Thorn Vine Trap: Difference between revisions

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*Has a chance to inflict [[Status Effects|Bleed]]
*Has a chance to inflict [[Status Effects|Bleed]]
*Does 5.9% more damage than the written damage.
*Does 5.9% more damage than the written damage.
*Every hit provides hitstun.
*[[Thorned Vine Trap]] does damage every 2 seconds.
**[[Thorned Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**Every hit provides hitstun.
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{{TRSkillsKR}}
{{TRSkillsKR}}

Revision as of 22:20, 31 March 2014


[Active] Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict Bleed.

Thorned Vine Trap can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Required Level SP Used per Level Alternative
Trapping Ranger Lv. 20 35 3 Briar Trap


Skill Information

Skill Level Required Level Damage (Physical) Max Hits Duration MP Usage Cooldown
1 35 185% 6 10 Seconds 30 MP 5 Seconds
2 191%
3 36 197%
4 39 203%
5 42 209%
6 45 215%
7 48 221%
8 51 227%
9 54 233%
10 57 239%
11 60 245%
12 63 251%
13 66 257%
14 72 269%


Skill Note (KR Only)

Name: Sharp Spikes I / (날카로운 가시 I)

Description: Thorn Vine Trap injury chance increased by 50% and range increased by 10%.


Tips and Details

  • Has a chance to inflict Bleed
  • Does 5.9% more damage than the written damage.
  • Thorned Vine Trap does damage every 2 seconds.
    • Thorned Vine Trap does an initial throwing hit and up to 5 DoT hits per enemy.
    • Every hit provides hitstun.


Template:TRSkillsKR