Psychic Artillery: Difference between revisions

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== Requirements  ==
== Requirements  ==
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! Class            !! Master !! Level Required  !! SP Cost Per Level !! Skill Requirement
! Class            !! Master !! Level Required  !! SP Cost Per Level !! Skill Requirement
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! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
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! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
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! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst  
! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst  
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{{!}} align="left" {{!}} 3 {{!}}{{!}} 75* {{!}}{{!}} 92% {{!}}{{!}} 184% {{!}}{{!}} 288% {{!}}{{!}} 576%
{{!}} align="left" {{!}} 3 {{!}}{{!}} 75* {{!}}{{!}} 92% {{!}}{{!}} 184% {{!}}{{!}} 288% {{!}}{{!}} 576%
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{{!}}- style="background:{{ColorSelNA|CharLight|Eve}}"
! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
{{!}}- style="background:#FF93AE;"
{{!}}- style="background:{{ColorSelNA|CharLight|Eve}}"
! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
{{!}}- style="background:#FF93AE;"
{{!}}- style="background:{{ColorSelNA|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst  
! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst  
{{!}}-
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Revision as of 03:06, 28 November 2014

File:PAEM.png
[Hyper Active] Eve fires a large laser beam, then jumps up and fires a massive electron beam of seemingly unlimited range.


Requirements

Class Master Level Required SP Cost Per Level Skill Requirement
Battle Seraph Lv. 20 65 10 Hyper Skill Quest


Skill Information

Skill
Level
Required
Level
Damage (Magical) Max Hits MP Usage Cooldown Item Usage
Preceding Amplification Beam Energy Burst
Behind Field After Field Behind Field After Field Preceding Amplification Beam Energy Burst
1 65 82% 163% 256% 512% 11 17 300 MP 180 seconds x1
2 70 87% 173% 272% 544%
3 75* 92% 184% 288% 576%


Tips and Details

  • El Crystal Spectrum does not affect Psychic Artillery.
    • Interestingly enough while it itself is not automatically affected by El Crystal Spectrum, the lingering force fields from skills such as Sweep Rolling effect the beams. Amplification Mode increases the hitbox of the second beam. Spectrum Mode splits the second beam hitbox into 3, allowing for more damage if all hits land. Induction Mode makes the beams hit significantly less, but adds additional Induction Mode particles under both beams. Fusion Mode is similar to Induction Mode, with more Induction Mode particles.
  • Ideal for clearing straight maps.
    • The first beam can usually give nearly 300mp


Trivia

  • When doing the 'Energy Burst' part of the skill, it is shown that Eve activates her fusion mode wings.


Updates

  • 11/06/2014 KR
    • Damage Increased.


Template:BSKRSkills