%)  
{{!}}-
{{!}} align="left" {{!}} 21* {{!}}{{!}} -* {{!}}{{!}} 928% {{!}}{{!}} {{!}}{{!}}
{{!}}}
}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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Revision as of 23:30, 28 December 2014

[Special Active] Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
DP Skill Recovery
  • Recovers 20 DP upon use
  • Does not recover DP while in Configuration Mode (Awakening)
Dynamo Mutation Point Usage
  • During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
  • For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Tracer Lv. 20 5 2 Energy Boom


Skill Information

Skill Level Level Required Damage (Magical) Movement Speed Debuff MP Usage Cooldown
Duration Reduction
(With 1 DMP)
1 5 640% 5 Seconds 40% (52%) 100 MP 7 Seconds
2 654% 5.1 Seconds 42% (54%)
3 669%
4 6 683%
5 8 698%
6 10 712%
7 12 726%
8 14 741%
9 16 755%
10 18 770%
11 20 784%
12 22 798%
13 24 813%
14 26 827%
15 28 842%
16 30 856%
17 32 870%
18 34 885%
19 36 899%
20 38 914% 6.9 Seconds 69% (81%)
21* -* 928%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Name: Space Reverse (공간 역전)

Description: Does not break from hits.


Tips and Details

Old Icon
  • The prism will have their own HP. It will break if its HP or its duration is depleted.
  • When trapping inside the prism, the target is unable to escape unless they use Teleport, use a 'pass' type combo, or destroy the prism.
  • The hit from Particle Prism does not provide a hitstun, but it has a very long skill delay to compensate.
  • Particle Prism can destroy non-piercing projectiles.


Updates

  • 12/18/2014 KR
    • Cooldown and MP Cost increased.