Impact Hammer: Difference between revisions

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! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown
! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Seconds || rowspan="11" | 100 MP || rowspan="11" | 10 Seconds
| align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Second || rowspan="30" | 100 MP || rowspan="30" | 10 Seconds
|-
|-
| align="left" | 2 || 1152% || 1.1 Seconds
| align="left" | 2 || 1152% || 1.1 Seconds
|-
|-
| align="left" | 3 || 48 || 1201% || 1.2 Seconds
| align="left" | 3 || 48 || 1201% || 1.2 Seconds
|-
|-
| align="left" | 4 || 52 || 1251% || 1.3 Seconds
| align="left" | 4 || 52 || 1251% || 1.3 Seconds
|-
|-
| align="left" | 5 || 56 || 1300% || 1.4 Seconds
| align="left" | 5 || 56 || 1300% || 1.4 Seconds
|-
|-
| align="left" | 6 || 60 || 1350% || 1.5 Seconds
| align="left" | 6 || 60 || 1350% || 1.5 Seconds
|-
|-
| align="left" | 7 || 64 || 1400% || 1.6 Seconds
| align="left" | 7 || 64 || 1400% || 1.6 Seconds
|-
|-
| align="left" | 8 || 68 || 1449% || 1.7 Seconds
| align="left" | 8 || 68 || 1449% || 1.7 Seconds
|-
|-
| align="left" | 9 || 72 || 1499% || 1.8 Seconds
| align="left" | 9 || 72* || 1499% || 1.8 Seconds
|-
|-
| align="left" | 10 || rowspan=2 | -* || 1548% || 1.9 Seconds
| align="left" | 10 || 76* || 1548% || 1.9 Seconds
|-
|-
| align="left" | 11 || 1598% || 2 Seconds
| align="left" | 11 || 80* || 1598% || 2 Seconds
|-
| align="left" | 12 || 84* || 1647% || 2.1 Seconds
|-
| align="left" | 13 || 88* || 1697% || 2.2 Seconds
|-
| align="left" | 14 || 92* || 1747% || 2.3 Seconds
|-
| align="left" | 15 || 96 || 1796% || 2.4 Seconds
|-
| align="left" | 16 || 100* || 1846% || 2.5 Seconds
|-
| align="left" | 17 || 104* || 1895% || 2.6 Seconds
|-
| align="left" | 18 || 108* || 1945% || 2.7 Seconds
|-
| align="left" | 19 || 112* || 1995% || 2.8 Seconds
|-
| align="left" | 20 (M) || 116* || 2044% || 2.9 Seconds
|-
| align="left" | 21 || rowspan=10 | -* || 2094% || 3 Seconds
|-
| align="left" | 22 || 2143% || 3.1 Seconds
|-
| align="left" | 23 || 2193% || 3.2 Seconds
|-
| align="left" | 24 || 2243% || 3.3 Seconds
|-
| align="left" | 25 || 2292% || 3.4 Seconds
|-
| align="left" | 26 || 2342% || 3.5 Seconds
|-
| align="left" | 27 || 2391% || 3.6 Seconds
|-
| align="left" | 28 || 2441% || 3.7 Seconds
|-
| align="left" | 29 || 2491% || 3.8 Seconds
|-
| align="left" | 30 || 2540% || 3.9 Seconds
{{!}}}
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.

Revision as of 22:59, 12 March 2014


[Special Active] Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents.


Requirements

Class Master Level Required SP Used Per Level Alternative Skill Requirement
Dimension Witch Lv. 20 45 4 Heavy Press Level 45 Layer Skill Quest


Skill Information

Skill Level Required Level Damage (Physical) Stun Duration MP Usage Cooldown
1 45 1102% 1 Second 100 MP 10 Seconds
2 1152% 1.1 Seconds
3 48 1201% 1.2 Seconds
4 52 1251% 1.3 Seconds
5 56 1300% 1.4 Seconds
6 60 1350% 1.5 Seconds
7 64 1400% 1.6 Seconds
8 68 1449% 1.7 Seconds
9 72* 1499% 1.8 Seconds
10 76* 1548% 1.9 Seconds
11 80* 1598% 2 Seconds
12 84* 1647% 2.1 Seconds
13 88* 1697% 2.2 Seconds
14 92* 1747% 2.3 Seconds
15 96 1796% 2.4 Seconds
16 100* 1846% 2.5 Seconds
17 104* 1895% 2.6 Seconds
18 108* 1945% 2.7 Seconds
19 112* 1995% 2.8 Seconds
20 (M) 116* 2044% 2.9 Seconds
21 -* 2094% 3 Seconds
22 2143% 3.1 Seconds
23 2193% 3.2 Seconds
24 2243% 3.3 Seconds
25 2292% 3.4 Seconds
26 2342% 3.5 Seconds
27 2391% 3.6 Seconds
28 2441% 3.7 Seconds
29 2491% 3.8 Seconds
30 2540% 3.9 Seconds

*Please note that you can only achieve these levels through equipments, accessories and titles.

Tips and Details

  • Be wary when using against a Weapon Taker, or a Veteran Commander because if they have the passive Mercenary Behavior, it can cut off over half of the stun time, giving them more than enough time to escape from a combo.
  • A good skill to start and continue combos due to its large range.
    • Can be used to hit air targets since the swing hits 90 degrees.
  • The skill's range is slightly increased when using Magical Makeup


Trivia

  • It was possible to reset the KD counter with this skill, through a certain method. You needed to reach the KD limit before using the skill to reset.
    • This is no longer possible, as the glitch allowing stun-based KD resets has been fixed.