Petite Angkor - Time Bomb: Difference between revisions
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Shock/Explosion Damage <br> (Magical) !! rowspan=2 | Magical | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Shock/Explosion Damage <br> (Magical) !! rowspan=2 | Magical Defense <br> Decrease !! colspan=3 | Duration !! rowspan=2 | Max Hits !! rowspan=2 | MP Cost !! rowspan=2 | Cooldown | ||
|- style="background:#EE82EE" | |- style="background:#EE82EE" | ||
! Flight !! Bomb !! Magical | ! Flight !! Bomb !! Magical Defense <br> Decrease | ||
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| align="left" | 1 || 45 || 74% || 13% || 4 Seconds | | align="left" | 1 || 45 || 74% || 13% || 4 Seconds | ||
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== Updates == | == Updates == | ||
*06/26/2014 KR | *06/26/2014 KR | ||
**"Magical | **"Magical Defense Decrease" effect added. | ||
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{{VPKRSkills}} | {{tabs | ||
|name=Names are stupid | |||
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|contents1={{VPSkills}} | |||
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Revision as of 12:52, 11 October 2014
- English
- Deutsch
- Bahasa Indonesia
- italiano
- 中文(简体)
File:AishaS15.png |
[Active] With a twist and a flick of the wand, Aisha can summon an 'Angkor', a black and white bat, that will fly in a straight line from the direction of the summon, until it either flies off the map or finds a victim; once attached, it will bite the victim for a few seconds, then explode. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Void Princess | Lv. 20 | 45 | 4 | Petite Angkor - Heavy Doll |
Skill Information
Skill Level | Level Required | Shock/Explosion Damage (Magical) |
Magical Defense Decrease |
Duration | Max Hits | MP Cost | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Flight | Bomb | Magical Defense Decrease | |||||||
1 | 45 | 74% | 13% | 4 Seconds | 5 Seconds | 11 Seconds | 6 | 30 MP | 6 Seconds |
2 | 45 | 77% | 14% | 5 Seconds | |||||
3 | 48 | 81% | 15% | 6 Seconds | |||||
4 | 52 | 84% | 16% | 7 Seconds | |||||
5 | 56 | 87% | 17% | 8 Seconds | |||||
6 | 60 | 91% | 18% | 9 Seconds | |||||
7 | 64 | 94% | 19% | 10 Seconds | |||||
8 | 68 | 97% | 20% | 11 Seconds | |||||
9 | 72 | 101% | 21% | 12 Seconds |
Tips and Details
- The initial hit only hits one enemy; however, the damage-over-time and the final explosion will hit any mobs close to the enemy to which Angkor is attached to.
- Angkor can be shaken off by tapping the left and right key commands.
- On the initial hit, the opponent will be knocked forward depending on the direction they are facing.
- With the correct timing your opponent can avoid taking damage from the bat's explosion by using a special active, a buff, an active with iframes or by awakening.
Updates
- 06/26/2014 KR
- "Magical Defense Decrease" effect added.