Modified Warhead: Difference between revisions
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(NA Chung balance, Updates added.) |
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! Skill Level !! Required Level !! | ! Skill Level !! Required Level !! Damage Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling) | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 25 || 7% || 2 || 1 | | align="left" | 1 || rowspan="2" | 25 || 7% || 2 || 1 | ||
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| align="left" | 18 || 71 || 16% || 6.7 || 2.7 | | align="left" | 18 || 71 || 16% || 6.7 || 2.7 | ||
|} | |} | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*The | *The damage increase affects commands, actives, special actives that require cannonballs to do damage or be used. This includes [[Siege Shelling]] and [[Mobile Armored Mode|Mobile Shelling]]. Actives like [[Impact Detonation]] were once excluded. | ||
*Unlike other knockdown reduction passives that decrease the knockdown given by attacks, '''Modified Warhead''' causes the attacks it affects to lower the foe's knockdown value. | *Unlike other knockdown reduction passives that decrease the knockdown given by attacks, '''Modified Warhead''' causes the attacks it affects to lower the foe's knockdown value. | ||
<br> | <br> | ||
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*07/10/2014 KR | *07/10/2014 KR | ||
**Attack bonus slightly increased. | **Attack bonus slightly increased. | ||
**Affects active skills. | |||
<br> | <br> | ||
Revision as of 01:31, 19 September 2014
[Passive] Chung modifies his cannonballs' warheads for higher destructive power, reduced knockdown, and MP gain from Siege Shelling and Mobile Shelling. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Shelling Guardian | Lv. 20 | 25 | 3 |
Skill Information
Skill Level | Required Level | Damage Increase | Knockdown Reduction |
MP gain per shot (Siege/Mobile Shelling) |
---|---|---|---|---|
1 | 25 | 7% | 2 | 1 |
2 | 8% | 2.3 | 1.1 | |
3 | 26 | 2.6 | 1.2 | |
4 | 29 | 9% | 2.8 | 1.3 |
5 | 32 | 3.1 | 1.4 | |
6 | 35 | 10% | 3.4 | 1.5 |
7 | 38 | 3.7 | 1.6 | |
8 | 41 | 11% | 3.9 | 1.7 |
9 | 44 | 4.2 | 1.8 | |
10 | 47 | 12% | 4.5 | 1.9 |
11 | 50 | 4.8 | 2 | |
12 | 53 | 13% | 5 | 2.1 |
13 | 56 | 5.3 | 2.2 | |
14 | 59 | 14% | 5.6 | 2.3 |
15 | 62 | 5.9 | 2.4 | |
16 | 65 | 15% | 6.1 | 2.5 |
17 | 68 | 6.4 | 2.6 | |
18 | 71 | 16% | 6.7 | 2.7 |
Tips and Details
- The damage increase affects commands, actives, special actives that require cannonballs to do damage or be used. This includes Siege Shelling and Mobile Shelling. Actives like Impact Detonation were once excluded.
- Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.
Trivia
- In NA, this passive is renamed to Modified Warhead.
Updates
- 11/07/2013 KR
- MP gain from Siege Shelling/Mobile Shelling added.
- 07/10/2014 KR
- Attack bonus slightly increased.
- Affects active skills.
- NA