Overflowing Blood: Difference between revisions

From Elwiki
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! Chance || Duration || Recovery (5 Stacks) || Amount || Cooldown || Amount || Cooldown || Amount || Cooldown
! Chance || Duration || Recovery (5 Stacks) || Amount || Cooldown || Amount || Cooldown || Amount || Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 12% || 8 seconds || rowspan="20" | 3% || rowspan="15" | 5% || rowspan="2" | 30 seconds || rowspan="15" | 10% || rowspan="2" | 25 seconds || rowspan="15" | 15% || rowspan="2" | 20 seconds
| align="left" | 1 || rowspan="2" | 35 || 12% || 8 seconds || rowspan="20" | 3% || rowspan="16" | 5% || rowspan="2" | 30 seconds || rowspan="16" | 10% || rowspan="2" | 25 seconds || rowspan="16" | 15% || rowspan="2" | 20 seconds
|-
|-
| align="left" | 2 || 14% || rowspan="2" | 9 seconds
| align="left" | 2 || 14% || rowspan="2" | 9 seconds
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|-
|-
| align="left" | 15 || 72 || 40% || rowspan="2" | 23 seconds || rowspan="2" | 18 seconds || rowspan="2" | 13 seconds
| align="left" | 15 || 72 || 40% || rowspan="2" | 23 seconds || rowspan="2" | 18 seconds || rowspan="2" | 13 seconds
|-
| align="left" | 16 || 75 || 42% || rowspan="2" | 16 seconds
|-
|-
|}
|}

Revision as of 18:25, 3 December 2014

[Passive] When using normal and active hits, Elesis has a chance to inject evil energy into the enemy.

- 3% HP will be recovered when successfully injecting evil 5 times.
Boil up with hot blood to release the debuff and recover HP.
The recovery has a cooldown depending on the HP recovered when the debuff is released.
HP recovery amount is dependent on the remaining amount of HP:
Stage 1: 51%~70% HP
Stage 2: 31%~50% HP
Stage 3: 0%~30% HP


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Knight Lv. 20 35 3 Madness Runaway


Skill Information

Skill Level Level Required Evil Energy Injection Health Recovery
Stage 1 Stage 2 Stage 3
Chance Duration Recovery (5 Stacks) Amount Cooldown Amount Cooldown Amount Cooldown
1 35 12% 8 seconds 3% 5% 30 seconds 10% 25 seconds 15% 20 seconds
2 14% 9 seconds
3 36 16% 29 seconds 24 seconds 19 seconds
4 39 18% 10 seconds
5 42 20% 28 seconds 23 seconds 18 seconds
6 45 22% 11 seconds
7 48 24% 27 seconds 22 seconds 17 seconds
8 51 26% 12 seconds
9 54 28% 26 seconds 21 seconds 16 seconds
10 57 30% 13 seconds
11 60 32% 25 seconds 20 seconds 15 seconds
12 63 34% 14 seconds
13 66 36% 24 seconds 19 seconds 14 seconds
14 69 38% 15 seconds
15 72 40% 23 seconds 18 seconds 13 seconds
16 75 42% 16 seconds


Tips and Details


Updates

  • 8/21/2014 KR
    • Cooldown changed to increase per skill level


Template:DKSkills