Lunatic Scud: Difference between revisions
From Elwiki
No edit summary |
No edit summary |
||
Line 93: | Line 93: | ||
<br> | <br> | ||
{{CNKRSkills}} | {{CNKRSkills}} | ||
[[Category:Hyper_Active_Skills]] |
Revision as of 16:27, 31 October 2014
Requirements
Class | Master | Level Required | SP Cost Per Level | Skill Requirement |
---|---|---|---|---|
Code: Nemesis | Lv. 20 | 65 | 10 | Hyper Skill Quest |
Skill Information
Tips and Details
- At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect.
- The stun gun effect may looks like "Atomic Blaster- Plasma Gun" with a larger range but it actually fire out mini electron ball which will home into targets and stun them.
- Eve can move before the skill end which can be use to catch and start a new combo because the skills will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).