Concentration Aura: Difference between revisions

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== Requirements  ==
== Requirements  ==
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! Class            !! Master !! Level Required !! SP Cost per Level  !! Alternative              !! Skill Requirement
! Class            !! Master !! Level Required !! SP Cost per Level  !! Alternative              !! Skill Requirement
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== Skill Information ==
== Skill Information ==
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! Skill Level !! Level Required !! Passive Critical<br>Rate Increase !! Critical Rate<br>Increase !! Critical Damage<br>Increase
! Skill Level !! Level Required !! Passive Critical<br>Rate Increase !! Critical Rate<br>Increase !! Critical Damage<br>Increase
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| align="left" | 5 || 71 || 9% || 11% || 150% → 162.5%
| align="left" | 5 || 71 || 9% || 11% || 150% → 162.5%
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== Tips and Details ==
*Passive critical rate increase is a bonus socket value equal to the listed value * (physical attack + magic attack)/2. E.g., at level 4 with, 9962 physical attack and 12038 magic attack:
**770 critical rate = 0.07*(9962+12038)/2
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Revision as of 02:39, 28 November 2014

File:SI Concenofenergy.PNG [Passive] Using Seal of Victory or Seal of Extermination will grant an additional buff.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Code: Nemesis Lv. 20 60 5 Enhanced Nasod Weapon Level 60 Layer Skill Quest


Skill Information

Skill Level Level Required Passive Critical
Rate Increase
Critical Rate
Increase
Critical Damage
Increase
1 60 1% 3% 150% → 152.5%
2 3% 5% 150% → 155%
3 63 5% 7% 150% → 157.5%
4 67 7% 9% 150% → 160%
5 71 9% 11% 150% → 162.5%


Trivia

  • In NA, this passive has been renamed to Concentration Aura.


Updates

  • 12/13/2012 KR
    • Critical damage increase corresponds to critical rate increase.
    • Critical damage buff modifies critical hit damage (1.5) instead of the critical damage modifier (.5) making it much more effective.
  • 06/27/2013 KR
    • Critical damage buff divided by 2 before being applied to damage calculations. This halves the effectiveness of the buff.