Cannon Strike: Difference between revisions

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(Chung balance, KR tab added (skill info, skill note), Updates added.)
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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
Line 64: Line 66:
| align="left" | 15 || 72 || 665%
| align="left" | 15 || 72 || 665%
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Skill Level !! Required Level !! Damage (Physical) !! MP Usage !! Cooldown
|-
| align="left" | 1 || rowspan="2" | 35 || 756% || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
|-
| align="left" | 2 || -
|-
| align="left" | 3 || 36 || -
|-
| align="left" | 4 || 39 || -
|-
| align="left" | 5 || 42 || -
|-
| align="left" | 6 || 45 || -
|-
| align="left" | 7 || 48 || -
|-
| align="left" | 8 || 51 || -
|-
| align="left" | 9 || 54 || -
|-
| align="left" | 10 || 57 || -
|-
| align="left" | 11 || 60 || -
|-
| align="left" | 12 || 63 || -
|-
| align="left" | 13 || 66 || -
|-
| align="left" | 14 || 69 || -
|-
| align="left" | 15 || 72 || -
|}
</tabber>
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== [[Skill Notes|Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
'''Name:''' Unshakable Stance / (흔들림 없는 자세)
'''Name:''' Unshakable Stance / (흔들림 없는 자세)
 
<tabber>
'''Description:''' MP cost increases by 10 but reloads all cannonballs upon use
NA=
'''Description:''' MP usage increased by 10. Reloads all blue cannonballs.
|-|
KR=
'''Description:'''
</tabber>
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== Tips and Details ==
== Tips and Details ==
*It is best to station a [[Automatic Mortar|Mortar]] somewhere before executing this skill, as the push will allow targets to run away.
*It is best to station a [[Automatic Mortar|Mortar]] somewhere before executing this skill since the push allows targets to escape.
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== Updates ==
== Updates ==
*11/7/2013 KR
*11/07/2013 KR
**MP Usage changed from 100MP to 70MP.
**MP Usage changed from 100 MP to 70 MP.
**Cooldown increased from 8 to 12 seconds.
**Cooldown increased from 8 to 12 seconds.
*07/10/2014 KR
**Reloads all blue cannonballs.
**Skill note effect changed.
**Damage increased.
**Execution speed increased.
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Revision as of 10:52, 11 July 2014


[Special Active] Chung slams the ground with his Destroyer to reload, followed by a forward smash that pushes targets directly in front of him away, and enters Siege Shelling stance.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Commander's Mark

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Mark of Commander


Skill Information

  • NA
Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 457% 70 MP 12 Seconds
2 472%
3 36 487%
4 39 502%
5 42 516%
6 45 531%
7 48 546%
8 51 561%
9 54 576%
10 57 591%
11 60 606%
12 63 620%
13 66 635%
14 69 650%
15 72 665%

|-| KR=

Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 756% 70 MP 12 Seconds
2 -
3 36 -
4 39 -
5 42 -
6 45 -
7 48 -
8 51 -
9 54 -
10 57 -
11 60 -
12 63 -
13 66 -
14 69 -
15 72 -


Skill Note

Name: Unshakable Stance / (흔들림 없는 자세)

  • NA

Description: MP usage increased by 10. Reloads all blue cannonballs. |-| KR= Description:


Tips and Details

  • It is best to station a Mortar somewhere before executing this skill since the push allows targets to escape.


Updates

  • 11/07/2013 KR
    • MP Usage changed from 100 MP to 70 MP.
    • Cooldown increased from 8 to 12 seconds.
  • 07/10/2014 KR
    • Reloads all blue cannonballs.
    • Skill note effect changed.
    • Damage increased.
    • Execution speed increased.