Revolver Cannon - OP Bomb: Difference between revisions

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! Inital Shots !! Final Shot
! Inital Shots !! Final Shot
|-  
|-  
| align="left" | 1 || rowspan="2" | 35 || 368% x4<br>(Overheat x6) || 737% || rowspan="21" | 150 MP || rowspan="21" | 9 Seconds
| align="left" | 1 || rowspan="2" | 35 || 368% x3<br>(Overheat x5) || 737% || rowspan="21" | 150 MP || rowspan="21" | 9 Seconds
|-  
|-  
| align="left" | 2 || 380% x4 <br>(Overheat x6) || 761%
| align="left" | 2 || 380% x3 <br>(Overheat x5) || 761%
|-  
|-  
| align="left" | 3 || 36 || 392% x4 <br>(Overheat x6) || 785%
| align="left" | 3 || 36 || 392% x3 <br>(Overheat x5) || 785%
|-  
|-  
| align="left" | 4 || 39 || 404% x4 <br>(Overheat x6) || 809%
| align="left" | 4 || 39 || 404% x3 <br>(Overheat x5) || 809%
|-  
|-  
| align="left" | 5 || 42 || 416% x4 <br>(Overheat x6) || 833%
| align="left" | 5 || 42 || 416% x3 <br>(Overheat x5) || 833%
|-  
|-  
| align="left" | 6 || 45 || 428% x4 <br>(Overheat x6) || 857%
| align="left" | 6 || 45 || 428% x3 <br>(Overheat x5) || 857%
|-  
|-  
| align="left" | 7 || 48 || 440% x4 <br>(Overheat x6) || 881%
| align="left" | 7 || 48 || 440% x3 <br>(Overheat x5) || 881%
|-  
|-  
| align="left" | 8 || 51 || 452% x4 <br>(Overheat x6) || 905%
| align="left" | 8 || 51 || 452% x3 <br>(Overheat x5) || 905%
|-  
|-  
| align="left" | 9 || 54 || 464 x4 <br>(Overheat x6) || 929%
| align="left" | 9 || 54 || 464 x3 <br>(Overheat x5) || 929%
|-  
|-  
| align="left" | 10 || 57 || 476% x4 <br>(Overheat x6) || 953%
| align="left" | 10 || 57 || 476% x3 <br>(Overheat x5) || 953%
|-  
|-  
| align="left" | 11 || 60 || 488% x4 <br>(Overheat x6) || 977%
| align="left" | 11 || 60 || 488% x3 <br>(Overheat x5) || 977%
|-  
|-  
| align="left" | 12 || 63 || 500% x4 <br>(Overheat x6) || 1000%
| align="left" | 12 || 63 || 500% x3 <br>(Overheat x5) || 1000%
|-  
|-  
| align="left" | 13 || 66 || 512% x4 <br>(Overheat x6) || 1024%
| align="left" | 13 || 66 || 512% x3 <br>(Overheat x5) || 1024%
|-  
|-  
| align="left" | 14 || 69 || 523% x4 <br>(Overheat x6) || 1048%
| align="left" | 14 || 69 || 523% x3 <br>(Overheat x5) || 1048%
|-  
|-  
| align="left" | 15 || 72 || 535% x4 <br>(Overheat x6) || 1072%
| align="left" | 15 || 72 || 535% x3 <br>(Overheat x5) || 1072%
|-  
|-  
| align="left" | 16 || 75 || 547% x4 <br>(Overheat x6) || 1096%
| align="left" | 16 || 75 || 547% x3 <br>(Overheat x5) || 1096%
|-  
|-  
| align="left" | 17 || 78 || 559% x4 <br>(Overheat x6) || 1120%
| align="left" | 17 || 78 || 559% x3 <br>(Overheat x5) || 1120%
|-  
|-  
| align="left" | 18 || 81 || 571% x4 <br>(Overheat x6) || 1144%
| align="left" | 18 || 81 || 571% x3 <br>(Overheat x5) || 1144%
|-
|-
| align="left" | 19 || rowspan="3" | -* || 583% x4 <br>(Overheat x6) || 1168%
| align="left" | 19 || rowspan="3" | -* || 583% x3 <br>(Overheat x5) || 1168%
|-
|-
| align="left" | 20 (M) || 595% x4 <br>(Overheat x6) || 1192%
| align="left" | 20 (M) || 595% x3 <br>(Overheat x5) || 1192%
|-
|-
| align="left" | 21 || 607% x4 <br>(Overheat x6) || 1216%
| align="left" | 21 || 607% x3 <br>(Overheat x5) || 1216%
|}
|}
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**Overheating will give infinite number of piercing.
**Overheating will give infinite number of piercing.
**Though, it seems that only the last 2 shots in overheat has infinite piercing, while the first 3 only pierces 2 times.
**Though, it seems that only the last 2 shots in overheat has infinite piercing, while the first 3 only pierces 2 times.
*At level 14 deals roughly 4,210% damage with '''Overheat'''
*At level 14 deals roughly 3,663% damage with '''Overheat'''
**Oddly it deals more damage than '''Revolver Cannon HE''' at level 14 with '''Overheat'''
**Oddly it deals less damage than '''Revolver Cannon HE''' at level 14 with '''Overheat'''


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Revision as of 11:21, 27 November 2014

[Special Active] Raven readies his Nasod Arm and fires 4 fire piercing bullets towards his enemies (max 2. Overheating will give infinite number of piercing).
Overheating will fire 2 extra bullets.


Requirements

Class Master Level Required SP Cost per Level Alternative
Weapon Taker Lv. 20 35 3 Revolver Cannon - High Explosion Ammo


Skill Information

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Inital Shots Final Shot
1 35 368% x3
(Overheat x5)
737% 150 MP 9 Seconds
2 380% x3
(Overheat x5)
761%
3 36 392% x3
(Overheat x5)
785%
4 39 404% x3
(Overheat x5)
809%
5 42 416% x3
(Overheat x5)
833%
6 45 428% x3
(Overheat x5)
857%
7 48 440% x3
(Overheat x5)
881%
8 51 452% x3
(Overheat x5)
905%
9 54 464 x3
(Overheat x5)
929%
10 57 476% x3
(Overheat x5)
953%
11 60 488% x3
(Overheat x5)
977%
12 63 500% x3
(Overheat x5)
1000%
13 66 512% x3
(Overheat x5)
1024%
14 69 523% x3
(Overheat x5)
1048%
15 72 535% x3
(Overheat x5)
1072%
16 75 547% x3
(Overheat x5)
1096%
17 78 559% x3
(Overheat x5)
1120%
18 81 571% x3
(Overheat x5)
1144%
19 -* 583% x3
(Overheat x5)
1168%
20 (M) 595% x3
(Overheat x5)
1192%
21 607% x3
(Overheat x5)
1216%


Skill Note

A lesson learned is always a lesson earned! Remember to always plan ahead and practice what you preach. Without practice there will be many failed moments. -La Rio

Name: Fast Revolving / (패스트 리볼빙)

Description: MP usage decreased by 50, cooldown decreased by 2 seconds, and damage reduced by 20%.

Tips and Details

  • Each shot can only pierce 2 times.
    • Overheating will give infinite number of piercing.
    • Though, it seems that only the last 2 shots in overheat has infinite piercing, while the first 3 only pierces 2 times.
  • At level 14 deals roughly 3,663% damage with Overheat
    • Oddly it deals less damage than Revolver Cannon HE at level 14 with Overheat


Updates

  • 11/07/2013 KR
    • Cooldown increased by 1 second.
    • MP usage reduced from 200 to 150.
    • Damage decreased.
  • 11/06/2014 KR
    • When using overheat, can cancel during final motion.


Trivia

  • In NA, Revolver Cannon - Original Piercing Ammo is renamed to Revolver Cannon - OP Bomb.