Cannon Strike: Difference between revisions

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! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
! Skill Level !! Required Level !! Damage (Physical) !! MP Usage !! Cooldown
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| align="left" | 1 || rowspan="2" | 35 || 457% || rowspan="15" | 2 || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
| align="left" | 1 || rowspan="2" | 35 || 457% || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
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| align="left" | 2 || 472%
| align="left" | 2 || 472%
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| align="left" | 15 || 72 || 665%
| align="left" | 15 || 72 || 665%
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== [[Skill Notes|Skill Note]] ==
'''Name:''' Unshakable Stance / (흔들림 없는 자세)
'''Description:''' MP cost increases by 10 but reloads all cannonballs upon use
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Revision as of 08:00, 19 March 2014


[Special Active] Chung slams the ground with his Destroyer to reload, followed by a forward smash that pushes targets directly in front of him away, and enters Siege Shelling stance.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Commander's Mark

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Mark of Commander


Skill Information

Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 457% 70 MP 12 Seconds
2 472%
3 36 487%
4 39 502%
5 42 516%
6 45 531%
7 48 546%
8 51 561%
9 54 576%
10 57 591%
11 60 606%
12 63 620%
13 66 635%
14 69 650%
15 72 665%


Skill Note

Name: Unshakable Stance / (흔들림 없는 자세)

Description: MP cost increases by 10 but reloads all cannonballs upon use

Tips and Details

  • It is best to station a Mortar somewhere before executing this skill, as the push will allow targets to run away.


Updates

  • 11/7/2013 KR
    • MP Usage changed from 100MP to 70MP.
    • Cooldown increased from 8 to 12 seconds.