Sword Fall: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:#FCBCBC"
|name=SkillInfo
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|tab1=NA
|- style="background:#FCBCBC"
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#FCBCBC"
! rowspan=2 {{!}} Skill Level !! rowspan=2 {{!}} Level Required !! colspan=2 {{!}} Damage(Physical) !! colspan=2 {{!}} Max Hits !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
{{!}}- style="background:#FCBCBC"
! Normal !! Noted !! Normal !! Noted
! Normal !! Noted !! Normal !! Noted
|-
{{!}}-
| align="left" | 1 || rowspan="2" | 25 || 522% || 313.2% || rowspan="18" | 4 || rowspan="18" | 8 || rowspan="18" | 150 MP || rowspan="18" | 11 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} 522% {{!}}{{!}} 313.2% {{!}}{{!}} rowspan="18" {{!}} 4 {{!}}{{!}} rowspan="18" {{!}} 8 {{!}}{{!}} rowspan="18" {{!}} 150 MP {{!}}{{!}} rowspan="18" {{!}} 11 Seconds
|-
{{!}}-
| align="left" | 2 || 539% || 323.4%
{{!}} align="left" {{!}} 2 {{!}}{{!}}  539% {{!}}{{!}}  323.4%
|-
{{!}}-
| align="left" | 3 || 26 || 556% || 333.6%
{{!}} align="left" {{!}} 3 {{!}}{{!}}  26 {{!}}{{!}}  556% {{!}}{{!}}  333.6%
|-
{{!}}-
| align="left" | 4 || 29 || 573% || 343.8%
{{!}} align="left" {{!}} 4 {{!}}{{!}}  29 {{!}}{{!}}  573% {{!}}{{!}}  343.8%
|-
{{!}}-
| align="left" | 5 || 32 || 590% || 354%
{{!}} align="left" {{!}} 5 {{!}}{{!}}  32 {{!}}{{!}}  590% {{!}}{{!}}  354%
|-
{{!}}-
| align="left" | 6 || 35 || 607% || 364.2%
{{!}} align="left" {{!}} 6 {{!}}{{!}}  35 {{!}}{{!}}  607% {{!}}{{!}}  364.2%
|-
{{!}}-
| align="left" | 7 || 38 || 624% || 374.4%
{{!}} align="left" {{!}} 7 {{!}}{{!}}  38 {{!}}{{!}}  624% {{!}}{{!}}  374.4%
|-
{{!}}-
| align="left" | 8 || 41 || 641% || 384.6%
{{!}} align="left" {{!}} 8 {{!}}{{!}}  41 {{!}}{{!}}  641% {{!}}{{!}}  384.6%
|-
{{!}}-
| align="left" | 9 || 44 || 658% || 394.8%
{{!}} align="left" {{!}} 9 {{!}}{{!}}  44 {{!}}{{!}}  658% {{!}}{{!}}  394.8%
|-
{{!}}-
| align="left" | 10 || 47 || 675% || 405%
{{!}} align="left" {{!}} 10 {{!}}{{!}}  47 {{!}}{{!}}  675% {{!}}{{!}}  405%
|-
{{!}}-
| align="left" | 11 || 50 || 692% || 415.2%
{{!}} align="left" {{!}} 11 {{!}}{{!}}  50 {{!}}{{!}}  692% {{!}}{{!}}  415.2%
|-
{{!}}-
| align="left" | 12 || 53 || 709% || 425.4%
{{!}} align="left" {{!}} 12 {{!}}{{!}}  53 {{!}}{{!}}  709% {{!}}{{!}}  425.4%
|-
{{!}}-
| align="left" | 13 || 56 || 726% || 435.6%
{{!}} align="left" {{!}} 13 {{!}}{{!}}  56 {{!}}{{!}}  726% {{!}}{{!}}  435.6%
|-
{{!}}-
| align="left" | 14 || 59 || 743% || 445.8%
{{!}} align="left" {{!}} 14 {{!}}{{!}}  59 {{!}}{{!}}  743% {{!}}{{!}}  445.8%
|-
{{!}}-
| align="left" | 15 || 62 || 760% || 456%
{{!}} align="left" {{!}} 15 {{!}}{{!}}  62 {{!}}{{!}}  760% {{!}}{{!}}  456%
|-
{{!}}-
| align="left" | 16 || 65 || 776% || 466.2%
{{!}} align="left" {{!}} 16 {{!}}{{!}}  65 {{!}}{{!}}  776% {{!}}{{!}}  466.2%
|-
{{!}}-
| align="left" | 17 || 68 || 793% || 476.4%
{{!}} align="left" {{!}} 17 {{!}}{{!}}  68 {{!}}{{!}}  793% {{!}}{{!}}  476.4%
|-
{{!}}-
| align="left" | 18 || 71 || 810% || 486.6%
{{!}} align="left" {{!}} 18 {{!}}{{!}}  71 {{!}}{{!}}  810% {{!}}{{!}}  486.6%
|}
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#FCBCBC"
! rowspan=2 {{!}} Skill Level !!  rowspan=2 {{!}} Level Required !! colspan=2 {{!}} Damage(Physical) !! colspan=2 {{!}} Max Hits !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
{{!}}- style="background:#FCBCBC"
! Normal !! Noted !! Normal !! Noted
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} % {{!}}{{!}} % {{!}}{{!}} rowspan="18" {{!}} 4 {{!}}{{!}} rowspan="18" {{!}} 8 {{!}}{{!}} rowspan="18" {{!}} 150 MP {{!}}{{!}} rowspan="18" {{!}} 15 Seconds
{{!}}-
{{!}} align="left" {{!}} 2  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 3  {{!}}{{!}}  26  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 4  {{!}}{{!}}  29  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 5  {{!}}{{!}}  32  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 6  {{!}}{{!}}  35  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 7  {{!}}{{!}}  38  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 8  {{!}}{{!}}  41  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 9  {{!}}{{!}}  44  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 10  {{!}}{{!}}  47  {{!}}{{!}} %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 11  {{!}}{{!}}  50  {{!}}{{!}}  1037%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 12  {{!}}{{!}}  53  {{!}}{{!}}  1063%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 13  {{!}}{{!}}  56  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 14  {{!}}{{!}}  59  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 15  {{!}}{{!}}  62  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 16  {{!}}{{!}}  65  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 17  {{!}}{{!}}  68  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 18  {{!}}{{!}}  71  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}}
}}
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<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
<center>{{quotation|Cornwell is a very mysterious thing and we can use it to destroy all the Demons... but let's compare this to the Demon's sword to see which one is more powerful! - Penensio}}</center>
<center>{{quotation|Cornwell is a very mysterious thing and we can use it to destroy all the Demons... but let's compare this to the Demon's sword to see which one is more powerful! - Penensio}}</center>

Revision as of 19:15, 8 November 2014

[Special Active - Destruction] Elsword summons four aerial Conwells and slams them into the ground.


Requirements

Class Master Level Required SP Cost per Level
Sheath Knight Lv. 20 25 3


Skill Information

Skill Level Level Required Damage(Physical) Max Hits MP Usage Cooldown
Normal Noted Normal Noted
1 25 522% 313.2% 4 8 150 MP 11 Seconds
2 539% 323.4%
3 26 556% 333.6%
4 29 573% 343.8%
5 32 590% 354%
6 35 607% 364.2%
7 38 624% 374.4%
8 41 641% 384.6%
9 44 658% 394.8%
10 47 675% 405%
11 50 692% 415.2%
12 53 709% 425.4%
13 56 726% 435.6%
14 59 743% 445.8%
15 62 760% 456%
16 65 776% 466.2%
17 68 793% 476.4%
18 71 810% 486.6%


Skill Note

Cornwell is a very mysterious thing and we can use it to destroy all the Demons... but let's compare this to the Demon's sword to see which one is more powerful! - Penensio

Name: Knife Rain (칼의 비)

Description: Doubles the amount of blades, but each sword is only 60% of the original damage. Mana recovery per sword is reduced.

  • The size of the sword itself has also been decreased to a size of a knife (hence the note's name).


Tips and Details

  • Can do a total 3688% of damage (4425~% noted)
  • All 4 Conwells can hit a single small target, assuming they're not in a Super Armor state.
  • The Conwells' hitbox begins once they start traveling forward.
  • You can move before the skill finishes, about after the 2nd Cornwell hits the ground.
  • The final hit knockdowns the enemies.
    • Can be prevented by pulling them back in with Harsh Chaser or getting ahead and blocking them from the last hit with Mirage Sting.
  • Very effective mob cleaner on straight maps.
  • Beware that Sword Fall does not curve, causing some of the swords to go off the map and miss
    • They can also fall off when used directly against a wall, even with an elevated platform on top.
  • There is a slight bug where if you cast the skill in PvP, the swords sometimes disappear and deal no damage to the enemy.
  • Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you)


Updates

  • 03/29/2012 KR
    • Increased damage output.
    • Decreased MP cost.
  • 11/06/2014 KR
    • Falling Sword becomes faster. Attacking style changed.
    • Damage and cooldown increased.