Wind Wall: Difference between revisions
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== Requirements | == Requirements == | ||
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== Skill Information | == Skill Information == | ||
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! Skill Level !! Level Requirement !! Damage (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown | |||
|- | |||
| align=left | 1 || rowspan=2 | 50 || 123% || 9 || 4 Seconds || rowspan=8 | 200 MP || rowspan=8 | 16 Seconds | |||
|- | |||
| align=left | 2 || 129% || 10 || 4.4 Seconds | |||
|- | |||
| align=left | 3 || 134% || 11 || 4.8 Seconds | |||
|- | |||
| align=left | 4 || 140% || 12 || 5.2 Seconds | |||
|- | |||
| align=left | 5 || 145% || 13 || 5.6 Seconds | |||
|- | |||
| align=left | 6 || 151% || 14 || 6.0 Seconds | |||
|- | |||
| align=left | 7 || 156% || 15 || 6.4 Seconds | |||
|- | |||
| align=left | 8 || 162% || 16 || 6.8 Seconds | |||
|} | |||
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== Other Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#90EE90" | |||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | |||
|- style="background:#90EE90" | |||
! PvP !! PvE | |||
|- | |||
| 0.75 || 2.92 MP || ?? || ?? Seconds | |||
|} | |||
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== Tips and Details == | == Tips and Details == | ||
* | *[[Wind Ward]] can also be activated in mid-air. | ||
* | *[[Wind Ward]] is a excellent AoE mob-gathering, which is useful in secret dungeons. | ||
**When used on Type H he isn't able to absorb spores while the skill is active. | **When used on Type H he isn't able to absorb spores while the skill is active. | ||
*When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back. | *When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back. |
Revision as of 03:03, 13 April 2014
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File:Wind Ward.png | [Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates. Wind Ward can be boosted with the aid of 2 Nature Orbs. |
Requirements
Class | Master | Level Requirement | SP Used Per Level |
Grand Archer | Lv.20 | 50 | 4 |
Skill Information
Skill Level | Level Requirement | Damage (Magical) | Max Hits | Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 50 | 123% | 9 | 4 Seconds | 200 MP | 16 Seconds |
2 | 129% | 10 | 4.4 Seconds | |||
3 | 134% | 11 | 4.8 Seconds | |||
4 | 140% | 12 | 5.2 Seconds | |||
5 | 145% | 13 | 5.6 Seconds | |||
6 | 151% | 14 | 6.0 Seconds | |||
7 | 156% | 15 | 6.4 Seconds | |||
8 | 162% | 16 | 6.8 Seconds |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.75 | 2.92 MP | ?? | ?? Seconds |
Tips and Details
- Wind Ward can also be activated in mid-air.
- Wind Ward is a excellent AoE mob-gathering, which is useful in secret dungeons.
- When used on Type H he isn't able to absorb spores while the skill is active.
- When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back.
- Not recommended in PvP, as it can be easily mana broken.
Updates