Concentration Aura: Difference between revisions

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| align="left" | 5 || 71 || 9% || 11% || 25%
| align="left" | 5 || 71 || 9% || 11% || 25%
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| align="left" | 6 || 75 || 11% || 13% || 30%
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| align="left" | 7 || 79 || 13% || 15% || 35%
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| align="left" | 8 || 83 || 15% || 17% || 40%
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| align="left" | 9 || 87 || 17% || 19% || 45%
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| align="left" | 10 || 91 || 19% || 21% || 50%
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| align="left" | 11 || 95 || 21% || 23% || 55%
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| align="left" | 12 || 99 || 23% || 25% || 60%
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| align="left" | 13 || 103 || 25% || 27% || 65%
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| align="left" | 14 || 107 || 27% || 29% || 70%
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| align="left" | 15 || 111 || 29% || 31% || 75%
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| align="left" | 16 || 115 || 31% || 33% || 80%
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| align="left" | 17 || 119 || 33% || 35% || 85%
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| align="left" | 18 || 123 || 35% || 37% || 90%
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| align="left" | 19 || 127 || 37% || 39% || 95%
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| align="left" | 20 (M) || 131 || 39% || 41% || 100%
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Revision as of 03:04, 20 February 2014

File:SI Concenofenergy.PNG [Passive] Using any Accelerator Aura skills will grant an additional damage buff aura.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Code: Nemesis Lv. 20 60 5 Enhanced Nasod Weapon Level 60 Layer Skill Quest


Skill Information

Skill Level Level Required Passive Critical
Rate Increase
Critical Rate
Increase
Critical Damage
Increase
1 60 1% 3% 5%
2 3% 5% 10%
3 63 5% 7% 15%
4 67 7% 9% 20%
5 71 9% 11% 25%
6 75 11% 13% 30%
7 79 13% 15% 35%
8 83 15% 17% 40%
9 87 17% 19% 45%
10 91 19% 21% 50%
11 95 21% 23% 55%
12 99 23% 25% 60%
13 103 25% 27% 65%
14 107 27% 29% 70%
15 111 29% 31% 75%
16 115 31% 33% 80%
17 119 33% 35% 85%
18 123 35% 37% 90%
19 127 37% 39% 95%
20 (M) 131 39% 41% 100%


Tips and Details

  • Passive Critical Rate Increase is a bonus socket value calculated by the character's averaged Magical Attack and Physical Attack stats being multiplied with the PCRI value given for the level.
    • For example: With this skill at level 4 on a character possessing 12000 M.Atk and 10000 P.Atk the formula would look like this:
      • (12000 + 10000)/2 * 0.07 = 770 Critical.


Updates

  • 12/13/2012 KR
    • Critical damage increase corresponds to Critical rate increase.
    • Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
  • 6/27/2013 KR
    • Critical Damage buff formula nerfed, while it largely remains the same, the bonus value is divided by 2 before being applied to damage calculations. This effectively halves the effectiveness of the critical multiplier buff.


Trivia

  • In NA, this passive has been renamed to Concentration Aura.