Cannon Strike: Difference between revisions

From Elwiki
(Chung balance, KR tab added (skill info, skill note), Updates added.)
Line 74: Line 74:
| align="left" | 1 || rowspan="2" | 35 || 756% || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
| align="left" | 1 || rowspan="2" | 35 || 756% || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
|-
|-
| align="left" | 2 || -
| align="left" | 2 || 781%
|-
|-
| align="left" | 3 || 36 || -
| align="left" | 3 || 36 || 805%
|-
|-
| align="left" | 4 || 39 || -
| align="left" | 4 || 39 || 830%
|-
|-
| align="left" | 5 || 42 || -
| align="left" | 5 || 42 || 854%
|-
|-
| align="left" | 6 || 45 || -
| align="left" | 6 || 45 || 879%
|-
|-
| align="left" | 7 || 48 || -
| align="left" | 7 || 48 || 903%
|-
|-
| align="left" | 8 || 51 || -
| align="left" | 8 || 51 || 928%
|-
|-
| align="left" | 9 || 54 || -
| align="left" | 9 || 54 || 953%
|-
|-
| align="left" | 10 || 57 || -
| align="left" | 10 || 57 || 977%
|-
|-
| align="left" | 11 || 60 || -
| align="left" | 11 || 60 || 1002%
|-
|-
| align="left" | 12 || 63 || -
| align="left" | 12 || 63 || 1026%
|-
|-
| align="left" | 13 || 66 || -
| align="left" | 13 || 66 || 1051%
|-
|-
| align="left" | 14 || 69 || -
| align="left" | 14 || 69 || 1075%
|-
|-
| align="left" | 15 || 72 || -
| align="left" | 15 || 72 || 1100%
|}
|}
</tabber>
</tabber>

Revision as of 17:44, 11 July 2014


[Special Active] Chung slams the ground with his Destroyer to reload, followed by a forward smash that pushes targets directly in front of him away, and enters Siege Shelling stance.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Commander's Mark

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Mark of Commander


Skill Information

  • NA
Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 457% 70 MP 12 Seconds
2 472%
3 36 487%
4 39 502%
5 42 516%
6 45 531%
7 48 546%
8 51 561%
9 54 576%
10 57 591%
11 60 606%
12 63 620%
13 66 635%
14 69 650%
15 72 665%

|-| KR=

Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 756% 70 MP 12 Seconds
2 781%
3 36 805%
4 39 830%
5 42 854%
6 45 879%
7 48 903%
8 51 928%
9 54 953%
10 57 977%
11 60 1002%
12 63 1026%
13 66 1051%
14 69 1075%
15 72 1100%


Skill Note

Name: Unshakable Stance / (흔들림 없는 자세)

  • NA

Description: MP usage increased by 10. Reloads all blue cannonballs. |-| KR= Description:


Tips and Details

  • It is best to station a Mortar somewhere before executing this skill since the push allows targets to escape.


Updates

  • 11/07/2013 KR
    • MP Usage changed from 100 MP to 70 MP.
    • Cooldown increased from 8 to 12 seconds.
  • 07/10/2014 KR
    • Reloads all blue cannonballs.
    • Skill note effect changed.
    • Damage increased.
    • Execution speed increased.