Dynamo Configuration - Flick Disc: Difference between revisions

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! Skill Level !! Level Required !! Multi hit (Physical) !! Initial hit (Physical) !! MP Usage !!Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
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! Multi hits !! Initial hit
| align="left"| 1 || rowspan="2" | 50 || 220% || 330% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds   
| align="left"| 1 || rowspan="2" | 50 || 220% || 330% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds   
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Revision as of 14:01, 22 March 2014

[Active] Add fires a missile that will bounce off targets. The missile will hit a total of 6 times before disappearing.

Dynamo Configuration - Flick Disk can be boosted with the aid of 1 DP Counter and fires one more missile.


Requirements

Class Master Level Required SP Cost per Level Alternative
Mastermind Lv. 20 50 4 Dynamo Configuration - Fission Shot


Skill Information

Skill Level Level Required Multi hit (Physical) Initial hit (Physical) MP Usage Cooldown
1 50 220% 330% 40 MP 9 Seconds
2 230% 345%
3 53 240% 360%
4 57 250% 375%
5 61 260% 389%
6 65 % %
7 69 % %
8 73 % %


Tips and Details


Updates

  • 03/20/2014 KR
    • Damage Increased.


Template:MMSkills